I suppose I have to ask how linear. Like can it be mostly linear while having the chance to explore off the beaten path very briefly? Or like straight up hallway simulator.
Ive been using a site actually to rate games I’ve played so I’ll start listing some of my 5 and 4.5 star games that I would personally consider linear.
5 star games
Astrobot
Silent hill 2 (enhanced edition mod for PC, remake I’m still working through but it’s good)
Rayman origins
Mario and Luigi superstar saga (borderline linear)
Kingdom hearts 2 (you can pick the order of worlds at times and have the option to backtrack but not necessary
Mother 3
Re4 (og and remake both 10/10 to me)
4.5 star games
Chants of sennaar
Kirby super Star ultra
Halo 2
Rayman legends
WolfenStein the new order
Phoenix Wright Ace Attorney
Dead Space
The last of us
the last of us 2 (has one shortish open area section)
Alan wake 2 (has some open exploration areas at points)
Celeste
The case of the golden idol
I could go on, and some are borderline linear, but these are my faves that mostly involve going from one moment to the next
Earthbound / mother 2 is also 5 stars for me and can definitely be played before hand. There is overlap in the antagonist and references but otherwise mother 3 takes place an incomprehensible amount of time in the future. I didn’t include earthbound since its a tiny bit more backtracky and explory but tbh it’s about as linear as m&l superstar saga so I’d def recommend it if you want to play!
Strongly recommend playing Earthbound before Mother 3. Mother 1 is entirely skippable, I've tried to play it multiple times and never could get through it.
It occurred to me that I was basically day trading in eve, and spending a ton of time learning systems, and researching deals, and that if I’m going to do that, I should do it IRL, for real money.
Still on my first playthrough amd my “factory” is a collection of what I had to build at any moment connected where it has to be for the next step. Other than a few rebuilt spots here and there. Last night was the quest for more coal and a lesson in power grid management. Next up to tackle is better water pressure optimization.
And here I am just making my motors by hand like a chump. You know, maybe it’s time I get off my ass and build something cool like this. Iron and coal processing and smelting on the first level, ingot splitting to wire on the second, pipe making on the third, have a vertical line that’ll start pumping out rotors from processing, then a bank of assemblers at the top floor to churn out motors and to line them back down.
bin.pol.social
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