I mean… Kinda Baldurs Gate 3, especially if you are a high charisma class. You can also be monk. They key is dont use attack spells, and knock everyone out instead of killing them on thr mandatory fights. SO MANY of the fights in that game can be avoided or skipped with dialogue. You can, for example, bluff your way entirely into the enemy bases, use their shops, and completely decide to stay out of conflicts. Again, like you said in NV, sometimes the ‘pacifist’ routr makes you feel like shit. Like, you can skip having to side with either Minthara or the tieflings in act 1 simply by leaving for act 2. A lot of people die in the background though.
Only mandatory fights I think are at the end of act 2, and the final boss fight. Everything else can be avoided or conversationally skipped. In the final fight, depending on allies you got throughout the game you can technically have them fight everyone. Or you can just stealth past everything with greater invisibility or as monk or rogues that can sprint really fast.
I got back into Shapez 2 recently and getting the factory flowing has been really fun. I like that you don’t have to try and figure out how to cram everything into a tiny space, you can take as much room as you like to make well-designed factories.
(I have absolutely no idea how to even start to build a Make Anything Machine though)
I read that they will do a new game mode where you dont have to remove everything you built in the beginning. Looking forward to that before I play it again. Only played back when the first release was but looking forward to the new mode as that was something that bothered me.
I do at some point. I’ll probably pick it up on sale at some point. I’ve heard mixed things about it but what i’m gathering it’s just a different vibe than the first one.
Yeah, the vibe is different, but both are excellent in their own way. Part 2 is a more complex piece of story telling. It does some things that I had not expected from a game and that make it more (emotionally) challenging but also unique in terms of the experience. I personally found it really impressive.
Just finished BG3, now I’m debating retrying the last battle to see if I can get a diff ending, or starting a whole new run through. I’m also torn to maybe play one of the gazillion games in my backlog…maybe.
Some of my friends and I in a D&D campaign managed to talk our way out of so many encounters, and heist our way through so many quests, that we started calling ourselves Ocean’s Five. It was some of the most fun I’ve had in that game, improving our way through heists and getting away with it.
It’s rare to come across games that feel as much like a work of art as Clair Obscur does, especially in the AA+ budget space. It deserves the hype and the success they’ve had, and I really hope it ends up getting Game of the Year.
I hope it does, it deserves it! The fact that most of my complaints are insignificant annoyances really says something to the quality of the game, everything works together so well!
It’s a weird one because it clearly has its flaws, and looking at it “objectively” it shouldn’t be a 10/10 game. But none of the flaws really affect the impact of the experience as an artwork, so it still feels like a 10/10. Does that make sense?
Yes! I would still like a failed animation when I miss a parry and ground clutter sometimes has annoying collision, but neither of those stop me from enjoying the experience that is there. Everything is at such a high standard that it’s hard for any single issue to overshadow it
Ghost of Tsushima. After completing both Horizon games because people on the internet + a friend said it was good… THEY ARE NOT ON THE SAME LEVEL AT ALL (imo). To me, Ghost is FAR better than horizon games, runs better, the story is muuuuch better, the characters are great, the gameplay is addictively fun, music is amazing, setting is beautiful (though not historically accurate), etc. If you are looking at ghost vs horizon on what to play, pick ghost a thousand times. Horizon is not a bad game, just not on the same league as people on the internet make it sound. Honestly the story and characters are bland and lacking. Idk why but it feels like people these days have a low bar when it comes to fantasy, likely because there is an insane hunger for it. Ghost is not a masterpiece at all, it is just better than Horizon. Looking forward to Ghost of Yotei.
Pixel art roguelike with like 30 different starting classes and different game modes. Working my way through the 221 achievements to 100%. It’s highly addictive, has a sense of humour, and it’s made by an indie dev that I admire.
Are you talking about MMO games, or anything with persistent worlds? Because anything that is match based doesn’t really need those kinds of dedicated servers to be revived.
The thing is that big companies killed P2P, DirectTCP from their games because that allowed pirates to play online, even if limited.
Well, the multiplayer games could have single player modes also. I believe one of the problems previous was because the single player games required Internet connection and sign in and whatnot.
Not an authoritative source, but a Redditor claimed that the term “payment processors” is being misconstrued in a way that could misdirect blame. Visa and Mastercard have given some people responses claiming they take no position on adult content, and it’s possible they’re telling the truth.
Basically, payment processors by this guy’s definition are lesser known companies that handle other middle level processing; like Stripe, PayPal, or Heartland, as well as many others you’ve never heard of. And, what makes the debate difficult with them is that they’ve always viewed adult content as a “risky” subject - due to higher frequency of support cases, chargebacks, general frustration, etc. As such, some processor that sell their service to adult businesses may charge higher rates - rates that stores like Steam or Itch are probably less willing to pay for 90% of their library.
Take that summary with a grain of salt as it’s only based on rumors and indirect industry knowledge. Not an indication people shouldn’t complain, since Visa/MC could still choose to take a stance and investigate wrongdoing, and might not be totally honest; but it’s possible the full blame will go to other specific businesses.
And, what makes the debate difficult with them is that they’ve always viewed adult content as a “risky” subject - due to higher frequency of support cases, chargebacks, general frustration, etc. As such, some processor that sell their service to adult businesses may charge higher rates - rates that stores like Steam or Itch are probably less willing to pay for 90% of their library.
but game platforms are clearly not your typical “adult business”. there are payment issues with adult businesses because they use shady billing practices like dark patterns, automatic renewals after a “free” trial, etc. I don’t know of any popular game platform that is anywhere close to that shady.
I don’t think that’s really the distinction in adult businesses - entertainment companies often use those same dark patterns around trials/subscriptions. Maybe some adult businesses do too, but that’s not unique.
My understanding is that the higher rate is related more to the product and customer behavior, rather than the seller’s behavior. By some trend, customers are more likely to refund a hentai tentacle game than a regular platformer.
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