Ultima Online. Idk how it is now, as I haven’t played on vanilla servers in like 20yrs, but you basically just got dropped into the game. Luckily, I had a friend who did play who taught me the basics. Otherwise, I woulda just been running around town aimlessly.
Eve Online is kinda like that, too. Originally, I don’t think there was a tutorial (I started in 2005). Over the years, they’ve implemented a tutorial and iterated on it. Or just completely re-did it over and over again. It was bad. Like Ultima Online, Eve is a sandbox MMO, so no tutorial can show you everything possible in the game. But even the basics felt like not enough and just long and drawn out. The system in place today is certainly better, but players are still better off making friends quickly to learn the ins and outs.
Planetside 2 also originally didn’t have a tutorial. I played the original Planetside back in the day, but the games are pretty different from each other. So it was a bit rough in the beginning. I remember coming across the early biolabs and running around the bottom of it for a quite a long time until realizing there were then “satelite bases” which had jumppads to the top of the biolab entries.
Even when a tutorial was introduced, it was pretty crap. Like sure you learned the basics of how to move, and how to shoot, and how to spawn vehicles. But the game is so much more than that. Big parts of Planetside 2 is understanding the map and environment, flow of battles, where each bases’ capture points are, and of course positioning. And that’s all stuff you don’t get in the tutorial because there are so many different bases and the continent are large. Plus, some of that can only be learned by playing the game. Which can be frustrating when a player is dying 50 times in a row while getting a single kill (if they’re lucky), because they don’t yet understand anything I mentioned.
It’s an OK game. I say that, yet I keep getting sucked into it. Quit for like 10yrs, then I came back in 2018. Stopped playing again at the start of 2022, only to come back again at the start of 2023. I have a problem…and her name is Eve!
I’ve also been playing Eve like 10+ years myself and every time I think I’ve won it I haven’t yet.
One of the best aspects of the game is the community around it though, rather than the actual gameplay. In fact, a lot of the gameplay is rather stale these days.
Agreed. I’m in the one of the null blocs, and have been since for last 4-5yrs. I’m not particularly deep into the community, either the alliance or Eve in general, but I just like playing with other people. Are F1 Tidi blobs fun? No, but I’m still playing with people. Logi wing can be fun, trying to get everything organized, and then keeping cap chains organized and going while get melted. I was doing FW earlier the in year, which is ofc much smaller scale, so I got to chit chat and know the regular gang that I ran in. Which was nice.
Compare that to FFXIV, where I really don’t have to talk or work with anyone, other than in instances. A single player experience in a world filled with others doing their own single player experience. Yeah there’s community, but it never feel like it resolves around the game; it’s all just extraneous stuff like nightclubs and stuff.
Gameplay wise in Eve, I feel like I’ve done everything I’ve really wanted to do in the game. After this many years of playing, the mystique and curiosity is gone. But the players do still make it interesting from time to time. Thank god for that.
A game came out recently (called Palia) that essentially forces you to make “pals” to achieve certain things and even be able to gather certain resources. My other half has been playing it and was complaining about the “forced” interaction in the game and I told her similar things to what you’re saying about Eve, that interacting with others to achieve goals will actually become the best part of the game in the long term.
Deemix - Downloads from Deezer in 320 kbps mp3 or FLAC. You need to have premium account for high quality downloads or find something called ARL cookies for login on the web. Looks like original download source is down, but there are checksums so just hunt down a mirror that matches them
Seconding Soulseek. It’s basically limewire, but music-specific and the type of people who use it tend to be big music afficianados, so it has just about anything you can think of
The OG Splinter Cell. I modded my original Xbox not top long ago and am looking to play games on it so it wasn’t a waste so I figured why not give it a try?
I am enjoying it so far but I’m used to playing the new Hitman games where the AI is rather predictable and I can gun my way out of most situations. I just beat the Kalinatek level and feel like I need to finish the game at this point.
I don’t know if I need to play one game after the other to full understand the overall plot or what game I should stop at if I just want to play the best in the series.
