Technically I’m still playing “Vagrus - The Riven Realms”, but I didn’t play much lately, since I rediscovered my love for the Lean4 programming language and am now playing around with a formally validated heap again.
Spiritual successor to DoomRL. a turnbased roguelike that doesn’t feel turnbased, with smooth animation and fast gameplay. 3 different classes with a lot of gamechanging perks, tons of guns and heaps of demons, what else could someone want?
There’s definitely a learning curve to it but if you put the time and effort into it the trackpads can become second nature. I don’t really care for gyro but your mileage may vary. Take some time playing with the different setting adjustments to figure out what works best and then try to stick with those settings across different gamesto build up your muscle memory. Personally I find 175% sensitivity, trackball friction high, haptics off to be most comfortable. I started practicing with Amid Evil since its controls are quite basic, and moved up from there. Now I don’t even think about the controls and I recently enjoyed a full playthrough of Doom 2016 with no gyro or aim assist. Another approach that might help your coordination and fluency could be to spend time playing something highly mouse-centric like Torchlight, Titan Quest, FTL, etc. It’ll feel really clumsy trying to click around at first but after several hours it’ll probably start to feel more natural. As for the rest of your movement, I recommend setting up the back buttons for jump/crouch/walk/sprint so you don’t have to take your thumbs off the sticks/pads.
I’m enjoying isle of arrows right now. Tower defense but instead of having a set map and same towers you get to draw cards and have to make do with what you get. Some cards give you pathing for the mobs, other expand the buildable area, others give you towers. Simple and fun. Game pauses between waves so you can take as long as you want to prepare.
It’s like coming from gamepad to arcade sticks, when playing fighting games. There is nothing else you can do, other than train and play and git gud. Try the original DOOM, and I mean the first DOOM from the 90s. You don’t have to aim up or down, only left and right and its not precise as todays shooters. Maybe play that on a lower difficulty and see if you can get used to it.
Overwatch 2, which is Free To Play, has a training area and courses for heroes you can try. Take the simple Soldier, which is your average FPS character, and maybe you can get used to the controls. You don’t have to play online, just try it out against bots and do these training courses. Maybe that helps.
If you play such a shooter every day, DOOM, and others, than you will get used to it and build up muscle memory. Actually I find it exciting to learn new stuff like this and am a little bit jealous. ^^ Reminds me back when I came from console to PC and had to learn how to play shooters with mouse and keyboard.
Edit: Your age 30 is fine. Age is always an excuse, but mostly not true. I’m also from the 80s and grew up with 8-bit and 16-bit. Yet I learned how to play with arcade sticks and mouse and keyboard in addition to controllers. I’m 42 now (and proud of it). My biggest advice is, play every sort of game, not only you are comfortable with. And do it every day. git gud is the only way.
It’s like coming from gamepad to arcade sticks, when playing fighting games
I’d maybe argue that this jump is not so severe but I get your point. I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Actually I find it exciting to learn new stuff like this and am a little bit jealous
I am enjoying the process but sometimes it’s a bit frustrating. Certain scenarios which I know are super easy on PC are a struggle. Hitting far-away targets on Risk of Rain 2, which i just flick and shoot on PC, are too difficult :(
Maybe look if there are predefined set of user created controls in Steam Deck. Sometimes users create alternative control schemes optimized for controller setup. Or do your own customization with the Steam Input. That won’t make you better at aiming, but maybe you can address some pain points this way.
I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Gyro works great with Doom. I played through Doom Eternal on nightmare difficulty without aim assist. Gyro is the closest to mouse like precision on a controller if you aren’t using aim assist.
Your age 30 is fine. Age is always an excuse, but mostly not true.
It’s fine for single-player shooters, which are less demanding, but speaking as someone who has packed on some decades, your reaction time definitely becomes a noticeable factor over the years for competitive multiplayer games. I definitely can’t play competitive twitch shooters nearly as well as when I was 18, which is about when your reaction time is at its best.
That being said, there are shooters where twitch time is less-critical or roles or play-styles that focus less on it.
And I don’t see how someone couldn’t learn to play with a dual-stick or trackpad (or trackball, for that matter), which is what I think OP is talking about. I haven’t had any problems picking up new input methods…that just takes time. Took time to learn when I was 18, too.
I don’t agree here. Playing for long time means you get better, more experienced as well. Reaction time is not all. Plus the differences of reaction time we talk about is usually only important for world class players. Normal humans like us are similar in reaction time between the ages we talk about (30 vs 20 in example). Lot of older people are playing and are better than younger people.
Having said this, every human is different and will have different degradation or changes in their body and mind. I am just generalize here, knowing that individuals might differ strongly. Have in mind, I am talking about normal players like us, not professionals or world class players, where differences in weakness are much more amplified.
And off course it depends on the games as well off course and in what rank you are. My point is that age is often an excuse without realizing the real issues, pointing it to reaction times and aging, when maybe something different is the problem.
You get to run/fly/swim/dive around and explore several mostly chill realms, helping out “spirits” and collecting light (one kind for currency, another to increase flying ability), and optionally interacting and cooperating with friendly randoms from around the world. There is a story to it which I won’t spoil, but there is always more to do even after playing through it.
There are zero ads.
There are some optional transactions, but they aren’t pushed constantly (there are changing “seasons”, and you can buy a pass for each one which will give you access to special cosmetics and the in game currency to buy them with, but there is plenty to collect without it).
Seasons also repeat (not exactly as they were, but the spirits from them return and their items become available again) so if you missed something the first time around because you didn’t have enough in game currency, or you took a break from the game, you’ll get another chance at it (I also think items that were initially only available with the pass you buy for real money, later become available for in game currency).
Keeping that in mind, you can grind as much or as little as you like, and there is also a limit to how much currency you can collect a day, so there’s only so much grinding you can do if you are so inclined. If you’re not that bothered about buying all the items, you can take a really relaxed approach and just play through the tasks and explore at your own pace (even learn how to play an instrument lol).
The first time I played it a few years back, I didn’t really “get” the game, or think to look up any information about it, so was just randomly flying around and getting confused and frustrated when things were a little less chill at points, so I quit. But a few months ago I decided to give it a second chance and having actually taken the time to understand what is going on in the game, this time around I’m enjoying it a lot more.
If you have a Netflix account, you can get Bloons TD6 for free on Android. It’s fun and the microtransactions are completely unnecessary and hidden away. Beware it’s a battery hog though
Also, if you like puzzles, look up the various variant sudoku apps from Studio Goya, particularly the one called “Cracking the Cryptic”
If you are comfortable with games that are not technically classified as freeware yet, but functionally, they probably should be… then emulation of older consoles is a great way to go too. While they are certainly not “legal”, I don’t think anyone playing them has ever gotten in trouble. Only the people that try to make money off of it find that the console companies are motivated enough to shut them down. Otherwise, it doesn’t feel super risky to just play stuff. Just stick with games that are impossible to pay for if you want to be completely safe. There was a ton of good games on 16 and 32 bit consoles that you literally couldn’t pay for now if you tried. And even as new as gamecube is getting pretty hard to possibly pay money for.
Newer stuff, I only feel ok emulating what I actually own. But as time goes on, newer and newer stuff becomes the new old stuff. A pretty wide variety of console emulators for android are in a good place now.
I do recommend a controller though if you go this route. Ideally one of the ones that also holds your phone for you. Either by making it into a switch/steamdeck kind of shape, or the ones that hold the phone above an xbox style controller. Both are good.
bin.pol.social
Ważne