Not me, but a friend’s mom, this was back in 97-98 and I had been playing the Diablo demo for hours and knew the mechanics quite good and the two first levels.
So I visited my friend and his mom had bought the game and was playing a lot, and she was quite deep down, I think like 15 levels down… that’s when I asked why she hasn’t placed here last level up points… Turns out, she hadn’t placed any point at all 😱🤔🤣.
shipped a local multiplayer naval game Overall Reviews: Overwhelmingly Positive (523 reviews) : I had a lot of fun playing this game with my sist er and cousin.
seems like my previous comment didn’t get posted
Pathologic 2 is a game that makes you feel like the entire world is against you. From the moment you start the game you’re presented with a scenario in which you’ve already failed to stop the deadly plague infecting the city, and you get a chance to do it all over.
You are Artemy Burakh, a surgeon coming back home to his home in the Russian Steppe at the request of his late father. From the moment you arrive in town, things are off. You are quickly branded as a criminal and must hide away or risk being attacked by citizens. Slowly but surely, you keep encountering strange things in the town: an impossible spire stretching into the heavens, a building where an infection has seemingly taken over the walls, a band of children who have broken away to form their own gamg, and the plague itself speaks to you - warning you about the devastation to come.
The game is brutally tough. It has difficulty settings if you struggle too much - but the intended difficulty is meant to crush your will to continue. While fighting off the plague you must manage your own hunger, thirst, and health. Which becomes increasingly harder to do as the plague grows in strength. In addition - at the end of every day the game randomly rolls who in the town gets infected with the plague and for those already infected they could possibly die. Everyone, including you, and I mean everyone in the town has the potential to die. You are tasked with keeping them alive.
On top of that the game is an excellent journey into the psychology of those you meet, and comments on the blend between the supernatural culture of the steppe and the growing industrialization of the city. There’s so much stuff there in the game (mind you there is some jank), and its the kind of game I think about all of the time. Also the soundtrack is beautiful and haunting, with the perfect emotion for each scene.
I played through a fair amount of Sniper Elite 2 before a friend saw some of my gameplay footage and was like “Damn dude, you don’t even zoom your scope in?”
Neodori Forever - 46 reviews (Positive) is also part of the Summer Sale!
I just picked this up and it’s a fun and vibrant, pixel graphics, arcade style drifting game. There’s a ‘story’ mode followed by an endless mode to keep you busy and the soundtrack made its way onto my playlist. I don’t have a Steam Deck, but it seems like it’d be a good fit.
You like cool space stuff? Science fiction? Exploration? Games that don’t hold your hand? Wonderfully crafted experiences? Mysteries to solve? Existential crisis? “A-ha!” moments?
Outer Wilds is the game. If you answered “yes” to at least three questions, give it a try - you will probably love it.
Thing is, you can’t really explain much about Outer Wilds without getting into spoilers, as the whole point of the game is to explore the game’s solar system, figure out environmental puzzles and read ancient texts of a long-gone civilization to solve a mystery that you find yourself tangled in.
It is simply the most fascinating game I have ever played - it’s amazingly well-thought as an experience, every little thing neatly fits together. And there is no right or wrong way to play - after the ‘tutorial’, the game never tells you what to do or where to go next. It is all up to your curiosity and interests. Stuck on exploring one planet? Go investigate something else. You’ll probably find answers to help your exploration on the original planet! Any way you go about exploration, you will find revelations and eventually reach the game’s amazing finale.
Furthermore, if you know what to do, you can complete the game in around 10 minutes. Outer Wilds is a 15-30 hour game. There are no powerups or tools to unlock - knowledge is what gates you from answers and is what allows you to progress.
I just wish people weren’t so adamant about the whole “no spoilers” thing with it. It sort of soured my time with it when I finished the intro and was kinda just like… oh, it’s the Majora’s Mask thing. That’s the big mind-blowing twist people are talking about.
I guess what I’m saying is thanks for just talking about what actually makes it so unique / impressive.
To expand on what pipariturbiini said, the game is about discovery and knowledge, so any spoiler you look up is directly removing a part of the game experience for you. I’m sorry your experience was tainted by the advice to not seek out spoilers, but overall I think it does help ensure most people have the optimal experience.
Star Valor looks cool as hell. I can’t actually run it, since it’s Windows-only, but one of y’all might like it. If you liked the classic Escape Velocity games or endless-sky, this looks similar.
Star Valor does look great. If you’re on Mac or Linux you can play Endless Sky or Naev, which are both free. Or outside Steam try Starsector, which might be the best 2D space game on the market, or The Ur-Quan Masters; a continuation of Star Control 2 and also free.
Do you know of anything like this for the switch? I’m a late comer to handhelds since I developed some shoulder problems and can’t really PC game anymore.
I used to love a game called transcendence back when it was a free alpha. Top down, open world, semi-roguelike, big focus on combat with satisfying 2d physics and lots of ship customization. Less focus on trading and world interaction stuff.
I’ve looked at a couple you guys mentioned, but I’m really trying to find something that’ll scratch that 2d space combat itch on a handheld.
That’s a tough question. There’s a handful of 3D space combat games like Everspace, Starlink, or Manticore: Galaxy on Fire. There’s also bullet hell games like Galacide and AstroWings: Space War. But none of those are quite like the more open top down games above. Your best bet to find something might be to ask on a larger Nintendo forum. I hope you find something!
If you have an android, there are two games that did a great job with 2d space combat and trading - spacerpg3 and spacerpg4. 3 is definitely inspired by EV Override, while 4 is very much its own thing.
I have played all of those except for Ur-Quan. I didn’t like the combat or trade mechanics in Naev, but the storyline and the planet art is cool. I played endless-sky a lot, but at this point I just want to see the main storyline for it finished, but that will have to wait until MZ has the time to dedicate to it again. I have starsector, but it looks more complex than I would like.
I'd look at Telltale-style games. They're roughly 10 hours each ( five 2-hour ish episodes) and are almost entirely story driven. The gameplay is usually very simple. You choose dialogue choices to drive the story.
The best Telltale games are in my opinion: The Wolf Among Us, Tales from the Borderlands, The Walking Dead, Batman: The Telltale Series and its sequel, Batman: The Enemy Within. They're also releasing the first episode of The Expanse (based on the TV show since the character Camina Drummer does not exist in the books) later this month.
Another series that is very much that same style but by different devs is the Life is Strange series. I've played the first one and the prequel called Before the Storm. They are very emotionally heavy stories so I'm taking some time before I can go into the sequels but I absolutely love that series and will preach it to anyone who will listen.
10 hours is definitely short but it also helps that they are all done in 2-hour episodes so you can easily take breaks.
Here are two 3D platformers I haven’t really heard a lot of but still had very fun with last year.
Demon Turf - 335 Reviews What pulled me in initially was the art syle, the games looks a bit like the cartoons from my childhood. This one got combat, exploration, bosses, collectables. A bit of a problem is that the game tried to do a lot of things at the same time, resulting in a bit uneven quality overall. There are also leaderboards if you into speedrunning.
Demon Turf: Neon Splash - 105 Reviews Some kind of standalone DLC/spinoff to the first game. In this game everything is more streamlined and the design feels more focused. Combat have been cut in order to give the platforming more time to shine and a reason to simplify the controls. The focus is on repeating the same levels for better a time on the leaderboard. Speedrunning is not really my thing but I still found enjoyment in the game. Much cheaper and short than Demon Turf.
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