I think RPGs are a lot better at telling a story, but many of them don’t have interesting stories to tell. It’s also admittedly hard to develop that hook. So, while my most memorable games are RPGs, I usually get drawn more to FPSs.
The one exception to this feel is Half-Life 2. Something about the lack of ceremony behind level transitions, lack of objective markers or excess UI, and being “in” the environment in which characters are trying to accomplish their goals helps it feel more immersive. Sadly, not many AAA games have aimed to have expressive faces during gameplay since then to help sell the visuals.
Which RPGs are you playing that don’t have interesting stories to tell? Also, I feel like most FPS campaigns since Half-Life 2 have had similar or better facial animations.
One of my favorite games, although the second game tops it in my opinion. Sadly, I could never get my friends into the game, since I’d have loved to play it coop.
I like both, depends on the mood. I like halo and SciFi fps games but the army propaganda ones such as cod got old pretty fast and are boring. RPGs I love them from chrono trigger to ff 7,8,9 and 10 to elder scrolls and mass effect.
I loved playing the greats like Halo CE and Morrowind when they came out. Both were phenomenal games, and they’re still great now.
But if there is one genre I play more, it’s definitely FPS. I dont really play them for the violence, but I find the actions in the game more engaging for the time I can play them than an RPG like Skyrim or Dragon Quest. I have recently been enjoying Ready or Not and Zero Hour, but I also have been playing Yakuza Kiwami. I just finished the slog of the coliseum battles in Yakuza Kiwami so things might pick back up, but I never found any part of RoN or ZH as much of a slog as that part of Kiwami.
Sometimes I get a craving to jump in a FPS and just start lighting shit up, but for the most part, I’ve gotten too old for that shit. My reflexes and eyesight can’t keep up with the kids, so I mostly stick with RPGs that allow me to take my time and play when I have a chance.
Of course, most of my favorite games of all time have been both: Fallout, Borderlands, Elder Scrolls.
I’m a big fan of both, but FPS games that are up my alley have dried up in recent years. I was eating good between 1998 and 2017, but now FPS games must be either live service or boomer shooters. By contrast, there’s no shortage of the kinds of RPGs I like now that we’re through that genre’s dark ages in the late 00s and early 10s.
U mnie działa NewPipe, minus jest taki, że trzeba instalować z pliku *.apk, a nie ze sklepu Google Play. Ewentualnie można sobie zainstalować sklep F-Droid i stamtąd pobrać aplikację.
OS: Linux Android 10 - 29 <details><summary><b>Crash log </b></summary><p>
<span style="color:#323232;">com.google.android.exoplayer2.ExoPlaybackException: Source error
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleIoException(ExoPlayerImplInternal.java:644)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleMessage(ExoPlayerImplInternal.java:616)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:103)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:223)
</span><span style="color:#323232;"> at android.os.HandlerThread.run(HandlerThread.java:67)
</span><span style="color:#323232;">Caused by: com.google.android.exoplayer2.upstream.HttpDataSource$InvalidResponseCodeException: Response code: 403
</span><span style="color:#323232;"> at org.schabi.newpipe.player.datasource.YoutubeHttpDataSource.open(YoutubeHttpDataSource.java:422)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.DefaultDataSource.open(DefaultDataSource.java:263)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.TeeDataSource.open(TeeDataSource.java:52)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.openNextSource(CacheDataSource.java:796)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.open(CacheDataSource.java:609)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.StatsDataSource.open(StatsDataSource.java:84)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.source.chunk.InitializationChunk.load(InitializationChunk.java:99)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.Loader$LoadTask.run(Loader.java:412)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:919)
</span><span style="color:#323232;">
</span>
In the whole EldenKingsSekiroSoulsBorne catalog? Or are we including similar games and expanding to EldenKingsSekiNiohLiesOfSoulsBorne catalog of games?
Seriously, I don’t understand why we don’t just refer to this genre similarly to games spawned by Rogue
It often feels like that label has been overused to the point where any game with dodging + slow combat movement is automatically a “soulslike”, no matter whether it’s like an actual Dark Souls inspired game, a visual novel or a racing game…
Haven’t yet beaten Malenia. Not even close. Just a lot of bullshit mechanics i can’t deal with.
Also on Crystal Sage: I found it funny how he was an absolute pushover for my first character (melee build) and a pretty hard challenge for my second (magic)
bin.pol.social
Aktywne