I personally can’t wait. I have an OLED and MK8D but just didn’t play it enough due to life getting in the way. This has me beyond excited to play it. It’ll be nice to get into a game with my fiance from the start especially because she plays basically only animal crossing.
Maybe I’m in the minority here, but I really hate the new art style. Everything looks like plastic and has absolutely zero charm. It was totally possible for them to bring the same style and character of the original to 3D, but instead they chose to abandon it.
Also, I’m not sure what benefits going 3D has anyway. In the teaser it looked like a fixed camera, so what’s the point of 3D if it doesn’t change up the core gameplay?
Played a few hours of Last of Us 2 last night. Ran pretty well (80-100fps) on highest settings in native 1440p but with a 7900 XTX I can of course just brute force through it.
Surprisingly, the game ran flawlessly out of the box. Didn’t need to add the SteamDeck=1 variable like in the other newer Sony games.
Does not run with Proton-Tkg for some reason, so no HDR for now.
I love the thing about the bees. I remember doing the exact same thing multiple times. I eventually learned that you should leave them on the catwalk on the side of the ship and then run to grab them once the ship is leaving (since you're safe as long as you're on the ship somewhere, you'll just be teleported inside with whatever you're carrying).
Also, the airhorn is great. I think I like the hairdryer even more because it's louder, and I think it's fun that you can recharge it to get more VRRRRRRRs out of it.
It’s not guaranteed to get anything of value before you hit the boss. There aren’t many chests, active items are often highly situational and you may be forced to abandon it. This may be expected/intended and I may even be able to beat the boss anyway, but it’s more tedious.
Very likely that keys and blanks (both multi-functional), more chests, or money don’t drop enough. This already means waiting on making some choices until after the floor is mostly cleared (despite this not being the best/easiest option for survival) especially when it comes to the alternate path.
I think so, but that’s also has massive tradeoffs on its own. If I did that, it was probably mostly Robot w/Ser Junkan runs.
I probably would prefer a mod that makes active items only show up in shops (or perhaps chosen selection/loot-table at the start or per-character). Also: have the RR leave junk when taking some items (not ammo).
I do see one mod (Justice) to alter spawning which would probably help a bit (depending on the character, still not perfect early on). Plus I have other games to be bad at, some of them free (and slightly less frustrating).
I think that’s part of the game, it trains you by making sure you can clear the first levels even if your items are bad or you had bad RNG.
After a while I was able to consistently clear the entire first floor with just my starting revolver (Huntress). Maybe with the Marine it will be easier.
That being said, it can take a long time for this so if you don’t play very often it is definitely frustrating.
I just feel eh about it all. I prefer seeing them on other platforms and they play better on them. I'm just not that impressed that they finally get to be on Switch 2.
I kinda like all AC games but I also really enjoy this one. I love playing a stealth assassin and Naoe (the Japanese girl) perfectly fit that gameplay as she is not made for frontal assault.
The other character is also nice to sometimes have a one man army, if you want to disconnect your brain and just go head on an enemy group, it is a welcome change of pace when you want that.
Ubi’s Open World are graphic wonders as always but this one is a step above. I am really used to 4K HDR gaming and this game is probably the best looking one I have on my PC.
As a side note, I took a Ubi+ for one month to play it and will buy the game when there is a discount.
I like playing as Yosuke too, but it’s hard to keep playing as him as it’s an Assassins creed game so much of the open world relies on being agile and climbing, which he can do somewhat but not enough that I don’t need to switch to Naoe (really fun doing a leap of faith with him though, I expected they’d just spawn me on the ground). It is nice being a one man army and all but really, his only use value is when I want to have an easy fight and the handful of quests/activities that necessitate him. His character doesn’t feel like an afterthought but he doesn’t feel like his play style is fully utilized.
Generally, I’m still happy with having the two different characters for different gameplay, but I just wished I had more reason to play as both instead of sticking to one and switching when it’s necessary.
Without spoilers, i’m really enjoying it. It simplified the lengthy RPG mechanics the older games had, and the story is a major improvement imo. Stealth is also way more prevalent here (but if you preferred the Valhalla route of combat mainly you can do that too). Parkour is awesome too, but the wilderness could use some work. It still inherits a few flaws from the RPG titles, but it’s very much a return to form for the franchise
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