Nie bardzo rozumiem o co chodzi w twoim poście, ale jeśli chodzi o alternatywy to mamy fediwersum oraz bluesky’a, które można rozpromować szerszemu gronu w celu zmiejszenia efektu sieciowego.
Playing Left4Dead2 versus with 8 friends, running my own custom ‘Random’ mod. That game was so great to play matches in with the right people - and very fun to code sourcemod plugins for as well.
Beating most any “hard” video game is always a great feeling just due to the sheer hours that go into it. In some cases, you have to develop the memory and skill to do the whole thing in one sitting. I can’t count how many from the NES era fit this criteria. Top of that list are: Contra, Bionic Commando, and most Zelda and Mega Man games.
The best one happened in the middle of my Dark Souls play-through. I kept having to quit playing after short sessions, as skill and vigor checks kept wrecking me. This lead to anger and rage that just made it impossible to proceed. Once I made the connection that I could concentrate more and flow through combat more easily while calm, I changed tactics to calming my own mind and keeping it that way. The game just “opened up” after that. From there on, it was much more about meditation and breathing than equipment and leveling - skills I now carry with me everywhere. DS literally made me a calmer and more resilient person.
World PvP was one front. Early on, just winning fights felt good. Then, as I got better, it felt more normal when it was an advantageous matchup for me. But the peak for me was during TBC, I was leveling my rogue and a hunter jumped me as I was mining. This was pretty much a worse case scenario, especially because the hunter was lvl 70 (max at the time) and I was still something like lvl 65. But even at the same level, a) a hunter is a natural counter for a rogue, and b) I was mining so I didn’t even get the stealth advantage.
So there was a lot of dopamine when I ended up getting to finish mining that node and the hunter had to walk back to his corpse after I beat him anyways.
Also a lot of dopamine from finally beating raid bosses that my guild had been stuck on for a long time. Vael in BWL was the peak for that one IIRC.
Pretty much any of the 2d Zeldas fit this bill. Link to the Past/between Worlds… Link’s Awakening…etc. There’s also a game called Oceanhorn from several years ago that tried to be a Zelda clone, but I didn’t get very far in it.
I unlocked the final difficulty in Windblown. However, I’m gonna play the previous one a bit more, to get some more reps, since the stat increase for enemies seems just insane.
Then I played more Pillars of Eternity: Deadfire. While the game is good, it took me a while to get into it. I don’t like getting around with the ship, it’s just super tedious. When you don’t enable enemy scaling, the world is also full of enemies, that are far too strong for you (I did beat some fights, the game said are probably too difficult). Now, after 25h I’m level 10, can do more stuff, and it’s getting more interesting.
Finally, my friend and I continued our Baldur’s Gate 3 coop run, and we just made it to Act 3. Because this is a Dark Urge run, and we are pretty much killing everything, there was a bunch of stuff we couldn’t do in Act 2, so it felt a bit short (except for our month break or something), although we did spend a lot of time in combat.
Finishing up Frostpunk. I started last year, then put it down basically for a year. Anyway, I recently finished 2 of 3 DLC campaigns. Working on the last one right now. Easily the hardest colony manager I’ve played, but it’s so good. Can’t wait to start Frostpunk 2 after this.
With friends, playing Barotrauma. We’re doing our annual playthrough/attempt to get the to the end. Which we done once. There’s 5 of us regularly playing (a 6th sometimes joins), which for us, seems to be the minimum we need. Think we just entered The Great Sea, which is the 4th of 5 biomes. Just upgraded to a Tier 3 sub.
Frostpunk 2 is about politics. I hated it and don’t play it at all. It’s not even similar to the first amazing game. You may be disappointed unless you like politics.
I had to stop playing when I saw the review for AC 3 (I think) from Zero punctuation.
He pointed out that the quests were almost entirely “gofer” quests… You know, you go over there and get that, then go fer that other thing and go…
I started the game not long after and I have to say, he was right. And every time I was given a quest to go somewhere only to talk to someone with little to no reason for doing so other than, I have nothing better to do in the game… When that happened, I heard his voice in my head talking about how annoying gofer quests were.
It annoyed me, and I stopped playing as a result. Never got past the first chapter.
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