Not sure what this means in its entirety nor what it entails but I’m p sure its good so cool. ESO is one of my fav games yknow, been trying to get that running again but sadly protons refusing to play nice for some reason atm
Is that the one where you’re a god and you have a giant monkey pet and you can teach it to take care of villagers and slap the monkey if it gets out of line
I wonder why switch 2 hasn’t been announced yet. This might be a very uneducated take, but I feel like Nintendo might be waiting to see how the tariffs turn out before they official announce the price.
They never learn, and its easy to see why.
Cause people never do, they hype it to shit, it will release a broken piece of shit, they promise for realsies to do better next time and the cycle repeats.
Just have a game clock where each sidequest costs a certain amount of time units to complete, and then plot things happen when the clock hits the next threshold. Players would then have to figure out which quests they actually want to work on in the time they have. It’d keep the story moving and add replay value (by forcing shorter completion times, but you can’t do everything in one pass).
It could even be as basic as completing a quest moves you to the next day, and some of the quest markers and npcs have simply gone.
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