Oh, and just in the moment I hit send, I remembered another gem from the olden times:
Unreal World: Basically the survival game. 99% of today’s survival games are just a pale shadow of this. I mean, nowadays there are even “survival” games without hunger mechanics or proper simulation of wounds… No, this is not one of those easy mode survival games. This is Fantasy Finland, and it’s the Fantasy Iron Age. Available for free or, if you want updates faster, also for money on Steam.
Oh neat, I’ll have to check this out. I’m not into the whole Open World Survival Crafting pandemic that has taken root but if this is like the best of the best of survival games then it should be fun!
Of all the games I played on Android I think Monument Valley was the only native mobile game that I really enjoyed. I also played Stardew Valley on mobile, that worked quite well.
Finished The Darkness, and still didn't find all the collectibles. But I did get a bunch of other achievements, so it wasn't a loss as far as that goes. I am a little sad that this game has multiplayer achievements though, because since this game is so old (and really didn't need multiplayer to begin with), there's no one available online. Multiplayer achievements in a primarily single player game are the bane of my existence.
I've also already played through The Darkness 2. It's crazy how the vibe is so different than the first one. The first game had a really gritty feel, meanwhile this one has a polished and "clean" feel to it, probably due to having different developers and art styles. I love them both, they are special in their own ways. While I do miss the "open" world and side quests of the first Darkness, I do love this game. It's so fun, and so is the extra content Vendettas. It's like extra story without taking away from the story, if that makes sense? Like you don't need Vendettas, but the extra bits are still fun to have.
Now I'm attempting Monstrum for the first time. I was a little wary at first because it seemed to start out boring since I was just walking around, but once I ran into the monsters it got a lot more interesting. I'm not sure I'll actually get all the way through it, but it's a fun little ride while I decide on what my next game is going to be.
For how little cultural impact The Darkness had in the long term, I remember it being very hotly anticipated before release. I think I made myself believe I liked it more than I actually did, but it was a really ambitious and interesting title all the same.
For sure, I can see how it wouldn't be everyone's cup of tea. There are a couple insensitive moments, and sometimes the game mechanics involving the Darkness itself are a bit of a pain, but I think the overall story and some of the settings (especially the whiplash you get about halfway through) are really compelling.
Second on the Octopath Traveler II music. Even my son who is 9 and plays it as well as a ton of other games has only ever commented about how the music is really good on Octopath Traveler and no others (and I had never mentioned this to him). It’s definitely the best music I have every heard for a game. There was a glitch one time where the music wasn’t playing for some reason and I realized how much the music made the game come to life, NGL, I think it brings like 99% of the emotional engagement to it.
Also love cello, and it’s why I keep hoping the long-rumored new version of Final Fantasy Tactics will surface soon. Even with a fifth console gen soundfont, Sakimoto’s strings are so good in that soundtrack.
If you like prog metal and hard rock, I’ve yet to find a better soundtrack than Guilty Gear XX. The fan favorite is “Holy Orders (Be Just or Be Dead)”, but for my money, the best songs on the soundtrack are “Existence” and “Awe of She”.
First time I heard this was in a buddy’s car and it was bumpin’ hard. I asked him who the band was and was totally surprised when he told me it was from a video game. Very very solid stuff v all the way through
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