Interesting read— basically all games boiled down to running at “720p with 50% internal resolution”; that’s 360p internal resolution, less than the GameCube from 2001.
But, that’s paired with Lumen GI, high resolution textures, FSR2 or Epic’s TSR upscaling and a huge shift in how we render games (deferred rendering, temporal effects, normal mapping, etc). And on a Linux handheld. We came full circle in a way, but what a time to be a gamer!
I’m tentatively interested, but I can’t remember the last open world game I played that wasn’t just a reskin of something I’ve already played before. Sure, a game doesn’t have to be innovative to be fun. But it sure helps. Especially in a genre that can feel like doing chores, rather than playing, if it’s not done well.
Try Rodina. Very unique and interesting seamless “open solar system” game made by a single developer. Comes with a fun ship interior builder. It looks very bland and dated on screenshots, but feels awe-inspiring to play, creating a sense of scale that I have not seen anywhere else. It feels almost 3D even on a flat screen.
Rodina does not have a ton of actual content, but that’s not necessarily a bad thing. Also, you can propel yourself around space with a fire extinguisher, which automatically makes this the best space game in history.
“Star Wars Outlaws, the open world Star Wars game, is set to release late this year,” the post reads (thanks, IGN). "The game lets you explore distinct planets across the galaxy,
Desperately not trying to fall prey to the Starfield curse of too many fucking loading screens.
I don’t understand what Bloober is doing to secure these partnerships. I enjoyed Observer for the visual spectacle, and I appreciated The Medium for what it was trying to do despite it feeling mechanically and thematically incomplete.
I’m not attached to Silent Hill so I’m not terribly invested in their remake, but figured it would be a fair proving ground for them to grow up from the ambitious-but-flawed style that has marked their other games. Maybe this deal is a sign that Skybound has already seem something they like?
Maybe it’s just because they’re consistent? The Medium was fun enough to play over a few weekends and from what I’ve seen they do well with the letsplay crowd
Introducing paid mods is something I don't support but I'm interested to see what things look like when it launches on Starfield.
That aside, I hope they take the empty world complaints to heart, if they can make the world more full I am willing to return to the UC Shitcan and fight for my citizenship.
I've got over 100 hours in and all the trophies, nothing left in the base game for me, I'm not doing 10 playthroughs with 1 character though.
I think it is impossible to properly state how damaging his existence was to gaming as a whole.
I would gladly say good fucking riddance, as if it was a victory, if it weren’t for the fact that he is going away with a fuck ton of money. He didn’t lose anything, he just won. And the whole gaming industry, hell, the whlole world suffers because of it. Because this isn’t just about video gamse. The man is a vile piece of shit. And he just gets to walk away and get away with it. Because money is power. The whole thing is just sickening.
Wild card. Paizo. He’ll come in like “while pathfinder has been successful I see a lot of room for growth and restructuring”. 5 years later, there are now 28 low quality books, all of which are on a subscription model, half the staff are fired, and the company is owned by Amazon… Oh and a crossover with Jack Reacher.
I thought it was fun, despite some clunkiness. I also played it on gamepass and clocked in 100-200 hours. I intend to pick it up again once the game matures a bit more and receives additional expansions.
Agreed, I'd much rather have no Blizzard than the toxic swamp that it was/is(?). I do wish we could have a Blizzard that designed games more like they used to, but minus the toxic culture though, which is what I'm guessing the above comment was meaning as well.
Blizzard North was separate from the Irvine studio, I believe. Their Diablo 3 was in development for a while too.
But yeah, I guess that’s what people mean, the old design philosophy. But I can’t help it now. Old Blizzard seems tainted to me. At least starting from the WC3+WoW era.
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