There are some sicilians who are about to be horrified listening to all the characters suddenly sounding like their third cousins from America who insist they can speak “italian”
Lol I can imagine, it’s often the same with shows and movies trying to do Dutch and then it ends up being the most incomprehensible and cringe attempt with an insane accent.
Hopefully they just hire legit Sicilians to do the voice acting. Otherwise they might just as well not bother.
I was talking more about how Italian Americans that are native speakers tend to speak a dialect that largely derives from Sicilian and other southern dialects that have since fallen out of use in favor of common italian, which is technically an entirely different language based on a northern dialect.
The joke is that these sicilian speaking mafiosos will sound like the american cousins because the dialect the Americans speak is closer to sicilian than the modern italian Sicilians are more likely to use in their everyday right now.
It’s actually a pretty hilariously documented phenomenon across the old world and in multiple places within the new world, where countries that endured a nationalist unification period adopted a common tongue, and in doing so diverged the language from native speakers that had migrated to the Americas.
Similar sitch with “inauthentic” ethnic cuisine being criticized by others in America and elsewhere in the Americas, it’s not different because it’s inauthentic, it’s different because it’s a preserved cultural artefact which predates a prescriptionist change dictated from the elites (who tended to be from a single language/culture group) to the common public, while the forms seem in the Americas are those predating cultures and traditions.
I don’t know about Italian but I can tell you Greek Americans plainly can’t speak Greek.
Same with ‘ethnic’ cuisine, they don’t put lettuce in “Greek” salad because that’s how it was originally but because that’s what was available and accepted in the US.
Its also far more likely that very regional or even just family traditions/customs/recipes got attributed to whole nations rather than an elite managing to wipe it out from the original group.
One recent example that comes to mind from recently is a scene in Oppenheimer where apparently there’s a bit of Dutch during a lecture, but nobody can really tell what they’re even saying lol
Not really, I do use VMs but not normally just 1 or 2 at a time, and I don’t think I’ve ever run into cpu issues with them (usually it’s disk usage if anything) Maybe the occasional bit of emulation but nothing that’s caused me any issues so far.
I’m still struggling between Nvidia and AMD on the gpu side, I’m looking at the 4070/ti/super vs the RX7800 XT, and the Nvidia cards seem to win in everything except VRAM and Linux compatibility. And there’s not much of a price difference between the standard 4070 and the RX7800 XT
One of the biggest problems I will say about the game, though, is that you won’t always be able to tell where you’ll land when gliding and will probably lose plenty of lives because of it.
Fair enough. It’s mostly 3rd person 3D, but the view isn’t always great, making for some frustration. There are, if I remember correctly, a couple 2D levels where you play as the army bird guy, but otherwise, it’s 3D.
Second this. It’s a puzzle game that is all about communication. One player is in the room that has to solve the puzzle, the other player is in a different room that has the solution to the puzzle.
This is a game that you don’t play being able to look at each other screens.
Just a warning, I’m a wimp and got scared in one specific scene/puzzle. It’s a very minor horror theme, ended up having to have my husband sitting on the floor next to me facing the other way to complete it cos I got too scared. Loved the series though, amazing games.
There’s just not many story mode games that compare to Larians for co-op. Besides take two/a way out, I haven’t found any RPGs that are worthwhile (borderlands was the closest I guess but the gameplay is boring)
I haven’t seen Rayman Legends mentioned, so I’ll throw it out there. It’s a pretty flawless game for what it tries to be, and it’s a lot of fun to play with a friend. The musical levels are just extraordinarily crafted. Definitely recommended if you’re into platforming at all (and even if you’re not it’s worth a shot!)
Wildermyth is an awesome indie RPG that I’ve had a lot of fun with as a two-player coop game. It’s a turn-based dungeon crawler with a strong focus on role play and party dynamics.
I hear great praise for Across the Obelisk as a coop game from my friends, although I personally bounced off of it. It’s a roguelite deck builder like Slay the Spire, but with multi-player, lots of meta progression, and a heftier time commitment for each run.
Gunfire Reborn is a roguelite looter shooter that’s a blast in coop. I think it’s still in Early Access, but what’s already there is enough for me to be happy with it as a full game. To me it’s a spiritual successor to Borderlands in combat and gamefeel, but without the grinding.
Remnant 2 and Deep Rock Galactic are the best that come to mind rn.
Remnant 2 is dark souls with guns and coop actually changes the game in some ways to better enable teamwork to make the dream work.
Deep Rock Galactic is just a wonderful little title about space dwarves mining a crazy bug planet. 100% randomly generated. Each of 4 classes feel like they bring something unique to each mission.
Stardew Valley. My wife and I have sunk well over 1000 hours into it and we still aren’t bored. The amount of mods for it is insane and gives so much more depth to the game, but vanilla is super well done as well.
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