Lol this article comes out in the same week as Dunkey’s video about people speculating when RS will announce the GTA release date. Coincidence? I think not haha
More of the same! More of the same! Oh please Lord, let it be more of the exact same boring safe realistic dreck that has been the GTA series for the past 5 years
Ah yes, of course immediately after they got all of the money for the things that scalpers bought out instantly, and are now going to be resold for triple the price online. So, so sorry.
Starfield just doesn’t look or play like a game that came out in 2023. Fallout 4 was already behind the curve for it’s time, and Starfield is basically just Fallout 4 in Space 8 years later. Rpgs have evolved in both gameplay and narrative and Bethesda just isn’t keeping up. Don’t know if it’s a skill issue or it’s corporate suits playing it safe and setting unreasonable deadlines, probably a mix of both.
Starfield may be a success financially and find a fan base for now, but it’s going to be forgotten soon by most and definitely won’t be seeing rereleases a decade later.
Game is kind of ‘meh’ at the moment. I paid more for this game than any other in my life, yet I am disappointed in what it’s achieved.
The outpost mechanic is completely and utterly pointless, inventory management is a disgrace, questlines are forced and inflexible.
I will revisit in 6 months or so in the hope that modders finish making the game that Bethesda started. I have learnt my lesson to not buy a Bethesda game straight away though.
I forgot I was paying for game pass, so that’s why I’m playing it now. I’m having some fun, but the revisit when mods finish feels pretty true. I only have one loaded atm, but definitely considering some others.
The outpost mechanic is completely and utterly pointless
I’d say it’s worse than pointless. The only reason I can see to use it (outside of XP farming) is to make the grind for research/crafting easier, but it even fails at that since you can buy/loot any resources you need for less than it takes to set up the outposts. It can’t even make one of the other half-baked systems less of a pain to deal with.
Every time I go play it I barely make it an hour before I get incredibly bored. I think the Bethesda formula really didn’t translate well to the bland space theme and has just run its course in general, at least for me. The nagging issues like endless loading screens, forced fast travel, miniscule carry weight, annoying UI, and lack of basic settings don’t help either. I know there are mods to fix some of those, but we really shouldn’t have to rely on mods to do something as basic as change the FOV in a game published by a billion dollar company.
Solid points. I’d of preferred they just made another decent fallout game. I think I tolerate some of their shortcomings in those games better because of nostalgia…
Honestly, I was surprised to hear that the game forces fast travel. I mean, a small indie company like Hello Games managed to make a procedurally generated universe where you can hop in your ship, fly off the planet, and either cruise through the galaxy or turn on warp speed and leave it all behind. Hell, you can even do it all in VR.
Yet, somehow, Bethesda made a space exploration game that doesn’t really let you explore space.
Of course, this is only what I’ve heard about it. I’ve been way too busy playing Baldur’s Gate 3 to play anything else. But my hype for eventually playing Starfield has dwindled to a solid “meh”. Maybe I’ll play it sometime when I don’t have anything better to do.
I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.
What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!
Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<
This is easily their best game post morrowind, in both story and gameplay, but I’m also not playing it anymore since it’s so cpu heavy that it’s forcing me to wait for fan patches or something; and I’m playing Cyberpunk just fine.
Is it really? What makes you say that? I don’t agree. There’s no more role play than FO4 (likely less). They removed the “yes, no, sarcastic, more information” wheel but the functionality is literally identical, just presented differently. You have relatively little freedom in how you play the game. The systems connecting things together also do a poor job connecting it. I don’t care for it. I am a huge fan of sci-fi and have been playing Bethesda games for a long time, and this one doesn’t do it for me.
gamespot.com
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