files.catbox.moe

Pooptimist, do gaming w Valve gifts smurfing players a lump of coal for christmas that immediately bans them upon opening it

What is smurfing?

simple,

Using an alternate accounts so you can play with lower ranks and easily win them. It’s a form of griefing in video games and against the rules.

Tnaeriv,

It’s not always against the rules. I believe that LoL, for example, allows it.

RampageDon,

Not only allows but seems to encourage it.

Zoboomafoo,
@Zoboomafoo@lemmy.world avatar

Smurfs buy their champions twice

DarkThoughts,

Unsurprisingly the game known to have one of the worst communities.

Signtist,

I played LoL back in the early 2010’s, and I had to smurf to even enjoy the game. Once I got out of the beginning levels the other players’ skill skyrocketed and I just couldn’t keep up. I needed to make a couple new accounts just to be among players of my own skill level.

PM_Your_Nudes_Please,

In LoL, what really separates the “good” players from the “great” players is teamwork. Low ranks are full of individual players, but upper ranks are full of team players. You can be the world’s best individual player. But unless you can 1v5 every encounter, you’ll still end up capped out in Gold rank. Because even as a good individual player, you’ll lose half your matches from the lack of teamwork.

This is ironically why lots of games end up as shit slinging disasters; When you force randoms to cooperate and tie their individual success to the actions of their teammates, shit gets toxic very fast. The slightest mistake or misjudgement is treated as the end of the world, because we judge others by their actions rather than their intentions. Because it’s entirely possible to lose ranks through no fault of your own. Even if you play a perfect match, you can still lose due to your teammates fucking up. So even small mistakes are judged harshly.

It’s also why Korean teams have historically dominated the leaderboards. In Korea, Internet cafes are a large part of the culture. Kids go to play games with their friends after school. So many of the Korean teams are friends who have been playing together since they were in elementary school. Their teamwork is exceptional, because they know what their friends are going to do in any given situation. They can accurately predict their friends’ actions and reactions, and plan accordingly.

Contrast this with the western style of team building. Recruit individual players to a team, then force them to scrimmage for 12 hours a day to learn each others’ play styles. It’s the corporate “recruit a square peg, then hammer them until they fit into the round hole because that’s what the team needs” philosophy. They’re building teams from individuals, instead of finding teams who already excel together.

Source: Dated a girl who floated between Diamond I and Master rank with her friends. I believe she even got lucky and hit Grandmaster once? I had very little interest in playing the game, but got to learn all about it from her.

BingoBangoBongo,

That why LoL is trash. I tried so hard to get into it, but the smurfing singlehandedly ruins it.

DarkThoughts,

I know why I quit competitive multiplayer & open pvp games a long time ago. It's just too toxic and people are more into griefing weaker players than actually testing themselves against equal or even stronger foes who also want to fight.

Frog-Brawler,
@Frog-Brawler@kbin.social avatar

I very much agree with you. I cannot dedicate the time to playing a game that an 18 year old can dedicate. Even if I could, I'm not going to have the same speed. It's back to single player games, Civilization and Cities Skylines for me

skeezix,

Would you make an exception for Pong? I’ll whip your arse.

stardust,

Experienced player creating a new account to stomp on low rank players.

gmtom, do gaming w Cyberpunk 2077 Devs Share Advice

I guess that depends on what you mean by fixed. Like No Man’s Sky added shit tons of content. Whereas cyberpunk just kind of stabilised the games performance and made minimal changes to the actual gameplay and content.

Tarquinn2049, do gaming w Cyberpunk 2077 Devs Share Advice

As much as people are maybe more familiar with Cyberpunk being fixed later. No man’s sky is one of the kings of being fixed later. This is not a case of advice being given, but an acknowledgement of the way things have gone.

Neato, do gaming w Cyberpunk 2077 Devs Share Advice
@Neato@kbin.social avatar

You can always fix it later and then win "Most Improved Game of the Year". Yikes.

KrummsHairyBalls,

When in reality the game is still missing nearly everything it promised in the launch trailer.

Perhaps most improved game of the year shouldn’t even be an award. It’s quite literally awarding a game for being shit, and getting fixed.

GunValkyrie,

It’s literally a company recognizing and correcting mistakes for its customers. I think it’s good to recognize hard work that is beneficial to consumers.

