It allows for managing indexer/tracker from only one place for all *arrs. I usually set the apps to “Full Sync”, so I never change anything in each of the apps (e.g. radarr).
It also provides some statistics, like how many file grabs each indexer gave you compared to others. This might help to decide which of the paid ones are actually useful (useful for usenet indexer).
If your not resource constrained (e.g. rpi), I’d recommend prowlarr. It makes things more streamlined imo.
I’m not the OP, but I had wondered the same thing. After already seeing up the other *arr’s I couldn’t work out the point of Prowlarr.
Re your comment about resource constrained, I have just started using Sonarr and Radarr on a Pi4. They seem to work OK. Had installed but not set up Prowlarr yet. Hopefully that wouldn’t slow things down if I used it to sync the other apps.
My point was mostly about the added RAM usage if running prowlarr (or any other additional web server). It’s probably not an issue with Pi4s since they have more RAM. I’ve seen prowlarr use quite a bit CPU while syncing, but that was only for a short time.
I’ll forget I’m a hyper intelligent demigod for a moment and slum it with you mortals over this jovial exercise.
Mine was Diablo IV. Thought it would rekindle my memories of rotting away at Diablo for significant parts of my life, and if I didn’t buy it at release I’d miss all the comradery and special events…biggest gaming purchase regret of recent memory. Of course I’m the type to not give up on something, so I blew past the playtime return window just enough to realize it’s the same addiction of lacklustre gameplay bolstered by occasional dopamine hits that I have to kick every time a new Diablo game gets released.
It was meant to mock the posts explaining how OP misused the term fomo, but it clearly didn’t land the way I expected it to at the time. I might have been tipsy.
I usually use what’s available, and has the best file size for the quality. h265 is usually the best in this regard, but I look forward to more av1 encoded content. My Jellyfin server runs on my old school computer, whicj I could buy cheaply from my school, but since it has a sub-1080p screen, it works best as a server with built in UPS for me. It also has quicksync, so I’ve never had to think about which codecs my clients support.
Oh that’s one I haven’t heard in a while, maybe I’ll give it a shot too, thanks!
I have not gotten cloudstream to work
For the extensions you mean?
I successfully got them from cloudstream[dot]on[dot]fleek[dot]co/repos/ it seems like that website hasn’t been taken down yet and hopefully it won’t “ever”, since, as I understand, it relies to some extent on the IPFS, though I don’t know how that works exactly
honestly i think they’re pretty equal, but if all the best surfers in the world are adamant that source is better, than i’ll listen to their opinion lol. CSGO has some great plugins that aren’t available on source, source is still the surf king though
They would be identical, assuming they are both actually modified to allow for the proper airspeed, since they are still both in the Source engine. You couldn’t surf in either with the default movement settings.
Lol, I forget that’s a thing. Tried it a couple of times but didn’t really get the appeal after a while. So random, you think Valve ever thought people would be playing CS:S like that 20 years later?
I think the multiplayer aspect looks interesting but also not completely for me. It won’t get me to buy NSO. But if I get it briefly for some splatoon or Mario kart then I’ll probably dabble in it on Mario wonder too.
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