I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.
spoiler for the base gameThe sun station. After way too much time figuring out how to get there, the music, and the story stuff to read there? Such a good moment.
spoilerIt’s a shocking revelation when you discover the sun station doesn’t even do anything, when up to that point you might think to yourself that it’s the sun station that causes the supernova.
When I was a kid I was super into pokemon. I loved playing the games and they stood out to me for one reason: they were challenging. My first game was Black, and I got stuck on the first gym leader for a few days, but when I figured it out it was immensely satisfying. I would hit roadblock, I would struggle, and eventually I overcame it. Then my friend introduced me to Pokemon Mystery Dungeon and it got even harder. I honestly think that the final dungeon of Explorers of Time made me smarter or something. It forced my dumbass child brain to think outside the box and find solutions on my own.
Then Pokemon X and Y released, and it was the most stupidly easy game ive ever played. And it kept getting easier after that. Add onto that the worsening quality and I stopped caring about Pokemon. My friend who is really into Pokemon hasnt bought a new game in years, he only plays Romhacks or replays the old games.
Anyone of my simulation/management games. Whether it’s running a hospital, creating an auto manufacturing assembly line or helping some brave adventurers find oxygen I’m always more at peace with a single player goal driven experience.
Double jumping. Something about double jumping just always feels really liberating. It’s such a strange concept as well, with no analogue in the real world.
So far I am locked out of the Killian/Gizmo quest because both characters think I’m too dumb and dismiss me.
And big problem: I’m too stupid to use a slot machine. I had planned on using gambling as my money maker so this is a problem. Even with Mentats I’m still too dumb to gamble.
Your best option to avoid unnecessary data collection is to just use a FOSS server. Paper (Github) is a pretty good one imo. It’s also super lightweight and has some really good performance tweaks.
I actually played Deltarune on launch when the first demo thing released. It was a fun experience. It does give the vibe though of being a lot more refined. Definitely takes everything he’s learned from Undertale and put it to use in Deltarune
I’m glad i gave it a shot, and managed to stay blind. Honestly really loved it (so much so it went on my favorite games list). I honestly see myself replaying this yearly.
It feels a bit empty after beating everything from all the runs to the achievements. I miss it already, which definitely means the game made the right kind of impact on me. I conflictingly want more, but don’t want the experience to be soured by more.
World Machine Edition was also how i played. I think the only thing you’re really missing out on (as far as i know) is the original map designs and Niko being able to die if you close the game, which honestly, is a welcome change even if i think the original idea was better. I know there’s times where i need to walk away suddenly
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