I feel like a time wizard because I’m like 40, date several people, have a full time job, and still play games and read books. Where is everyone else’s time going??
It’s the kids. Kids take a lot of time. Most folks our age with kids don’t have any time to themselves until it’s 9/10 at night, then still have chores & work the next day.
Plus pets, home/vehicle ownership, commute times, etc… Lots of things that some people have/choose to commit a significant amount of time. Sometimes it’s also not about the total time commitment, but the windows of time available. Things like kids/pets can make it difficult for games that assume you’re actually going to be continuously attentive over 20+ minutes at a time when you can be interrupted by breaking up a fight with the pets, having to let the new puppy outside regularly, hearing the cat about to hack up a hairball, cleaning up the ice cream the kid just dropped, etc…
I only realized it was satire after I opened the thread and saw it was HardDrive, not only did it feel something a game would do (probably a New Blood game) but I was also genuinely stoked
Play a lot of jrpgs, I understand that too well. My playthrough of persona 5 has been going since the beginning of this year and I’m hardly halfway through the story
Dear god. I burned out around your age with a similar work schedule. Less commute but more work hours. Took me years to recover.
If your situation allows, please find yourself a better work and commute setup. Your boss isn’t going to care that you’re dying inside, especially when they’ve grown accustomed to everything you get done running yourself ragged. If you can, start doing less at work so you have energy to search for other jobs.
In some workplaces, it’s actually better to let things slip so your boss can push for more manpower.
My situation is lucky not the worst. I am currently going to a technical school for medical work. And when I actually am at the place I work in it’s hardly “working” much at all, a good number of days I literally can watch an movie between cases.
Honestly most of the feeling dead is the commute, which unfortunately I don’t have many options for, can’t drive plus no other job I find offers nearly as much as I make (coupled with the fact that this quite literally the only job of its kind in the area).
I also get along very well with my team (literally no drama) and management is pretty nonexistent and we all take a firm stand when they do.
Main reason games like Deathloop, Outer Wilds, Gunfire Reborn, Slay the Spire, Vampire Survivors, etc. got their hooks in me so deep - something I can sit down, fire up to play solo (it’s tough as hell to get friends together to squad in games when all your friends are also 35 and busy), knock out a 30min - 2hr play session, and put down without feeling like I’m in the middle of something.
Love how many games there are these days who play like this. Seems like rogue-lites do it best, but it’s nice to see other genres making it work, too.
I’ve been meaning to try it out, it’s on GamePass, but I worry that it’s the kind of game that takes a lot of brainpower to “solve” while also requiring a lot of skill. I can do one or the other but both at once stresses me out! lol
Deathloop is great, I got it right around release and played through it over the course of a few weeks.
It doesn’t take brainpower to solve. There’s a whole time loop puzzle but the most disappointing aspect of the game was that it’s a solved solution. The game spells out exactly what objectives to complete at which places and at what times. While you play through the game the first time you’re uncovering twists and clues as to how to solve the puzzle but instead of letting you deduce a solution the games builds out a step by step list of markers for you to follow.
It’s essentially the complete opposite of how The Outer Wilds, which has a similar time loop aspect with a puzzle to solve, handles it.
That being said, give Deathloop a shot because it’s still a fun shooter with neat mechanics that lean very close to immersive sim levels of freedom.
really like the implementation. I remember playing the Witcher 3 on easy mode just to be able to go through the story and enjoy the fantastic scenery. One of the best gaming experiences of my life. especially on an ultra wide monitor
yep, I just started playing the DLCs on story mode again. I beat the main game on regular some time back but now I just want to bask in the lushness of Toussaint without having to think too much about which buttons to press
I am also 55. And every time I get spanked in Destiny 2 pvp I am reminded that my reflexes are now shit, and my days of pvp glory in UT and CS are decades behind me. I’m officially a pve player now.
Yeah just started it solo, guess it’s more fun with friends. However I don’t have friends who play online in my timezone. I’ll try on the Discord channel.
Just completed my first solo mission. Took me 38 mins on easiest, and not completed secondary objectives, but got out there alive! Think it can be a lot of fun in groups, and read many good things about how friendly everyone is.
There’s only a handful of games that made me turn down from normal, but when I do it’s out of pure frustration and just wanting it to be over so I can play something else.
The end of the Control Foundation DLC comes to mind. There was a fight that was a red room, with red enemies, red health bars, and bullshit instadeath mechanics. Man, fuck that.
My friends’ 13 year daughter thought it was so weird I never encountered the Ender Dragon or any real enemies in Minecraft. I never play on anything harder than peaceful. Because after working all day, I just want to explore a randomly generated world and create stuff sometimes.
I had more or less gotten over the game when the ender dragon was added. It was too grindy and slow and I felt like I could never get far enough to even approach the end. Then I joined a server where they had a bunch of infrastructure already set up. Suddenly I had access to enchantments and elytra and the game became super accessible, and I discovered just how much faster and more fun the game is now with all the incremental improvements. It’s given me something to play with my kids.
