Castlevania: Aria of Sorrow. I’ve been playing through the Castlevania Advance collection on Steam and this is the next one up. I’m up to the fight with Death but he’s stomping me into the ground so I either need to level up some more or experiment with different souls.
Thank you so much for putting this together. I really do look forward to reading these! Must take so much work prepping and finding this, but man it’s just great.
I’m the weirdo who thinks that writing these up is just the most fun I could have. Last year I did these weekly on Reddit, and I missed it a lot when I left that site. So…I’m so glad there are people here who enjoy these. I’m so glad I returned to Lemmy!
Yep we really do love them. Hopefully persons keep up the engagement on your posts. And also, hoping we’ll get some more to help create content in this exciting sphere. Thanks for what you do and glad you get a kick out of this! I’ll explore how I can try to help create some content too that inspires me. Something I can nerd out about as well!
I can’t choose an absolute favorite, that’s like choosing a favorite child.
It’s a toss up between the Mass Effect Trilogy, Cyberpunk 2077, The Witcher (in partiuclarly 3) and (most) of Fallout games (but in particular 1 and 2).
If you were to put a gun to my head I’d probably pick either Mass Effect Trilogy or Cyberpunk 2077, probably based on what game i’ve played for the millionth time most recently.
It seems like a game that has quite a lot going for it, the gameplay looks pretty cool, I like the art direction, and performance and visuals actually seem to be quite polished at launch. However, I just know I’ll get tired of it, as it is another game that prioritizes being big, with tons of repetitive content, too big of a world, and somehow too many protagonists, which seemingly brings down both the overall gameplay and story.
It’s fine that there are games like this that cater to people who want large, expansive worlds to immerse themselves in, but I do get a bit disappointed that “every” single player AAA game is like this. There are many other games for me to play, so it is not like I’m starving for games, but it feels like I miss out on a ton of games I could potentially have liked if the direction was slightly different
I feel ya, AC games are a bit full regardless of which way they go. They just never locked down the best aspects. Early AC only needed tweaks to parkour, combat and bug fixes but the new ones went so far rpg that I cant even bother. Just too big
I play almost every genre (minimal interest in sports games, admittedly), and my favorite changes all the time. But in general, here are some of my all-time top games:
Final Fantasy Tactics
Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)
Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)
Are you Australian by chance? I have a lot of complaints about TPS, but then after watching some taskmaster Australia I had a theory; I wonder if there is some fundamental difference in preferred pacing that causes those to fall flat for other audiences? In dialog, humor, events, etc.
I know people like to look down on it here but it’s trully an amazing theme park metaverse experience.
I don’t have much time for it these days but just playing couple of hours every week is such a joyful experience. There’s just so much to do in the game, great writing, legendary characters, great people playing it. True metaverse experience everyone has been chasing lately.
Transport Tycoon was fantastic and thanks to OpenTTD I still play it from time to time.
Gothic 2 is by far the best Action RPG of all time. Witcher 3 comes close, but still fails to surpass it in so many places.
Banished always gets me with it’s atmosphere. It feels cozy but at the same time you are close to complete annihilation. Oxygen not included hits the same mark, but also has a distinctive art style and humor to it which I love.
Stanley Parable (and it’s Deluxe edition) never fails to make me laugh. But it can get tedious sometimes…
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