KrummsHairyBalls,

How about not releasing an unfinished shit game?

Kusimulkku,

Would be better if they would release it when it’s ready

Cqrd,

Cyberpunk devs were getting actual death threats for the delay of their game and it still wasn’t ready at launch. You can’t please everyone.

Kusimulkku,

I wonder if those pushing them to finally release it were happy with the state it released in

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

I keep hearing this shit but don’t know what features you’re missing that were “promised.” Could you elaborate?

MeanEYE,
@MeanEYE@lemmy.world avatar

Am not sure which game you are talking about here.

Sentrovasi, do gaming w Cyberpunk 2077 Devs Share Advice

It's probably more a dig at No Man's Sky's redemption. But I get the irony.

breadsmasher, do gaming w Cyberpunk 2077 Devs Share Advice
@breadsmasher@lemmy.world avatar

Cyberpunk’s twitter account manager shares advice

bob_lemon,

To be fair, they probably know more about communicating than the devs.

Azzu,

Love it when people that know a lot about communicating get tasked with creating a positive perception of something. They know perfectly well that self-deprecating jokes are popular with their target audience and that they even work to endear their shortcomings to the reader. These feelings are probably why this post is being upvoted.

I mean yeah, I agree with separation of concerns and letting the people with the skills do the job… but it almost always feels so manipulative and dishonest.

Moghul,

As a dev myself, I can’t even commit to maybe telling you if and/or when something will be finished. Someone has to set a date and say it’s going to be awesome even though I wouldn’t even say it’s for sure going to be working.

lunarul,

As a dev that’s a skill you can develop. But it doesn’t matter when the marketing department announces a launch date before even asking developers for their estimations.

Moghul,

Even better when you do commit to a deadline, and then they keep adding shit.

FrostyCaveman,

Enough of that shit and the only date it sets is “the date I leave this fucking company”. I’m so tired of people thinking they can make magic happen by talking down to developers. So tired

GeneralEmergency,

Considering the Devs were notoriously silent after the game’s release. That wouldn’t be hard.

M500, do gaming w Todd Hernandez has a recommendation for you

Looks like they are just selling mods.

M500, do gaming w Todd Hernandez has a recommendation for you

It’s the last good game they made to be fair.

pcjones, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers

I also use a Hetzner Storagebox for my Jellyfin instance, I mount it via SMB. Works great.

killabeezio, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers

Not sure where you got the idea that it’s not advisable to mount the box via NFS. You can totally do this. I would make some adjustments though.

I would use mergerfs to union multiple mounts into one. You would then download to the local mount which is the drive connected directly to your seed box. Then I would have a remote mount to the nfs mount. You merge these into one so that when you link up jellyfin, it won’t know the difference and you can just stream like normal.

You need to copy files from the local drive to the remote, so you can try and roll your own solution by using rclone or use something like cloudplow which solves this issue as well. Cloudplow uses rclone as well, but monitors for changes automatically.

As far as copying files, why are you using sync anyway? It’s pretty dangerous. Just use move or copy instead. This way you don’t need to keep copies on your computer and the server.

As far as streaming from the nfs mount. You may need to make some changes to the cache settings and ensure they are set correctly.

With a setup like that, you should have no problems though.

7Sea_Sailor, (edited ) do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers

Why go all this way to build this stack on German hardware under the constant risk of being found out by copyright holders and being fined hundreds if not thousands of euros - when you could just get a seedbox that’s automatically configured for exactly this purpose and can run all the apps you need? Look at ultra.cc for example, they just work, don’t cost a lot of money and don’t annoy you with DMCA notices. And if you dislike their price or anything else, there’s limitless options out there.

retiolus,
@retiolus@lemmy.cat avatar

Hi, why ultra.cc? And why don’t they cause DMCA issues?

7Sea_Sailor,

Ultra is what I personally have been using for a while now without a single problem. But as I already said, there are plenty of other hosters with the same featureset, though I cannot make specific recommendations - but the seedboxes community on reddit may.

Regarding the DMCA, usually these hosters base their operations out of countries with lax or nonexistant copyright laws, allowing them to simply disregard incoming takedown notices. In Ultra’s case, they claim to forward copyright notices to the respective server owner, but I have yet to receive a single notice. Though I’m also exclusively on private trackers, maybe thats a reason too.