Lol, i never did as well and i play normal, but because i just don’t have the patient to go that far. Gods know how many time i’ve create a new world now, same for terraria but at least i made it to plantera.
I hate how playing in peaceful locks you out of crafting a bunch of very useful items. Since bone chips and slime balls only come from monsters, I can’t make my plants grow big and pretty with bone meal or make a lead rope for my horse. I’m sure there are other examples, but those are the two I care about the most, lol.
This is partly why I also play on Creative, usually. But yeah, would like to have the Survival - Peaceful playthrough and still get everything craftable too.
Granted, you can find some of this stuff in chests and randomly throughout the world while playing Survival - Peaceful, which is kind of part of the fun for me when exploring dungeons and villages and the spawning mansions.
I don’t think it’s the difficulty of games that makes them take so long for me. Just that everything is so bloated now. There’s so much to do, but so little of it actually adds to the experience.
I appreciate that a lot of games have realised this and let you differentiate between “go this way to see the end of the game” and “here is some bullshit if you’re not getting another game until Christmas”.
Like sure, I could deliver every parcel in Death Stranding, and really get into the class fantasy of being a post apocalyptic Deliveroo driver, but I’m just mainlining the story quests at this point. Which is taking long enough on its own.
This isn’t a new game only issue tho. Plenty of games waste your time wether it came out this year, 10, 20, 30 years ago. It can be moreso worse in the past due to limits in game design such as only saving at set checkpoints (or even saving at all if you go back far enough)
I’ve heard it since the mid 2000s when EGM (Electronic Gaming Magazine) couldn’t keep up with what was coming out for reviews with Xbox push for indy’s (which lead to more tools and more flooding) plus AAA games. That was before phone games were even a thing. So everyone started to move to podcasts like real early circa 2005 and video reviews like gamespot would do. Same time Steam was slowly roasting in the background. Few years go by Epic also starts do some moves. 2011 Twitch basically becomes the place to review a game by watching someone play it. That feeling almost felt like you didn’t even to play the game because you watched it. 2012 Steam gets early access. The Market has been flooded for a decade not to mention so many games became templates of each other. What’s my point? There’s a ton of great things to play in many different genres that go back to the inception of games. Find what you like and enjoy it. There’s so much media today, one of the reasons save states changed over time. I will not watch every show or every movie nor all the books, comicbooks and manga or put in time with all my other hobbies ie drawing, painting, sculpting. Hard trying to keep up with your friends, some might be better off than you or have more time than you. You get older shit changes, people schedules change, you are more tired and sleepy and probably have more responsibilities. This is life, go for a walk outside come back in and do something you enjoy. That being said I do enjoy quality of life changes in some games but in others it might lose the soul of the game. TLDR There’s too much of everything and it’s overwhelming.
Real talk: I’d rather kill my hour bashing my head against something challenging then progress actively through something not challenging. “Beating the game” just isn’t a drive for me. I play while it’s fun, which often (but not always) involves the game being challenging, and often, unless the story has particularly gripped me, I don’t care to “finish” it.
But that is me. A lot of people derive their enjoyment from progressing in games. Good, adaptable difficulty settings are so important for games, and the sooner we recognize that instead of shaming people for wanting things the be accessible, the better.
For me it’s about the story, I basically only play games that have an interesting story (and some Vampire Survivors here and there). So I don’t care for challenge or progress.
I feel this. Gaming for me is about getting better at the game, and playing with it’s systems. I think it’s why I typically gravitate towards competitive games over story ones. But having the time to master competitive games is proving more and more difficult as time goes on.
A good game should present a fair challenge but also not explicitly just waste your time. I like difficulty but when I feel my time is being wasted I just quit.
Depends on the kind of game I think. Certain games I do play for the challenge (FromSoft, TBT, RTS, rogue-likes and lites). Others I’m playing for Story (RPGs).
I think a good example of a game that was too difficult (for me) but had an engaging story that I wanted to play was Celeste. I hate precision platformers. But they Devs knocked that out of the park in terms of accessiblity options so I could tweak it until it was enjoyable for me, and enjoy a beautiful story with beautiful music.
I tried Lies of P recently, made it to the first boss, and i just quit. This coming from someone who play dark souls, that boss is just too spongy and i have no patient to get through that, i have not much time to game anyway.
That’s the fun part tho. Either that or the game is just boring and can’t even sustain the play time required to beat the boss. In that case don’t bother, play a more enjoyable game.
Figuring out how to beat a boss and execute that strategy is always fun. It just depends on if it’s Zelda where you do it without ever going down or Dark Souls where one mistake can end your attempt.
It’s literally fine though because hard mode doesn’t mean anything more than you do less damage and the enemies do more in 99% of the games out there. You’re not missing extra gameplay or narrative. You just slide two real basic siders up and down.
hard-drive.net
Aktywne