bin.pol.social

Gradually_Adjusting, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop
@Gradually_Adjusting@lemmy.world avatar

Cool! I want to look into their work. This seems like something my kid should also know about.

Surprised at how young they started on this journey.

Ilixtze, (edited ) do gaming w I’d love a 2d Resident Evil Metroidvania.

If you ever want to play a 2d metroidvania version of silent hill + rule of rose step right up!

Probably some of the most fun I’ve had in a survival horror in ages!

neon_nova,

Thanks! I’ll check that out.

Coelacanth,
@Coelacanth@aggregatet.org avatar

I had no idea that existed but that looks absolutely fantastic. It’ll wishlist that one for certain.

Legendsofanus, do gaming w I’d love a 2d Resident Evil Metroidvania.

I have played a Java version of Resident Evil 1 which is top-down but plays mostly the same, except the combat is turn-based. You don’t go to an environment for battles, the actual walking and shooting happens in the main game, I really enjoyed it back then

neon_nova,

I’ve never heard of this. It sounds really interesting.

Legendsofanus,

Most console games back in the day had a Java port one way or another. Assassin’s Creed upto III were there and the III version even had naval combat. There was a Bioshock port in which you could basically do all you can in the game, combat and hacking minigames and powerups were similar. We had Doom RPG and Doom 2 RPG, I loved that one particularly because for me it introduced me to Doom with a lot of story and cutscenes, the gameplay was really fun too. God of War has a canon java game lmao

Anyway, about RE1 I think it even preserved all of the puzzles! I don’t think I ever beat it but did play a ton of it. It had a layer of strategy because if you shoot the zombie and it doesn’t die then it will get closer to you when the zombie’s turn comes so you had to plan battles out in a way

christian, do gaming w Weekly “What are you playing” Thread || Week of June 29th
@christian@lemmy.ml avatar

Yaoling is spectacular. Monster taming RPG (think pokemon) with autobattle mechanics.

W3dd1e, do gaming w Stop Killing Games Initiative passes 700K milestone

Already up to 767K. It’s within reach.

I don’t live in the EU, but I’m keeping an eye on it. Fingers crossed!

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Yesterday we saw the biggest increase in signatures in a single day, even compared to the start of the initiative.

ChaoticNeutralCzech,

Unfortunately, some signatures will be invalidated because people make mistakes or are assholes so it’s best to aim for 120%.

knokelmaat,

You mean 811K ;). At this rate it will only take a few more days!

princessnorah,
@princessnorah@lemmy.blahaj.zone avatar

904k now!

Dremor, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop
@Dremor@lemmy.world avatar

For those who wonder, yes, this is OK according to the community rule 6.
Talking about piracy is OK. What is forbidden is directly linking to it. Mainly for legal reason, not because we condemn it.

Nonetheless, OP asked for permission beforehand, which is nice. Authorization was of course given.

Aatube, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop

Would you consider writing some of this stuff for Wikinews (the Wikimedia Foundation project, not to be confused with Wikileaks)?

PerfectDark,
@PerfectDark@lemmy.world avatar

It’s just…going to seem selfish of me, because it’s a lovely initiative…but reformatting, citing and posting elsewhere just adds to the ‘work’ of this. I like to contribute to the open-source, community-driven Lemmy world, it makes me feel happy that there’s a space like this around.

But, that said, if you wanted to add it, by all means please do! I’ve zero objections. I just have too much on my plate right now to even consider it!

Thanks for the idea though, it’s nice to see another space where the community writes, cites, edits and posts their own work to be hosted :)

Aatube,

Thanks! I'm new to Wikinews too but my impression is that the only thing you need to cite an interview is files of the medium over which the medium was conducted: audio for calls, logs for chats, email threads for... emails, etc. (The parts that aren't part of the interview's conversation do need to be sourced, though Wikinews doesn't appear to do inline citations.) So I would need that to post this on Wikinews. (assuming they allow such non–"first-hand" content in the first place, which I think they should but can't find anything about lol)

flango, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop

Making games available to people that cannot pay is still a win for Nintendo… Nintendo gets money from selling consoles, games (sold in the traditional market) and cultural influence. We just had the movie “Mario Brothers” and it was a hit. The movie sells toys thus bringing more revenue to the company.

