bin.pol.social

WolfLink, do games w Is there a alternative platform to roblox for players and gamedevs?

Minecraft (Java edition)

insomniac_lemon, (edited )

Luanti (formerly Minetest) might be closer to what OP is looking for. Both because LUA and because it’s platform-like.

EDIT: Also I didn’t notice at first, but OP’s previous post was asking about Minecraft vs. Luanti

Eldritch,
@Eldritch@piefed.world avatar
hisao,

In my opinion Luanti is a living proof that top-down extensibility aka “we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side” doesn’t work well. You can’t change main menu, you can’t fix player controller (and the default one sucks), you can’t write your own renderer, etc. Because developers didn’t imagine someone would want that (actually they probably did, but they simply don’t have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.

insomniac_lemon, (edited )

The problem for me is that it repeats many of the issues I had with Minecraft, so I don’t really have a good base to start with. Not really interested in LUA either, so there is even less motivation for me to make something from the ground up (I should probably be doing something with Godot instead).

I imagine the benefit for Luanti would be if you want to make a simple grid-based game it should be easy to do so (similar-to-but-easier-than a MC mod for example). Trying different games though, it was hit-or-miss for me especially when it just spits you falling into an empty world (I assume that’s a known config-error or incompatibility).

Ephera, do games w Is there a alternative platform to roblox for players and gamedevs?

If you tie yourself to a commercial platform, it’s gonna take advantage of you. That’s how they make money. So, I would also recommend using an open-source game engine like Godot and then distributing on multiple platforms.

The closest open-source thing to the Roblox model, that I can think of, is Luanti, which is basically a game engine and distribution platform for Minecraft-like games. Don’t expect to make money off of it, though.

SpatchyIsOnline, do games w Which of theses games should i play?

Something that may influence your decision: Minecraft by default requires a Microsoft account.

Look into Drasl if you want to set up a Minecraft server without needing one

GrumpyCat,
@GrumpyCat@leminal.space avatar

What about moding, texture packs, i wanted to try those but does said drasl support theses?

SpatchyIsOnline,

The server should still support mods fine. You’ll need to find a launcher that supports your OS, your mods and drasl-based authentication.

Texture packs will be fine, you can change them in game

BuboScandiacus, do games w Which of theses games should i play?
@BuboScandiacus@mander.xyz avatar

Minecraft bedrock edition is bad

ilinamorato,

Bedrock Edition is fine. It’s basically at feature parity with Java now. The mod scene is almost non-existent, but for vanilla it’s fine. If that’s where your friends are playing, you’ll have a great time.

owenfromcanada, do games w Is there a alternative platform to roblox for players and gamedevs?
Valmond,

Godot is really good, but it doesn’t distribute your games, right?

dormedas,

No. Distribution is left to the developer.

But the silver lining is that you’re outside of a walled garden and outside of a company’s control.

Valmond,

Yeah but I don’t think anyone of us are going so big that’d be a hassle :-) and it could just be opt in too…

Kolanaki, do games w Is there a alternative platform to roblox for players and gamedevs?
@Kolanaki@pawb.social avatar

Fortnite. Yes, Fortnite. They’ve added a bunch of crazy stuff similar to Roblox where you can be paid for your content. Hell, Gaijin just bought the rights to a stupid custom map in the game for this very reason.

It’s free, and so are the tools. But the tools are also just… UE5. Which is also free and literally made to develop games.

simple,
@simple@piefed.social avatar

It's called UEFN (Unreal Editor for Fortnite), not Fortnite the game specifically. From what I understand it's a watered down version of Unreal Engine and is really good to use, lets you publish your games straight to the platform.

Takahe, do games w Native Arch Linux Games - Share Your Favorites

You could try searching Archive.Org for Linux native games

Ephera, do games w Which of theses games should i play?

I like Luanti, because it has a more mature community and more extensive mining gameplay.

Kolanaki, do gaming w Looking for a "classic" RPG with solid plot (Steam Deck)
@Kolanaki@pawb.social avatar

Idk if you can get these to work on the deck; they are not all sold on Steam and I don’t know how well they play with Linux, but here’s some to at least look into:

Planescape: Torment

Icewind Dale 1 & 2

Baldur’s Gate 1 & 2 (and 3 for that matter, which does for sure work on the deck)

Fallout 1 & 2

Neverwinter Nights (particularly its two big expansions)

feels too much like D&D

Well… Fuck. If you didn’t even like Disco Elysium there is no hope… 😩 All of these are literally D&D games except Fallout, which was based on GURPS.

