I’ve been curious about Lethal Company, but I’m not a streamer and I don’t have friends to play with.
That said there’s another game almost identical to LC called Murky Divers and instead of going around different research stations on different planets, you’re cleaning out research stations underwater.
You have a sub that you use to go around the ocean, and there’s like a radar to help you navigate, avoid creatures and obstacles, and find locations to actually go into. There are all manner of creepy underwater creatures and anomalies to find/avoid, and I’m sure there’s at least one giant sea creature that can come and fuck you up if you’re not careful.
Tbh I didn’t get very far because as soon as I pulled up to a location and got out of the sub, I freaked out and turned the game off. I ended up refunding it because, again, I don’t have friends to play with and I’m not a streamer lol. But it did seem like an interesting spin on the concept.
I just looked it up. It looks interesting. I’ve had some people recommend me REPO when talking about LC, but never Murky Divers. I’ll have to pick them both up at some point
I love Lethal Company :) It's so fun and silly, and it has ridiculously deep mechanics that keep it interesting to play for hundreds and thousands of hours. I've been playing it solo for a while now and it's a really good challenge.
my friends and i can never get past one or two quotas before we’re eliminated. we end up drowning on the way back to the ship or not finding enough scrap in time ;-; still fun though
The game can be brutal. I think my friend who hosts backs up the save every quota just in case, we’ve never had to use the backup for this save yet though (we’re about 4-5 quotas in i think?)
For me I stopped playing because the switch is a horrifically uncomfortable console that can barely render the game at a playable frame rate, let alone a good one
I’m reading online that the game doesn’t even maintain 30 FPS on the switch in docked mode. That’s kind of crazy for a console game released in 2023. I get that it’s a cheaper console, but at some point, they need to bite the bullet and just manufacture something with better hardware. No wonder people are trying their hardest to emulate the switch.
The best part starts at the train rails all the way to the canyon level and waking up in a processing plant. It’s a huge chunk of the single player mode that was full of action.
Imo (and most other fan’s opinions) you should absolutely start with the OG, if nothing else than to see how gaming has evolved and such.
If you’re feeling it, I’d recommend just jumping into BM. With the original being so fresh in your mind, you’ll really appreciate the work these people put into their remake. It’s so full of love for everything in the original (and a bit of HL2) that it still kinda blows me away with all the little details and such. The scientists and other NPCs all look distinct now and have different personalities and voices, and before shit hits the fan you’ll hear plenty of little banter and idk chat between your coworkers as you make your way to the rest chamber.
There’s also, as a mod for Black Mesa, another team remaking Blue Shift in the new engine and all. They’re not done with the game yet, but what they have is about 3-4 hours worth of story finished (the first 5 or 6 levels I believe), and it’s actually expanded on even more than in Black Mesa or the original Blue Shift. There are more named characters, extra parts added to missions, and it feels like the same care went into remaking Blue Shift as went into making Black Mesa.
There’s also a fun part at the beginning that has an overlap with Black Mesa where you, as Barney, see Gordon go by in the tram, and I think he flips you off in like a teasing playful way.
It absolutely brought me back to the late 90s shooters I grew up with. Lots of fun, but there were also a lot of parts I got stuck on, too. I will need some time before I play again / consider the BM version - maybe after HL2. Thanks for the additional info.
When I played Half Life 1 for the first time, I almost immediately lost interest after getting to Xen. When I played Black Mesa, I almost cried when I got there. Best fan-made remake I’ve ever played!
They put a ton of effort into remaking Xen so that it blends better into the gameplay and story. I think I read somewhere that Half-Life took about an hour to slog through Xen, but Black Mesa, despite having around 4 hours of Xen gameplay, was actually really enjoyable.
I loved Black Mesa up to this point. They turned Gonarch into a RPG sponge in an arena full of hard to avoid clutter which makes it nearly impossible to dodge the attacks.
The key to having fun with the gonarch fight (and other huge chunks of Xen too, like the Gargantua chase and Nihilanth) is to discover that the jump pack is broken and if you hold your crouch key, it tricks the game into thinking you never touched the ground. So you never lose momentum and can infinitely slide around at a thousand miles an hour, boosting your speed every time the jump pack recharges a bar. If you’ve never learned Source airstafing, the wide open first stage of the gonarch fight is a great place to start.
I do agree the gonarch was changed to be a ridiculous sponge though. Its regular health bar is set a bit too high anyway, but on top of that it’s actually invulnerable through the whole sequence between the first and last stages of the fight. Which would be fine, except they didn’t do anything to communicate that to the player! It still bleeds, it still makes pain noises, and the only way to figure it out is to waste a bunch of time dumping ammo into it. Very silly oversight.
bin.pol.social
Najnowsze