Not sure if I’ll play Baldur’s Gate 3 because I own the first two on multiple systems and haven’t beaten them
There is a bit of a continuing story in Splinter Cell, but for the most part, each one is its own story. I'd say I was fairly unimpressed with Pandora Tomorrow and Double Agent, but neither is bad. Conviction is very different from the games before it but still plenty of fun, and Blacklist somehow manages to marry Conviction's gameplay with the classic gameplay of the series in a modern way, but Michael Ironside was battling cancer at the time, so Fisher was unfortunately recast. If you're asking the average person which one is best, most will say Chaos Theory, and then you'll get a contingent of people such as myself who prefer Blacklist, but CT is still great.
As for the old Baldur's Gate games, no better time than now to go through them. I'm inching closer to finishing 2 after beating 1 earlier this month. They're great.
Dwarf Fortress (before the Steam edition.) There was no in-game tutorial. I found a 2 hour long fanmade tutorial on Youtube, and even after that I had to learn a lot of stuff from the wiki.
I play usually with my spouse, and occasionally my brothers. With the former, we usually get pretty into ARPGs (PoE, Titan Quest, Van Helsing, older Diablo) or Don’t Starve Together. With my siblings it’s usually random stuff they suggest that’s not too complicated so we can catch up while we play.
I used to do Overwatch, but the time commitment to stay good is just too much, and the games end up sucking more often than not. Haven’t touched OW2. TF2 is still fun, and I’ve been doing a bit of Sea of Thieves solo but occasionally interacting with other crews. Basically anything that involves playing with strangers is usually not worth the effort for me.
I started playing Vampire Survivor on mobile last week and I’m so addicted. I know I’m late to the party. I had heard about it many times but I never played the Desktop version because I wasn’t a fan of the 16-bit graphics. But a few days ago I saw it in the Play store for free and decided to try it. Wow! I’m so impressed by this little game. The game play is fun and satisfying. There are plenty of unlocks and secrets in the base game to keep you busy. Well worth a try. Once you get powered up a bit and you unlock some new characters it’s really addictive.
I come back to finish off a few more unlocks every so often, and it seems like the list keeps growing. Great little game, very trippy towards the end of the “story” as well.
It really does get pretty trippy. I’ve been working through the secrets to unlock all the other characters. Some of them are pretty funny, others have curious quirks.
It’s a volunteer and donation run anarchist collective that has been around since 1999. They have fought a number of legal battles against governments to varying degrees of success.
The people involved have close ties to basically everyone involved in Tor and should be regarded with the same level of trust (what ever that means for you). There’s also a lot of overlap with some core Debian contributors.
That said, I wouldn’t use them for P2P other than occasional use. Or if you do, consider making a substantial monthly donation. It’s a lot of resources to pull from a small organisation at the expense of people who need their services for political organizing, which is their primary focus.
Riseup is free because it is made by people who want the internet to be better. The same way tor is free.
But you should be donating if you find it useful. And I could nearly guarantee that a service that is used for censorship resistance that gets used for P2P will go from nice and fast to ungodly slow
The catch is that free services like this are run for people who need them, not people who want to save money. In my opinion it is very scabby to use something like RiseUp for potentially data intensive tasks like torrenting if you can afford a paid VPN service. Leave it for those who genuinely need it.
It’s not awful but, I’m playing Xenoblade Chronicles 3 now, 10 hours in and the game is still introducing new mechanics. This is undoubtedly the longest tutorial I’ve ever done.
Skullgirls, which is now my favorite game, scares people away with its tutorial, so I ended up making my own for it instead. It was through resources for a bunch of other fighting games that I ended up realizing what I wasn't understanding about Skullgirls.
Honestly, you could probably just put fighting games here in general. Understanding what it means for a move to be plus on block is super important, but most new players will have no idea what that means. I can only name one game, Fantasy Strike, that teaches you to jump to escape command grabs.
Came here to say fighting games. SF6 is attempting to address this with the whole single player mode. The Battle Hub also serves as a better spot for casuals. I’m hopeful that more fighting games take a better approach to teaching the game. When I first booted SFV, there was a 2 minute tutorial teaching you how to move and block and then it just cuts you loose. We’re likely in the next golden age of fighting games. It would be a shame if Tekken fumbled the bag with poor new player on-boarding.
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