In the end, the DMCA strikes cost Nintendo’s money with little return.

Aatube,

Honestly "cultural influence" kinda sounds like "you get paid with exposure".

ReallyActuallyFrankenstein,

Yes, but it’s legitimately different when you are a huge company versus a struggling artist. A company like Nintendo has the capital and staying power already to reap generational rewards from embedding their IP into a culture.

pinki, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop
@pinki@mas.to avatar

@PerfectDark nice.

PerfectDark,
@PerfectDark@lemmy.world avatar

Oh thank God.

I was picturing the community sharpening their pitchforks for this kind of sensitive topic!

(Glad you enjoyed it!)

pinki,
@pinki@mas.to avatar

@PerfectDark Nah I pirate everything on the regular, 3rd world circumstance and all. Good work :D

HollowNaught,
@HollowNaught@lemmy.world avatar

If buying isn’t owning, pirating isn’t stealing

zipzoopaboop, do games w My version statue Heather Mason (SH3), by Me

Reminds me of celebrity Deathmatch

pit80,
@pit80@lemmy.ca avatar

Maybe…

slauraure, do gaming w Weekly “What are you playing” Thread || Week of June 29th

Replaying Dark Souls 1 because it feels like home.

GrantUsEyes, do games w My version statue Heather Mason (SH3), by Me

Nice work, What material did you use?

pit80,
@pit80@lemmy.ca avatar

Thanks. Clay + Polystone plus acrylic

byzxor, do gaming w Weekly “What are you playing” Thread || Week of June 29th
@byzxor@beehaw.org avatar

I got one of those Anbernic emulation devices and I’ve been quite into Secret of Mana (a game I could never finish the 30-odd years of restarting it countless times).

Also replaying Dishonored. IDK why, just feel like going through the series (I did not like the second one and gave up after a few hours when it came out).

TwinTitans, do games w Microsoft's real problem was never PlayStation
@TwinTitans@lemmy.world avatar

Microsoft will be a publisher only. The problem with XBOX circa 2010 onward is they followed every trend and abandoned it.

theangriestbird, (edited ) do gaming w Rematch || Review Thread

I know this one is a bit late, but I am hearing buzz about this game but it doesn’t seem like we’ve discussed this one here. “Rocket League without cars” is the tongue-in-cheek description i’ve heard, essentially getting at the idea that this is a soccer/football game with a lot of style that is also more accessible to people that aren’t football nuts.

PenguinTD,

long time rocket league player and have about 20 hours from open beta + release combined. Have to say RL’s netcode and physics still remain unbeatable, while Rematch tries to hide their input lag during live match through animation length, it’s very obvious when you played long enough and have those wonky lag or desync/rubberbanding even on connection <60ms average.

The game have good fundamentals, but I doubt it will have good skill ceiling for longer term as the main ranked mode is 5v5 which relies on positional play. The dev didn’t mention quite a bit of things in terms of mechanics but players slowly converge to explain things off experience. Like, when you have the boost on, you have higher priority when trying to hit/pass the ball then player that does not activate it. At the moment, because of the lag/desync, person have good ball control/possession have advantage over people trying to defend if purely in a 1v1 situation. If you are goalie/sweeper since it has some modifier to make defending easier, but still most goals are scored 1v1 against goalie because of the options available to attacker and the boost committed shot/pass shot.

5v5 ranked also mean people who solo queue will have much tougher time to grind through ranks to get where people can pass reliably or position proper.

I wish them have more time focus on making the netcode good and reliable and then tweak the options for defender to force a more position/passing heavy game.

theangriestbird,

Thank you for your detailed thoughts! I haven’t heard some of these critiques yet, esp from someone that is deep in on Rocket League, and they are very interesting. I agree that they really have to fix that net code if they want this game to take off. Hopefully they are furiously toiling away on that as we speak.

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