I would look into the zima board or zima blade, cheap but should be powerful enough. Otherwise there are really great server builds possible with low powered mini PCs possible. See Wolfgangs channel on youtube for inspiration.
You could use a raspi but there are more powerful options for a similar price.
Deus Ex: Human Revolution. Although, it’s less foresight for random actions and more of a way to set the tone for the rest of the game.
There are two possible outcomes of how one of the early missions plays out, depending on actions you wouldn’t initially consider.
There’s a hostage crisis and if you don’t listen to Sarif and get to the transport on time, they’ll all be dead when you arrive there.
Thing is, you’re not really given like a ticking clock on the top of your screen or anything. And in most games, you expect the “meet me there now” thing to not actually matter much, because oftentimes NPCs will act either as if we’re perfectly on time or just make a minor note about it in dialogue. We’re also used to most missions starting the same or only with minor differences depending on choice, but there is no explicit choice here.
So if you treat it like any other game, ignore the quest marker, and just wander around the building, exploring and looking for interesting shit before actually leaving, you arrive at the location and get berated because you took too long and now a bunch of innocent people are dead because you were fucking around.
If you go immediately, you have a chance to actually save them all.
I think you’ll actually find a lot of stuff like this in immersive sims, just due to their nature, although it’s less “we know you’re going to do this exact thing” and more “you’ve got freedom and we know you’re going to do something we didn’t expect, so we’ll embrace that instead of limiting your options”.
I know that when Arkane was developing Prey, they knew the GLOO Cannon was going to be experimented with in a bunch of ways that they couldn’t necessarily anticipate, so instead of imposing limits on it, they embraced it, gave the gun to you at the beginning (well, very close to beginning) and just said “go wild”.
They basically turned what would otherwise just be a random, only semi-important utility into a super useful tool for traversal and combat engagement. Went from “cool, does gluey things” to “okay, I’m going to make a staircase with this thing because it looks like there’s something up there”.
Apparently, they were inspired by Bethesda’s famous lack of usable ladders up until that point, which is pretty funny. Or rather, they used that as a metaphor for design in general (though, they did put up posters or notes or something that just said “NO FUCKING LADDERS”, if I recall, but I’ll have to find the video/article about that later).
It was basically this approach of “there doesn’t need to be a ladder if you can make one yourself”.
I picked up Skyrim anniversary edition and have been enjoying the new content. I don’t really have the energy right now to pick up a new game, so for now it’s time to yell at dragons!
Yeah, I’m still going to play the remake when it comes out even if it’s the exact same game, cause having and HD and wide screen version I can play on the go would be fantastic. but also just playing in bed would be a lot more comfortable than sitting at a desk to play
I’ve been really surprised at how much FZ has been holding my attention when I assumed it would just be a simple time killer for me. I’m having a lot of fun with it.
I don’t want to spoil it too much, but let’s just say that the developers of Dishonored 2 knew some players would love exploring so they gave those players an amazing reward in the final boss fight.
Zero Escape series, since I replayed it recently, and managed to skip some steps. It’s a flowchart game, so developer’s foresight is kinda needed.
Metal Gear and anything by Hideo Kojima, I just found out while researching for this reply, that in Death Stranding since you can create pee grenade to damage BT, you can even pee on them directly.
I’ve just finished Ghost trick this week (I can recommend it if you are hesitant). 😎
Right now I’m few hours into Sea of stars, beautiful looking game, reminds me to golden sun a lot, hope it continues at this level.
When I get a break my partner steals the Switch and plays Shotgun king… I think he got very addicted to that one, if there would be a mobile phone version I’d definitely buy it for him 😄
Shotgun king has a “throne mode” where you need to pass 12 levels on a row to get some sort of ending. But to be honest it does not have a lot of story, so you can count it as endless run as well. It’s more the way of playing, where each level you pass you get to choose two random modifiers (good and bad) for the following level.
You also get additional weapons and modifiers each time you get to the ending and we haven’t yet seen all, so it has reply value and maybe an extra ending 🤷♀️
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