No way EA manages to kill Codemasters this quickly after acquisition, right? I know there‘s other games they‘re working on, but especially nowadays announcements like these get me worried immediately. I like their not-too-sweaty racing games and cringed hard when EA bought them, please don‘t run them into the ground, EA.
On the one hand I don’t want devs to lose their jobs(or anyone really) but there’s a part of me that’s enjoying watching EA have to eat its hands to survive.
Really don’t quite get why these sports games need a ‘new’ version each year anyway. All they really used to change were driver line-ups and some minute details about how cars handled on controllers. If you were to play with a wheel you’d not have noticed much difference since F1 2018 but they’ll expect you to buy it again and again.
Just sell the game at 70, yearly content updates at 20 and stop pretending you’re actually doing anything about issues in the game.
After many conversations about how to represent this new chapter for Frostbite, we realized that starting from scratch wasn’t the answer. We wanted to preserve the best parts of who we already were, and for us, that meant keeping the Frostbite hand.
There are farmers growing food without which life is literally unsustainable making less than these people made for having multiple debates that essentially amount to "should the drawing still be a hand?", the way in which our society judges and assigns value is so fucking funny honestly
so what? Farmers farm and designers design and talk about design…just pick the job you want to do. Should I now feel bad that I’m a visual designer instead of a farmer ?
Oh don't worry I'm not condemning the players, (I'm the first one in the line of absurd compensation compared to other jobs for what essentially amounts to writing "computer, do thing" in funny colors), I'm condemning the game. We are not to blame for navigating it in the best way for us, but I can't help to see some absurdity to it.
I feel you. My mom is a nurse, people like her deserve a shitload of money and not the people who are pushing pixels…but it’s the world we live and and we can always try to give back.
They made the logo more complicated and playfull. Is the long awaited counter-trend train to ultimate minimalism finally leaving the station? I certainly can’t wait!
It’s pretty cool how they documented the design change. I thought the 2013-2023 version looked the best but I gotta admit that the new one looks pretty slick when it’s combined with the cover art.
I really agree. As quick as I am to be cynical about low-impact press releases from a conglomerate, I do find it interesting to read through design changes and the symbolic meaning in branding.
It’s a little bit annoying that a lot of games are starting to heavily rely on frame generation to “fix” the performance for them.
I guess it’s supposed to offset the impact of ray tracing stuff, because it obviously eats a lot of the GPU power, but honestly this game doesn’t feel like it should be demanding that much because it’s visually alright, nothing mindblowing.
I will probably give it a shot though, I enjoyed the last Dragon Age but never finished it. I got a feeling this might end up similar for me.
ea.com
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