Not sure how I feel about this (aside from it being 8bitdo so even understanding what SKU is what is hell).
The swappable buttons remind me a lot of the framework usb c dongle “ports”. In theory it sounds awesome. In practice it sounds like a LOT of engineering work going into something people will touch once when they buy it and never again. Would much rather a bigger focus on repairability so that swapping the buttons isn’t a big deal WITHOUT a magnetic system and special keypuller and so forth.
I also don’t think ANYONE will ever use the “arcade thumbsticks”.
I’m Pretty sure the guillikit Kong 3 had magnetic buttons or mechanical ones similar to this where it was a small switch inside that you could swap out when worn out. That hasn’t seemed to be that big an issue considering its just rubber on circuit board action. I could be wrong but what about this seems less repairable?
It is that you get the same swappability AND drastically improved repairability by… making the controllers easier to disassemble to replace parts. Why build an elaborate magnetic swap system when you can just take off the face plate and swap a small piece of plastic?
What don’t you like about it? The SNES controller was one of my favorites but maybe it’s just because that was my favorite generation of gaming. Is it too small and cramped? Not ergonomic enough? I personally find the Xbox controller too large, but maybe I just didn’t play with one enough.
I thought the same about the 8bitdo pro 2, until i bought one and actually held it. Its my favorite controller i have ever had. It fits so perfect in my hands and feels high quality.
I love my Pro 2, best pad I've ever had, but I love it enough that I have no real need to spend $70 on an upgrade. This sounds excellent for anyone who doesn't already have one though.
Not sure I get the point of removing the face buttons though. You shouldn't need to physically rearrange them in order to remap them. I just use the Pro 2's profile switcher button to swap layouts, and I see that button is still present, so I don't see why I would want to do it the hard way.
As someone who switches between PC using an Xbox layout and a Switch, I like the idea of swappable buttons, assuming it doesn’t cause any issues physically with the controller in the long run.
Personally I would find this incredibly helpful when I’m playing games with someone who’s might need to look at the buttons. Especially if they aren’t much of a gamer.
I’ve tried rearranging the buttons on my pro 2 but They’re all unique shapes and can’t be swapped 😔
It’s more for people who look at the controller buttons while playing. I’ve had people use my controllers and get really confused when B is actually A and so on.
Similar story here with my SN30 Pro+. It was great the first year then the Bluetooth stopped working consistently, then the wired mode also stopped working consistently a year later.
I find this annoying. I have three different 8bitdo controllers hanging around my house. I have the original 8bitdo sn30 pro, the pro plus, and the pro 2. After I bought the pro 2 they came out with the Xbox variant. The difference between the pro 2 regular and the pro 2 Xbox variant? The additional rear buttons on the Xbox variant work and are mappable in steam os. Where the ones on the original pro 2 are not. Do both of these controllers have the ultimate software? Yes. But unfortunately one of them doesn’t contain the hardware to make those physical buttons work as physically and programbaly different than the other buttons on the controller.
I can buy this. I could buy the Xbox variant pro 2. But I don’t want to have to keep buying essentially the same controller to get functionality it should have had in the first place.
Unless you need the touchpad and resistance triggers I’ve come to prefer the Ultimate 2 wireless over the dualsense.
Has TMR sticks, extra bumper buttons, back buttons, and charging dock. Got firmware update to allow the extra buttons to be remappable through Steam Input too.
Don’t see myself considering a PlayStation controller on the PC unless future versions start coming with hall effect or TMR sticks, and even then with them charging double the price for paddle buttons it is a hard sell over third party controller options on the PC.
gamespot.com
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