FFXIV, over and over. The kind of nobility and self sacrifice displayed in that story has set me crying several times. Honestly, I can feel it a little bit just thinking of some of those moments, but I try to smile through it.
There’s three big moments in the game that I think got it for me; Amaurot, Close in the Distance, and The Dead Ends. But there’s plenty to feel more invested in, especially with all the side quests that focus on so many personal endearing struggles. Heck, even the Dark Knight job storyline has a great emotional payoff to it.
I can think of three in Shadowbringers alone, Amaurot, the conversation against the rock in upper Kholusia, and that one part right near the end, the one that requires channeling a large amount of environmental power.
(Trying to avoid spoilers while being unambiguous)
Oh goddess and the role quests, particularly the healer one.
Shadowbringers was just so good. The parts that really get me were in 5.3 and just… everything. Probably the best patch the game ever had. One quest in particular left me a blubbering mess (returning a certain crystal), even thinking about it now chokes me up. The voice acting is also just top notch the whole expansion.
Endwalker also had several moments that got me and basically the entire last zone (and the music. Omg).
I appreciate the humor here and also feeling like I'm getting aware how hard it is to find honest feedback on anything game related with how heavy THE MARKET wants to push influence on the industry. The stuff about BG3 being THE WORST BECASUE IT HURTS BIG MONEY FEELINGS comoflauged articles was INSANE. Fucking Chat GDP ones shilling that little companies shouldn't be thought of nicely.
Thank you! This entire post is my little way of poking fun at the current state of things. It’s as if the market tries to set a singular narrative for new games/products and it’s very hard to provide honest feedback if it goes against the grain in any way.
That BG3 drama was pretty much fabricated to stir up social media engagement. The sentiment you are complaining about really only existed in the mind of people complaining.
Nevermind that neither Larian or Sony are small companies.
That comment really got to you huh 😂. I agree though if you get a benefit from it it’s not a waste. I did have one thought while reading this and the related thread… Why not just use an iPad and your dualsense?
And the experience of using a dedicated device for the task seems more pleasant to me anyway. I did try the Backbone but it annoyingly required me to take the case off my phone every time I wanted to play.
On PC I must’ve spent thousands of hours playing The Sims, the first and second ones. They had fantastic soundtracks and were very chill experiences where you couldn’t really lose and didn’t rely on reflexes or strategy. Above all else I’ve always enjoyed being able to build cool houses. I would barely even play with the Sims themselves, I was mostly just creating families to not leave my houses empty. I had entire neighbourhoods made from scratch, all with wildly different houses with wildly different people living in them. I lost all my data a couple of times but I always kept the CD around with the key code written on it so I’d just reinstall and start rebuilding from scratch (that disc is probably still in my bedroom somewhere). Just selecting an empty lot and spending an entire afternoon building a cool house on it, then making a family to live there and putting all the furniture in place. Rinse and repeat, life was good.
I’d later go on to play other games that allowed me to build stuff trying to scratch that same creative itch. Mostly other Maxis games such as SimCity 3000 and Spore (never got into Sims 3 as it didn’t run well on my PC) but also Minecraft, which was all the rage and would go on to consume countless hours of my life. A few years later I also tried Sims 4, which did run well (on a newer computer tbf), but also felt so limited with the small fixed-view non-customizable neighbourhoods. It’s baffling to me that 4 couldn’t have the same features 2 had a decade earlier. Oh well, at least the building tools are much better than 2’s, so there was that.
Tl;dr: I like The Sims. The first couple ones, not the last couple ones.
My understanding is the The Sims 4 was originally going to be a Sims MMO style game. After Sim City flopped they scrapped that idea and turned it into a single player game, but the foundation had already been set up in a way the critically limited it. Even graphically it was only a side-grade (I think downgrade personally) from The Sims 3, but 3 could do so much more since it was designed to be a single player game. If you haven’t played 3, I’d give it a go. It’s so much better than what 4 can ever be. I’d say hoist the black flag though, because fuck supporting that company. Your money is better given to someone else who cares about their workers and their passions.
One that never really took off for the N64 almost surely because the controls were so fucked - Jetforce Gemini.
Those who took the time to tolerate and master the janky controls were rewarded with a shooter that was otherwise second to none. AND YES THAT INCLUDES 007!
Hearing the music cranks the nostalgia up to 10 immediately.
I was a beast at Jackal. Could play that game without dying easily, and made up my own lyrics to the music. (I remember one song was about Colgate Jr.)
I think I loved how in so many games getting hit by any enemy meant death. But here you could run over guys. Fun game.
super breakout on the 2600 was the game in our house when i was a kid. mom was the champ, though, forever and always. aided by the weeks of practice she got ahead of everyone else as she'd get it out and play at night before santa brought it
i wanted to like arkanoid and its variants on the c64, but all the ones i uh.. 'acquired'.. used joysticks, not paddles; and joysticks are just wrong for that type of game.
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