Here’s a pre-release video from City Planner Plays that discusses the new roadway options. I believe even C:S1 added in snap-to-angle options eventually, which made it very easy to build roads at right angles. Unless you mean parallel roads? This is something that vanilla C:S1 did not have, but it looks like C:S2 has that on launch. The new road-building tools are one of the features that had me most hyped.
I had such a pain in the ass trying to make highway on ramp and off ramps look good while also being perpendicular to the highway and each other. Ruined the game for me because I couldn’t get past the first offramp to even start building 😓 bugged me way too much
@Plume Oh yeah and this: Start the game in a neutral area or room where you can test the controls and sound are working properly and ensure the performance is right BEFORE the intro cutscene plays.
A number of PC games – where the hardware’s performance capabilities are going to change from player to player – have a “benchmark” option accessible, usually in the video settings, that does a “fly-through” of some relatively-intensive levels, and then gives FPS statistics (I think usually an average count, though come to think of it, a 95% number would be nice too). Thinking of a recent example, Cyberpunk 2077 does this. The earliest game that I recall that had some similar feature was Quake, with the timedemo command, though that wasn’t accessible outside of the console.
That doesn’t deal with testing controls, but it does deal with performance (and can hit a number of the engine’s features), so it does part of what you want.
A benchmark for tweaking graphics settings is also something I think every game should have. Just let me run a benchmark and tweak the settings before starting the game.
Probably not a lot, but certainly a lot can get hit by stray bullets by the response teams. If cops today are getting collateral damage and no accountability, the future privately funded police services are bound to be be far from accountable.
I prefer controller for basically everything except fps games. I don’t really play more keyboard designed games though, like civ, very often. If I do I’ll def use keyboard though
I guess I’m now stuck in the digital world with my companions that consist of a pile of sentient poop and a Dinosaur that can breath fire and talk. Both of which will experience the cycle of life, death, and re-incarnation roughly every few weeks.
I will chill in the idealistic socialist town and happily eat the freshly grown meat straight off the vine that the living plant monster gives out to everyone for free daily
Shitty time to have dusted off plants vs zombies. Guess me and crazy Dave are buds now. If you need me, I’ll be rummaging through the kitchen cabinets looking for a helmet!
I think it’s a fair criticism, not necessarily one I agree with, but the quantity of content available for the asking price certainly isn’t proportional to the base game, although it is quality content, bugs notwithstanding. I think maybe the only game that would come close to it on those terms would be Fallout: New Vegas.
I would hazard a guess that a large part of the pricetag probably isn’t just for the DLC though - It’s been three years since release and ostensibly the CP2077 dev team has been hard at work fixing the colossal fuckup the game was on launch day, and then some. There’s a lot of work that’s been put in to the systems overhaul in order to make the base game more functional and enjoyable, and I believe a lot closer to the original vision the team had before the marketing and hype (and death threats) nudged them to push out a rushed product, and all that’s getting packed in as a free update for a game that was probably underpriced at the typical $60 anchor point on release in 2020.
I’ve been crushing maggot-filled mutant satanist-skulls.
The latest patch for Darktide finally made it functional for me.
If I cap it at 60 fps it does not crash every 20min anymore.
Darktide really did not like my Ryzen 9 3900x and rtx3080 “ufo rated” rig.
But now it works at least, and it’s fun.
Maybe a bit boring maps though.
I’ve just dipped my toes into Darktide on xbox gamepass. I love the visceral, impactful feel to melee combat so far. I have been playing with one friend so have come afoul of the lack of communication with others that don’t chat, but so far have found it to be acceptably stable in terms of gameplay
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