“With this character’s death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created.”
Any time a critical character dies (usually because you’re on a killing spree) it says that. But it’s also become a meme when someone famous dies in real life.
The Elder Scrolls III: Morrowind. It happened when important NPCs died, rendering unfinished or future quests associated with that character impossible to complete or start; iirc essential NPCs didn’t have immunity to damage and death in Morrowind like in later Bethesda titles, so these NPCs were protected only by the player reloading their save after getting this message upon the essential NPCs’ death.
Everything that lives is designed to end. We are perpetually trapped… in a never-ending spiral of life and death. Is it a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle… and wonder if we’ll have the chance to kill him.
“This train doesn’t belong to you. So why don’t you turn around and face me, pumpkin?”
Pierce: “This train was commandeered legally under the—”
“Holy nutballs! What happened to your frickin’ face?!”
“Oh yeah? How about this - lady? - I don’t even know what to call you: you tell me why you look like you headbutted a belt sander, and I’ll let all of you go right now.”
“He’s fucked in the head, the world’s fucked in the head, and YOU’RE fucked in the head because MY fucked up head is inside it. Guess if you wanna save the world, that’s the first step; get fucked in the head.”
bin.pol.social
Gorące