I don’t support the .NET Framework which is a dependency of most (all?) of the -arr suite. It’s a fairly divisive and niche argument so I didn’t bring it up initially, but I try to reduce my reliance on proprietary software and hardware as much as possible.
A good post reminding me why I love Far Cry games! I got bored playing FarCry 5, but had lot of fun on FarCry 6. Unfortunately the bases were a bit too easy in that game…
The main missions were definitely soft and the games overall have their warts, but that base mechanic was pure art.
You could take all the care in the world and special ops the shit out of it, or you could go in there and Rambo the shit out of it, and each would work or wouldn’t for various reasons and the difficulty scales well enough that you don’t just automatically pick the latter every time.
Only other games that have scratched that itch have been MGSV, Ghost of Tsushima and Sniper Elite.
Most games have some variety of this now but those three along with Far Cry build and scale it well enough that feels like an accomplishment over the course of a whole game.
MGSV was another one I loved that felt very similar. Unfortunately I kinda stopped liking it right after the Africa part starts. Afghanistan was super fun though.
I’ve never played Far Cry, but you’ve described the kill-spree momentum I used to enjoy in games - specifically the outcome of a previous action being the entry point for another, with no slowdown - making it feel fluid and dynamic.
The closest thing that matches that sheer freedom of gameplay, was the swing physics of Spiderman 2 on the PS2. No other spiderman game has come close to that, and I’ve played then all.
Yeah. I think I can understand the complaints people have. But dang I’m just so into it. It’s hitting all the right notes for me. I absolutely adore everything about it. I wish space stuff was more important. But that’s really it for me. I love surveying planets. Going all around and exploring different places. I love the aesthetic. So far for me all the quests have been interesting and cool, and do a great job showing you places you may not otherwise have come across.
I don’t recommend doing this. The dialog is far worse with the awkward gaps of silence.
I remember watching a few short vids on Youtube where people were making claims that Friends is unfunny garbage with out without the laugh track, but the truth is the awkward silences kill all jokes.
Responding very late to say it’s called MonsterQuest - sorry, I thought giving the name would violate the rules of this lemmy instance. (is that the right terminology?)
A new one was released in 2020 on epic games and I think it’s on steam now. It’s a remake / remaster the TMNF/TMUF games. It’s just called Trackmania but most people call it TM2020. It’s a subscription based game with tiers, which sounds shitty but the prices are pretty normal. Like the best tier is $60 for 3 years and that’s how long most people play $60 games anyway…
Player numbers aren’t that great daily on steam (considering most owners bought the epic version anyway), but all of the developer tracks plus most of the community tracks have leaderboards in the tens of thousands, even the hundreds of thousands for the seasonal track releases. There’s also a daily community highlight where players can race and compete on a community track hand-picked by Nadeo staff, so that really bolsters numbers on community tracks.
Multiplayer is kinda dead compared to the older games, but I also don’t think a lot of players play the game for the multiplayer anyway. There are even community playlists of tracks that you can play in singleplayer that go up to I think 50 tracks in size. So you can just pick one of those and play through a bunch without ever having to connect to a community server.
Playing:
Remnant 2, really fun!
Doorkickers 2, a new update came out with new missions I have to conquer!
Hell Let Loose got better again with the latest update, so I play that if I have the energy to shout orders into my mic (because no-one wants to be squad leader).
Sons of the Forest is coming along nicely.
Stopped playing:
Gave up on Starfield. What a mediocre janky game with generic story. Frustrating and time consuming menus. It’s not massive at all. It’s just big empty rooms behind loading screens. There has been like 5% technical development since Fallout 4. They didn’t even bother to fix the mannequin NPC faces for their game “that has been in development for 12 years” or whatever.
I cannot fathom how some people swallow that stuff and goes “10/10 game of the century” and pay 80€ for it.
Sorry for rant.
Looking forward to:
Cyberpunk 2.0
The infantry combat overhaul for Squad.
I absolutely love your description of the game being ‘big empty rooms’. I think I’ve come to the same conclusion in the last 24 hours. The space stuff and the on-planet stuff feels disjointed and unconnected. The way you traverse the universe is incredibly underwhelming (so many menu’s) and the actual game design just feels so 2008.
bin.pol.social
Aktywne