ShortN0te,

How should they even know? How should they prove that you are in posession of that data? Yes Hetzer most likely has to respond to reports but again how should the rights holder find out? Just because they find a jellyfin server in the wild? Even if the site is not SSL protected they are not Man in the Middle the traffic.

bier, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers

hey i have a very similar setup Hetzner server and 20tb storage box mounted via NFS

tmax, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers

Have you tried Prowlarr instead of Jackett ? It’s really really nice !

lupec,

I second this, Prowlarr is way smoother to use in my experience

whyNotSquirrel, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers
@whyNotSquirrel@sh.itjust.works avatar

but the problem is that I don’t want to store the data on this server, but on the Storage Box. How can I download directly from one server to another?

Can’t you mount the Storage Box on the Server? Some other comments says that they allow SMB?

retiolus,
@retiolus@lemmy.cat avatar

I only heard that it was not advise / that it did not work well, and I actually tried it myself instead of using rclone sync to upload the content to the storage, mount it on my local machine. qBitTorrent downloaded everything, but the content was never reflected on the storage.

reddthat,
@reddthat@reddthat.com avatar

You might have setup something wrong then. It should work. The problem with torrenting on 1 server and saving the data to another directly via smb/NFS is that every write is at the behest of uploading to that network storage.

What would be better might be that you:

  • add categories
  • mount /completed/tv/ as a network share to hetzner-storage
  • then only when the torrenting is done does it auto copy the data to the SMB share

I have this all done internally. I torrent on one box, it’s finished and gets moved via NFS to the storage server. Which sonarr/radarr file away. They notify jellyfin to resync the library. The jellyfin box has the storage box mounted via NFS.

If you can test with small files, IE copy a 100m file onto the SMB share and then see if that was replicated to the storage box then you will have the basis of the solution.

Katzastrophe, do piracy w [HELP] Setting up a Jellyfin server with different (remote) storage servers
@Katzastrophe@feddit.de avatar

Can’t help you, but I have to ask, why Hetzner?

They are a german server hosting company, you know, the country with some of the strictest copyright laws? For example, a kid at an old school of mine was once fined 800€ for accidentally sharing a song on a school hosted messaging board.

If you do anything with pirated torrenting on their servers, they will know, and will come after your ass. And even sharing pirated content can get you in incredibly hot water, they might not have found out yet, but when they do, good luck.

retiolus, (edited )
@retiolus@lemmy.cat avatar

Hetzner because that’s what I had and have always had a good experience with them, anything else to recommend at the same prices? And that is a reason why I don’t download the content directly on their servers but on my local machine.

Katzastrophe,
@Katzastrophe@feddit.de avatar

The only one in a similar price range that comes to mind is ovhcloud.com, they are a france based company, still not ideal though, as they might require ID.

If money is the biggest factor (which I guess it is), best thing for you to do, might be to move your storage box off of the german servers and onto the finnish servers.

VonReposti,

I don’t think I’ve ever given my ID for my Kimsufi or SoYouStart servers. Both of them are OVH subsidiaries.

Katzastrophe,
@Katzastrophe@feddit.de avatar

I’ve heard they do it sometimes for high risk customers. Though they might have stopped some years ago

retiolus,
@retiolus@lemmy.cat avatar

It is already on the finnish rervers! ☺️

taaz,

Even in the finish location, if any of the “law” fuckers scourging the open trackers, sends an abuse/dmca to Hetzner, you will have some explaining to do as they will raise it as a ticket and require an explanation as to what happened and what is your course of action to remedy it.

Source: my own experience about two months ago (used chatgpt to send them a neutral bussiness respone, worked like a charm)

Use vpn that allows port forwarding, or never touch public trackers at all, or both.

Rescuer6394,

they can detect piracy regardless. generally they set up honeypots and if you download a torrent from them, they will know and fine you.

retiolus,
@retiolus@lemmy.cat avatar

How can they if I download everything on my personal computer using a VPN?

bier,

I’ve been using a Hetzner server for a couple of years now and haven’t gotten any abuse reports or DMCA takedown request but I’m using a docker + vpn setup so maybe it’s that

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