I bought Cities Skylines 2 under the premise that I’d refund it if it ran like shit. On my PC it runs about the same as the first game. Which isn’t great, around 30-60 fps, but also not unplayable. I haven’t played a lot yet, but so far I’m enjoying it. I did get into a fight with the UI thingy that lets you designate an area for landfills/farmland/etc. It feels very counterintuitive when you build the respective building and then try to mark the area. But when you finish the building and then edit the area again it suddenly works a lot better. Maybe my brain is just weird
Nie wiem czy warto ale spoko. Dobrze działa, lubię ich UI, a jak ktoś ma wolne zasoby to może łatwo zainwestować i być ohydnym petite bourgeois zdrajca klasowym. Mi się przydaje do kontroli wydatków na kawę oraz płatnościach w czasie nielicznych podróży.
Operuje jednak tylko na bardzo małych kwotach (jak na bank), w zasadzie najbardziej się cieszę z tego że mam wygodne wirtualne karty płatnicze. Opłaty jeśli są to nie zauważam.
Revolut pozwala na łatwe inwestowanie w akcje w skali “drobnego inwestora”. Trochę kapitalistyczne ale jak ktoś chce i ma czym to można się pobawić… albo zaufać że wartość firmy jest pewniejsza niż wartość PLN
Oh for sure. If we’re talking accessibility then yeah, it’s a different ball game entirely. Accessibility for everything is hard. Doesn’t mean it shouldn’t be done, just saying it’s hard.
After being a little apprehensive about it, finally started Dark Souls 2. Man, what a game! Totally get why people say it is worse than one, but still a hell of a game. Really enjoying it so far
Pathfinder: Wrath of the Righteous, though less and less each time. Baldur’s Gate 3 with my friends, Halo Infinite with my friends, and Skyrim for the nth time. Downloaded Wildlander and it’s like a whole new game.
I started playing Ring of Pain. It’s a deckbuilder-ish roguelite. There isn’t really a deck, it’s more of a loadout-builder (or tableau builder in boardgame terms). Meteorfall: Krumit’s Tale is the closest thing I’ve played before. RoP is sort of like a 1d version of that. Fun and fairly unique mechanics, smooth implementation. Runs great on the steamdeck too, good controller support.
I learned about it from Civvie11’s video. I have unfortunately not played it yet, although I fully intend to. It’s stuck on a long backlog list. I really admire such an ambitious game that fully commits to a design and aesthetic which the devs surely knew would be obtuse and offputting to a wider audience. Making a game focused on a vision, without compromise is really a great thing.
Still playing Pathfinder: Kingmaker. I’m about halfway through, and right now doing a small DLC side campaign. This DLC campaign runs parallel to the main story, in a neighboring barony, so it can maybe add some details and flesh out the world a bit.
Speaking of story, I think this is by far the weakest aspect of the game. Including the prologue, there have been four small story lines so far, that have been pretty much separated for the most part. While there are some small inklings here and there about some grander plot going on, there’s nothing concrete, so who knows. Act 3 was pretty good, there’s some shit going down in your kingdom, and I was really invested and felt like I was racing against time, but that just meant I blasted through the main quests in about a week or two in-game time, and then had like 200+ days of downtime until the next big thing happens. Yes, there are some (really basic) side quests, you can explore, and of course manage your kingdom, but it just doesn’t feel good. You need these long timeframes, because the kingdom management just has all these small time-skips (if you don’t use mods), but like I said last week, I don’t think the developers found the right balance here.
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