Memory is a funny thing, don’t beat yourself up over it. Every time you remember something, the memory itself is altered in your mind. We know now that you didn’t have a 7600X, but I think it can also be true that you remembered buying one.
This. I love GoG for what they do and their whole ethos, but I have damn near my entire collection already on Steam and like to condense as much as I can as hard as that may be. Steam is still by and far the best launcher, but every year GoG Galaxy gets a little bit closer to being an actual contender; literally all the rest are absolutely terrible dumpster fires.
Why is that by the way? On my PC I have Amazon, Battle.net, EA, Epic, GoG Galaxy 2.0, Itchio, Rockstar, and Uplay clients (along with some individual game launchers) and not a single one comes close to being as feature rich, streamlined, and just clearly built for the customer/player as Steam is. I know Valve has a lot more experience under their belt but it feels like the others aren’t even trying. Most of them are just in your face about their store fronts and barely function as a library after the fact.
I loved the dialogue system in Shadowrun for SNES. It was pretty simple, didn’t really have any branches or anything, but it feels autonomous in a way that’s hard to match.
Basically, wherever you talk to someone, certain words in their lines will be in bold. Once you’ve seen one of the bolded keywords, you can ask any other character about those words. Most of them will spit out a canned response specific to that NPC unless you ask about something relevant to them, but the list of keywords is long. It makes it more than possible to play the game several times through and miss certain things. There are runners you can only hire if you get the right keywords, even parts in the main story where it takes a little wandering around trying different things to get the keywords you need or figure out where to use them. Some keywords are basically dead ends, only mentioned one or two times, maybe only in the conversation they’re found in, but others will come up again and again.
Shadowrun in general felt very open as a game. Even though it had some barriers to progress before being able to go everywhere, there’s a huge amount of freedom in general.
For its time the amount of freedom and depth in the same package was not at all the norm.
Morrowind similarly used this dialogue system, and I truly do like it a lot more than most others, even with a lot of options because it feels more like naturally discovering information and acting up on it, rather than just having a threshold on your stats, or completing quest triggers.
Mullvad doesn’t support port forwarding anymore. I use airvpn and you can just use the native WireGuard (or OpenVPN if you’r crazy) apps on different platforms if you want.
Still I’m not convinced of Steam OS compared to Windows 11, since I would like to play also Epic games and maybe some emulators
How much time, relatively speaking, do you spend playing multiplayer Epic games? If it’s more than 50%, then yeah, SteamOS may not be for you. But if it’s less than that, then SteamOS would be a better experience, simply because it was built ground-up for gaming. No Windows Defender slowing down your system unexpectedly, no Windows Updates to hijack your system at the most unexpected times, no other bloatware or nonsense services like Bing/copilot crap or ads in Explorer - just pure gaming. These Windows handhelds you speak of are barely optimized for gaming, the most they do is add a launcher and call it a “gaming console” - you still have to put up with various Windows annoyances, which defeats the point of a dedicated gaming console - you want to be able to just pick it up, turn it on and game - no nonsense. One of the cool things about SteamOS is how reliable the sleep/resume is when you’re gaming, which allows you to just pause and game whenever you like. This whole streamlined experience is why people love the Deck.
BTW, SteamOS has no issues running emulators. I can’t think of any popular emulator that runs only on Windows, or runs significantly better on Windows.
the screen of the Steam Deck, apparently of lower res
The lower res is actually better because it’s a small screen. A higher res on a small screen makes things harder to see, plus with a lower res you get more FPS and a better batter life.
very big hazels (to me looks like the first Nintendo Switch).
It may not look good, but it actually makes it more ergonomic and easier to hold. Check any review of the Deck and you’ll see they all praise it’s ergonomics, like this one: www.windowscentral.com/…/steam-deck-review#sectio…
“Despite its undeniable girth, the Steam Deck’s attention to ergonomics makes it an incredibly comfortable device to hold, even during extended gaming sessions”
In fact, read the rest of the article - or any other in-depth review. You’ll find that the Steam Deck is a much more polished experience overall compared to the others, and this is thanks to both it’s hardware and software.
People like to cheat on community servers so they can own those kids at bed wars or whatever. It’s not the same to mod your own server, because then you’re not exerting “power” over other people.
not necessarily. there are servers with no rules, like 2b2t where hacking is pretty much required because everyone else does so. interestingly, this means that the pvp actually loops back to being really deep and complex
getting ratted isn’t getting caught. a RAT is a remote access tool, which is commonly included as a trojan in order to give a hacker remote control of a victims pc
Man 10/10s for quake 2 of all things is crazy to see. We didn’t even think that back in the day, and it was quickly overshadowed by just the hype for half life.
It’s far from the best quake game, especially a few episodes in. But maybe it just being so old school is attracting some of these number, just from being refreshing.
But then there are so many modern boomer shooters that are quake2-era like, that are probably worth more of your time.
All that being said, I do have a lot of fond memories with the game
It might not be the best Quake game but it did a few things right. The fast and furious multiplayer is signature and is what probably cemented the style of multiplayer that Quake is known for today. The weapon roster is more balanced and who could forget the iconic railgun. The mod scene was incredibly vibrant and tons of fun. Truly a granddaddy of FPS.
Oh I don’t know about that, Quake 2 Multiplayer was… played, a bit. mostly in mods. And when I think of the big mods really they found their footing when they switched over to being HL1 mods. Quake World and Quake 3 multiplayer are really what dialled in that multiplayer feel for the series.
What boomer shooters would you recommend? I have recently been going through Half Life and the more modern Wolfenstein games. I started quake 1 today after finishing Blue Shift and am hungry for more in the genre.
depends on your platform, but cross platform happy games I had a great time with Doom 64 (by the same guys as the quake 2 remaster here) and Project Warlock; which has an art style that takes a minute to get over. but it’s got great level design and a really great power creep. had a lot of fun
on pc there’s a lot more, there’s the remasters like Blood, Shadow Warrior, you can get Duke 3D going with EDuke (or buy the fucked sound quality version on steam…), for modern there’s Nightmare Reaper that brings in a rougelike quality, Dusk which is the best Quake engine game ever not made on the Quake engine, Amid Evil, Headon, Project Warlock 2
It’s so ripe for a Brutal Doom style makeover, especially now the game engine has been modernised.
The enemies and variety are great, but the AI could be more interesting to fight.
The shooting feels great but the lack of locational damage (like headshots) and ADS or alt fire modes makes it feel simplistic in terms of strategy.
Otherwise the maps are fantastic, the atmosphere and music is incredible, the Strogg are a cool enemy to fight, it could really shine with a few modern touches.
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