I mean this game is set in and made by people in Japan, gun culture is very different there. “Impressionable youths” wouldn’t even have access to a gun.
Also, the visual of teens shooting themselves in the head is very much a thematic point, as Japan’s teen suicide rate is very much a systemic issue they were (and are still) grappling with when the story was written.
How would that work? Considering I mean that past studies have always shown that this doesn’t work like that for kids learning things from fictional works.
(nevermind that there’s no way they’d have a gun except in some really ass backwards countries without any gun laws)
I guess that depends on what you mean by fixed. Like No Man’s Sky added shit tons of content. Whereas cyberpunk just kind of stabilised the games performance and made minimal changes to the actual gameplay and content.
I’ve been playing TotK. (Working on 100%'ing it. I’ve got 52 Korok seeds left to get, and no guides. Probably still have some sidequests to do.)
I miss windbombs so much. The Tulin gust thing is great and all, but it’s really aenemic compared to a good windbomb.
I never got any good at BTBs. Probably why I never tried to speedrun plain old Any%. (I stuck to a couple of individual levels when I was speedrunning. I’m this guy if you’re curious.)
Also, this might be a hot take, but I believe with all my heart that BotW is a “better game” than TotK, but not on purpose. BotW feels kindof unfinished, but I still don’t like TotK anywhere near as much as I like BotW.
I don’t really see myself replaying TotK much. I’ve played BotW like 4 times now (not including speedruns.) And 100%'d it once.
Edit: Oh! Whistle sprinting too! That was the first thing I tried as soon as I started TotK.
It’s definitely speedrun sort of technique. Not in “intended mechanic”, though not technically a “glitch”, arguably. It’s just a consequece of how the physics engine works. It’s also referred to as a “bomb impact launch” or “BIL”.
The short version: You jump off of a ledge, go into bullet time by pulling out your bow, lay one bomb, wait until just the right time, lay your other bomb (both in mid air) just so that your bombs are lined up, detonate the first bomb, pushing the second bomb into Link.
While in bullet time, forces are massively multiplied, so the force of the bomb being pushed into Link exerts a massive amount of force, sending Link flying. It’s a really nice trick for locomoting and widely applicable. But definitely takes a good amount of practice to get decent at.
Oh, also, you can see OP doing a windbomb in the above video. And if you search Youtube, you can find a ton of great guides on how to do windbombs.
There’s something newer called “BLSS” (bomb… link… slide… something… I forget what it stands for, lol) or “Bless” that’s probably a little more powerful/fast. I got out of speedrunning before that was discovered, so I never learned how to do it. I’ll probably learn at some point.
I’m just curious, what exactly would you prefer to see here? I don’t think this community is specific controversies, but I do think it is, and rightly so, mostly focused on gaming discussion rather than just games. And contentious topics are simply famously those which cause and often merit the most discussion.
Would you prefer instead if all of the posts were simply “How Great Is God of War?” followed by a chain of comments saying nothing but agreement?
I was in his stream when people sent him the contract they signed just to get the key. Wild. The game is janky looking as fuck so they definitely know how bad it is.
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