Może po prostu powinienem zacząć kupować jakiś papierowy dwutygodnik i na podstawie tego wyrabiać sobie opinie, bo wtedy te informacje będą bardziej wartościowe?
Sam się nad tym zastanawiam, bo za dużo czasu zjada codziennie doswiadczanie treści niskiej jakości.
When they were building the Gotthard Base Tunnel under the Swiss Alps, they considered including such a station, linked to the alpine village above by a very long, high-speed lift, but decided against it on grounds of cost. More’s the pity.
Still working on Ninja Gaiden 2 (Xbox 360 version, emulated on Xenia Canary). I’m currently halfway through Chapter 12 out of 14 on Path of the Warrior, so I’m almost at the point where I can see the finish line. Still unsure whether I can beat it as I’ve heard the final stretch is pure hell.
I have never played a game that made me feel quite like this, I have to be honest. It’s one of the best and one of the worst games I’ve ever played simultaneously. If this was released today it would be absolutely lambasted for its blatantly untested, horrifically balanced and absurdly unfun encounters.
And it’s such a shame and a waste because the pieces are all there for a spectacular tour de force of an action game and you can see that side of it shine through from time to time. Whenever the game clicks and is good, it’s fucking incredible. Lightning fast, blood and limbs flying everywhere, incredible animations and brutal execution moves as you’re zipping through combat and weaving through combos. They really had the fundamentals here for something special, and the first half of the game is mostly good - albeit still with some complete garbage like Gigadeath sprinkled in.
From around the halfway point on though it’s become perhaps the most infuriating game I’ve ever played. Some of the gameplay design is just completely incomprehensible and encounters devolve into being spammed with projectiles from offsceen while you’re showered in constant explosions that deafen you and make you unable to see shit while you’re stunlocked to death unless you ignore using your combos and instead just abuse i-frames. Boss fights like the Double Armadillo I just finished feel like a straight up “fuck you” from Itagaki. Time and again I finish a fight and say “who the fuck thought this was a good idea?” out loud.
And the worst part is I’m developing such a Stockholm Syndrome I’m already looking at Ninja Gaiden 2 Black prices.
It is pretty fun, and the movement is pretty slick too. I'm just past the part where you gain the ability to hang upside down and starting to encounter some different enemy types.
That game was fun over all. I was a bit disappointed with some aspects of the story and characters, but I would need to go into spoilers to discuss that here.
Właśnie od niedawna widzę, że bez takiej dawki rano mój mózg nie działa jak powinien (mówiąc krótko, uzależniłem się w ch*). Muszę jakoś powoli zejść z tego, żeby nie ucierpiała praca.
Hm. Trzeba by zmierzyć ilość tej kofeiny i może faktycznie pomału schodzić. Ale szczerze nie chcę doradzać, nie mam pojęcia jak organizm może zareagować.
It is a very beautiful isometric stealth game with a good story. I am playing the demo and I am already hooked to it. The demo is surprisingly long and enough to decide whether you are interested or not in this game.
Gang Beasts is a fun one and supports up to 8 players. Don’t use the native Linux version though. It’s pretty buggy but the Windows version works well with Proton.
Nidhogg is another fun one. It’s only two players at a time but you can do a tournament and it’s almost as fun to watch as it is to play. The sequel is good but I prefer the original for it’s simplicity.
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