I say this as someone who doesn't like MTX, but I've never understood how optional cosmetics ever factor into whether a game is "complete". The only way they could be seen as an important part of the game is if you play games to play dressup. Which I get if you're playing a fashion designer style game or a game thats almost purely social, but in the majority of games they don't fucking matter at all. How do people get so bent out of shape about them?
The only way they could be seen as an important part of the game is if you play games to play dressup.
You really shouldn't be but I feel you'd be surprised how many people, especially MMORPG players, care about this. I personally play GW2 a lot and since there's no gear treadmill unlocking cosmetics is one of the main goals you can actually do there, to show off your accomplishments or hard work. Ofc it's not the only thing keeping players engaged but it is a major part of it.
Besides, if it didn't matter to players then it wouldn't be monetized as much in the first place. So whenever I see this argument "well its just cosmetics so it doesnt matter:", I get kinda frustrated because obviously it matters, obviously it works which is why it's still a thing to monetize so much.
My understanding is that Usenet providers are responsible for making sure they don’t distribute any copyrighted content to you unless they have a license or some other exception to copyright applies.
One review (easy allies) made it sound like the online function was non-operational during the review period. You'll probably have to wait until the game drops or a day before to hear any takes on how the online works.
This could be a combination of both the other answers. Sonarr and Radarr will only process files they recognise, and only from the folders they monitor.
If you set up Radarr, and only added the original Star Wars to it, you could put every other movie in existence into Radarr’s watch folder, and it wouldn’t do anything with them. It would only deal with the original Star Wars. Radarr, and all the other *arrs, only deal with what you’ve explicitly told them to.
On the other hand, they only process files that are in their respective watch folders. If you created a watch folder for Radarr under downloads/radarr, but Prowlarr was putting the files in the downloads folder, Radarr would never see them. It can only look in the watch folder you set, and any sub folders.
What you can do is set the same root folder for them all, and tell the different *arrs to use sub folders, then use the root folder as a catch all. I can’t remember how to set it up off the top of my head, but I remember that it was pretty simple.
What you can do is set the same root folder for them all, and tell the different *arrs to use sub folders, then use the root folder as a catch all. I can’t remember how to set it up off the top of my head, but I remember that it was pretty simple. <
This is the way I’m set up. One downloads folder and two folders for Sonarr and Radarr respectively that are mapped by them. How do you mean use the root folder as catch up?
I set them both to watch my completed downloads folder, named Completed in my case. When they grab something, they put it in a sub folder of Completed, named either Sonarr or Radarr. If I put something that one of them is monitoring into the root Completed folder, it still gets picked up. This way, I don’t have to specify a sub folder for anything I download manually, it just goes in Completed and gets processed.
Not familiar with SABnzbd but with torrents and searching from Prowlarr, these don’t get assigned the proper category in the download client meaning radarr/sonarr don’t ever see them. With QBittorrent, I can just assign the proper category after adding them, and then the *arrs take it from there.
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