It’s an extremely addictive and replayable deck building roguelike with poker theme. Although you don’t need any previous knowledge about poker - all information you need is in the game. It’s very easy to pick up but gets tough at higher difficulties, and it hits that “one more round” urge just right. Oh and it’s also dirt cheap even among other roguelikes.
There’s also a mobile version if you have a lot of extra time but not a lot of access to a PC.
I haven’t played in a couple of years now, since they released the big open world plains. I did install it earlier in the fall, but still haven’t gotten around to it yet…
I’m in the last tier, nuclear power, but I am extremely choked on computers right now. I’m a spaghetti mess and considering a restart to be more organized.
I’ll also add The Legend of Heroes: Trails in the Sky FC. I know there’s a remake coming out next year, but there’s a bunch of shady stuff surrounding how they’re gonna localize it. (Supposedly, they’re gonna use AI to try to do most of it and then have real people brush it up.)
So I’d recommend playing the original instead. It’s a 2.5D game with a mostly 360° camera. It uses turn-based combat, but not traditional turn-based combat. And it has a great story.
It’s also on sale for only US$9.99 on GOG (which is DRM-free) and Steam.
Oh no, are they really going to use AI to translate a Falcom RPG? That’s fucking heresy. The scripts in those games, are one of the things that set them apart from other JRPG schlock…
spoilerThe persistent/recurring NPCs having their own little side stories that you can miss or skip entirely if you don’t talk to literally every NPC twice every single day (I haven’t played a ton of Trails in the Sky series yet, was going to wait for the remake, but now I’m not sure… This take is based on Cold Steel and Zero/Azure), is one of the most charming aspects of these games imo… Each NPC has their own individual personality, and it remains consistent (or sometimes even changes through character growth. In the background and completely missable if you don’t exhaust all of their dialogue. Just off the top of my head, I’m thinking of Mint from Cold Steel I & II. What a little rascal! And her interactions with her uncle, Professor Makarov. Then Makarov’s budding romance with that other teacher after Mint sets them up… Lol, I remember this shit more than some of the main plot.
I love that shit!
And, typically, it seems as though they put a lot of care into the localization. This is super disappointing if true.
I get that these scripts must be massive but I’d rather wait an extra 6 months or whatever, if it means the NPC dialogue doesn’t read like ChatGPT.
Edit: I realized that this thread is all about going in blind, and my comment could be construed as ruining that. I despise spoilers of any kind (and my brain seems to seek them out so as to troll me), so I’m very sensitive to that. Apologies.
The most I will tell you is that it’s an adventure game with some minor tower defense elements. And that it is the best game I’ve ever played, and no game has ever topped it since.
I’ve recently been eyeing the case for that game on the shelf and thinking about going back to it, but it’s been so long since I last played that I 100% would need to start over again. I had gotten prob 20+ hours so it’s a lot to lose. But I remember the story being pretty mindbending.
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