Not exactly drama but… In 2020, Verizon fucked up and kept me out of my new phone and I spent literally 20 hours on customer support (on my gf’s phone) and going to stores to try and fix it. They ended up throwing me a bone and I had a $300 Verizon store coupon. Free oculus quest #worthit?
Trying out the online community apps was intense. Upon popping into any Meta-ran space you would be flooded by children squeaking the most vile shit at each other. Occasionally there would be an older voice saying bad words to the children and laughing as they scream. What an awful place. But in other games like VRchat, there could be cool moments, too. Like an old Australian man moderating a conversation with a very international and diverse crowd around a campfire. Sure it’s cartoony and you can experience wide conversations on the web but it’s another thing to have proximity chat with stereoscopic vision. It feels like an actual “memory.” That was all terrifying and I have really touched the device in four years.
That was a joke. I don’t actually believe any human is below other humans. Well, except certain types of criminals like child molesters, and people who torture other living creatures, human or animal, and other similar horrendous acts. Then yes, I believe those creatures are subhuman.
Brits and Europeans make jokes at the expense of Americans all the time, its only fair if Americans can make jokes at the expense of Brits and Europeans too. It’s merely harmless banter.
Is this confirmed not real? I remember seeing something a while back about Nintendo partnering with museums to have special 3DS’s that function as audio/visual guides. This could be total BS, but it seems at least plausible to me that a museum could have done something like this during the national mourning period.
Which SMB2 ? SMB2 in Japan was later released internationally as “The Lost Levels”. The SMB2 that got release in the US and Europe was actually a reskined Japanese game called “Doki Doki Panic” which means it wasn’t even really a Mario game in the first place!
I imagine they mean the US SMB2 aka Doki Doki Panic. I have actually played the “original” version and the SMB2 game is actually improved in some ways, not just reskinned. While I don’t think it is better than SMB3, I think it is a great Mario game, even if not initially intended as one.
The SMB2 that was a direct sequel to SMB1 came out for Famicom Disk System, not NES. There’s only one SMB2 that came out for NES.
Also, Yume Kōjō: Doki Doki Panic was an advertising game released specifically for Fuji TV’s Yume Kōjō entertainment expo in 1987. As such, because it was just a one-off event title, they took a prototype platform game that Miyamoto had already influenced Tanabe to make more “Mario-like” (but was shelved when the Famicom couldn’t run it as intended), reskinned it to feature the characters and setting of the expo, and released it for the Disk System.
So, NES Super Mario Bros. 2 was a polished, Mario-themed reskin of a rushed reskin of a prototype Mario-esque platformer.
All of that is to say that, yes, Doki Doki Panic was in fact most likely a Mario game in the first place.
Horizon: Zero Dawn. I have yet to finish it but apart from robot dinosaurs, it feels so generically open world… Admitedly, a very pretty-looking open world. Can‘t really get into the story so far either since it takes itself so seriously while I‘m having a hard time not thinking too much about how ridiculous its world is. So apart from sight-seeing, there hasn‘t been much in this game for me thus far.
Edit: This comment section is a treasure trove of hot takes, so many of my beloved games mentioned making me go „What the fuck…,“ I love it
I had a great time with that game with the difficulty turned up a few notches. It really makes you use the tools in your tool belt, plan ahead for weaknesses, and lay traps. Without that stuff, I likely would have found it to be a generic open world, too. The story will always be ridiculous, but even taking itself seriously, there’s a payoff toward the end of the game where taking itself so seriously is still satisfying and makes sense, even with a world filled with absurd robot dinosaurs.
It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.
Took me awhile to get into it. I did eventually finish it. My criticism of the game was more that the dungeons aren’t really all that challenging and are mostly just places where the story advances. Not many puzzles or fights. You just do your fighting out in the open world. Also, eventually the fights are easy as you learn how to fight each type. Eventually you just avoid confrontations because they’re just time consuming.
I liked both games, but combat is ruined in the second. Literally just constant spamming of massive AOE attacks. All the nuance of the first is literally nuked from orbit.
Are you playing with gyro aiming? I also loved the gameplay of the first one and was disappointed by the second. My hypothesis is that aiming without gyro was too tedious so they updated the gameplay to require less aiming. Not that the game tries to be realistic anyway but the combo/special attacks and the time spent in the inventory/wheel kinda break the immersion/flow for me.
Compared to Dishonored, Prey lacks all the movement. But I wouldn’t have compared it to Dishonored anyway; It’s more like System Shock 2 and is pretty good compared to that.
I felt dishonored offered many more options to move around, the level design had more surprises and verticality which multiplies options. Sneaking is a viable gameplay approach which I love (personal taste here). The characters and dialogs have a lot more depth and there is a lot more lore to discover along the way.
Also It might be my fault because I opted to avoid typhoon upgrades, but the mid game was really tedious due to ammo scarcity and the end game was too easy after that.
bin.pol.social
Aktywne