Eldritch, (edited ) do games w Which of theses games should i play?
@Eldritch@piefed.world avatar

As others have said. Minecraft is the more known and established. Luanti is awesome though. It can do "Minecraft" and so much more. I'd say it really comes down to external factors.

Do your friends already play Minecraft. And if the don't, are they going to have money to put towards it? In the end there's nothing saying you can't do both. I will say this though. Installing and running a dedicated server for Minecraft, bedrock at least. Was way harder than luanti. But if you aren't planning on self hosting then you don't have to worry about that.

kyub, (edited ) do games w Native Arch Linux Games - Share Your Favorites

Free: Battle for Wesnoth is really great, I haven’t played it in a long time but it was already great like 10-15 years ago so it’s probably even better today, Nethack (if you don’t mind the starting difficulty and the “graphics”) is also great, VERY complex gameplay but very rewarding if you know it fairly well. Also saw a video of Xonotic today, looks also really good if you’re into fast multiplayer arena shooters (Quake-like). Heard positive things about 0 AD as well (Age of Empires-like). All of these are open source and in the extra repository on Arch.

Non-free but really cheap: Stardew Valley is probably great, I’ve never played it and it doesn’t look like my cup of tea but I’ve only heard positive things plus it’s like #1 or #2 rated on Steam, so it must be really good.

Non-free: Stellaris (got into it recently, great game and well-maintained Linux client (not at all common), much better than I expected, VERY complex and content-rich, quite expensive when you want all DLCs. It’s like a live service game, you’ll pay quite a bit if you want everything, but you also get tons of content). Also, Alien Isolation is one of my favorite single player horror games of all time and it also has a Linux client (which was a surprise for me) but that one is probably outdated and not maintained anymore by now I’d guess (but didn’t look it up) so it might be better to play the Windows client via Proton. I’m not up to date on that though - look it up. Oh, and POOLS also has a Linux client, that’s a great small walking simulator, “Backrooms”-like, very atmospheric and great visual design.

who, do games w Native Arch Linux Games - Share Your Favorites

I don’t know of any native Linux games that are specifically for Arch Linux. Your favourite distro is a bit of a red herring.

Linsensuppe, do games w Native Arch Linux Games - Share Your Favorites

Red Eclipse and endless sky

Sunny, do games w Developer Interview / article: my Q&A and piece on RomM 4.0.0's release
@Sunny@slrpnk.net avatar

I instantly recognize a post by PerfectDark before I click on it. Thanks as always!

Tsanad, (edited ) do games w Native Arch Linux Games - Share Your Favorites
  • Dwarf Fortress - colony sim
  • CDDA - rougelike
  • FreeDoom - Doom port, compatible with most mods
  • Lugaru - ninja rabbit fighting
  • Minetest - minecraft clone
  • Super Tux Kart - racing game
  • Daggerfall Unity - rpg
  • Pathos - nethack clone rougelike
  • Endless Sky - space sim
  • Hedgewars - worms like game with hedgehogs
  • Battle for Wesnoth - strategy
  • ColoBot - programming puzzle game/rts
  • OpenTTD - transport tycoon
  • Shattered Pixel Dungeon - rougelike
  • Mindustry - like factorio but more tower defense
  • 0.A.D - rts

these are the ones i’ve tried

oh and keep an eye out for Kitten Space Agency

tal,

Markdown treats a single newline as a space, so that already wrapped text doesn’t need to be rewrapped. If you want to have each item on one line, some options:

Two spaces before newline


<span style="color:#323232;">Foo  << two spaces here
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Yields

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Backslash before newline


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Paragraph Break

Most clients will have a “larger” vertical space if you do this. Use a double newline:


<span style="color:#323232;">Foo
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Yields

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Bulleted List


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gonzo-rand19,
@gonzo-rand19@moist.catsweat.com avatar

I've noticed the slight increase in vertical space when I've used paragraph breaks in Markdown editors in the past and I thought it was some sort of rendering error. I feel like I've unlocked secret knowledge. Thanks for your post!

orenj,
@orenj@lemmy.sdf.org avatar

How’s CDDA these days? I jumped ship to CTLG instead and haven’t been keeping up with DDA

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