There are high-polish VR shooters, like Half-Life Alyx, Boneworks, and Vertigo 2, which obviously care about where your hands and other body parts are. Boneworks attempts melee combat, but it’s pretty janky. In Half-Life Alyx, you use your hands to rummage around junk to find resources. In Vertigo 2, if you get hit by arrows or thrown spears, you have to pull them out of your body, and there’s a section where you steer a boat.
Darkest Dungeon, Jedi Fallen Order, and Titanfall 2 are all super cheap. Darkest Dungeon pissed me off 15 hours in or so, enough to ragequit the game, and I’d still consider it well worth the current price.
Disco Elysium and the original Hades are also great buys at 10€.
New ones I’ve finished and absolutely loved: Dragon Age: The Veilguard and Star Wars: Outlaws
Not new ones that I’m currently playing and really like so far: Days Gone and Mad Max
Not new ones that I’m currently playing that I’m unsure if I like, be it because of the game itself or technical issues: Enshrouded, Horizon Forbidden West, and Satisfactory
Ones I’ve played for some time and won’t stop playing anytime soon (and obviously love): Warframe and Minecraft
What’d you like about veilguard? Were you a big fan of the series before? I want to buy it but the changes from the first one put a pretty bad taste in my mouth.
Not OP, but it’s a very good game that gets better the longer you play it. It more like Mass Effect than Dragon Age in many ways though, but the final stretch especially was almost on the same level as the suicide mission of ME2 IMO. Characters and gameplay are great, dialogue and level design could have been better and the only element that really sucked for me are the godawful outfits and weapons and lack of variation thereof.
Elden Ring. Only the base game, and this is my first run. I have been very thorough with it, though. I'm currently trying to beat Malenia, then it's off to do the last boss
Victoria 2. Weekly multiplayer session with a couple of friends. It's 1915, and my people have just elected an anti-military party that is really hampering my efforts to swing a big imperialist stick around
Lorn's Lure. PS2 graphics, generous 3D platforming mechanics, and an impossibly vast and desolate megastructure to explore. Well I'm playing the demo of it, anyway. I am going to get the full version, it made a good impression.
My friend that really doesn’t play many games loved Elden Ring. And ive listened to a lot of lore videos from Dark Souls to Elden Ring. But my PC probably can’t handle the game. I can’t wait to eventually be horrible at it though.
It's great fun! So long as you're on board with the experience it is trying to create, of course. FromSoft are good at what they do and don't much care for whether or not what they do is everyone's cup of tea
I'd love to try Bloodborne, because that gameplay combined with a bit of cosmic horror sounds amazing to me. I'll have to either wait for a PC port or learn about emulation, though
The thing that stuck out to me more than I expected about it is how painterly it often feels. It's exceptionally good at framing its environments in a spectacular or pleasing way even while the player has full control of the camera. I'm not usually one to worry about visuals too much, but this game's environments really stuck out to me. And while it is very high-fidelity and nicely rendered, it's less about the actual graphical performance than it is about the design of the environments
This is the worst example in this thread. You do not want to launch this game unprepared!
Much better to have an established player with enough resources build and equip your character.
If you put too few points in resources, choose the wrong class or race, or get hit by a random nerf, you’ll be locked out of most of the progression.
There’s no second chances, all you get is one save. And when you quit the game, it bricks your system.
I wonder what the final nail in the coffin will be for MOND. It seems like there’s new observations every few months supporting Lambda-CDM (even if it’s obviously not complete) over MOND. At some point, MOND is just a clever idea that was worth exploring and didn’t pan out.
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