Rather than labeling lackluster unfinished releases, these studios should stop setting impossible to achieve timelines, and just release a product when it’s ready. How they do it is for them to figure out
I feel like that has to be pretty hard with how corporate pretty much every “AAA” game publisher is. So many are subsidiaries of subsidiaries and the parent company wouldn’t hesitate to push them to the curb.
They might also be worried about getting into a Duke Nukem Forever situation where they end up endlessly in development. They would end up having to fix issues while also keeping up with gaming trends.
Here’s a bonus screenshot for you. I really like this image, just because it’s sort of an ominous “quiet before the storm” shot. Seeing both scientists watch you with silent anticipation as you’re about to cause a world-altering event in that next room.
I never clicked on your posts because I thought they were literally meh random screenshots and nothing more.
Damn was I wrong. You are building the Lemmy museum of videogames.
Thank you!!!
Thanks for your support! My posts originally started as just a random screenshot or two of the latest game I was playing. But I always hated how people just talked about specific video games like everyone on the thread was intimately familiar with them. Especially if it was a game that sounded interesting to me. I wanted to know more about it!
So I decided to use my screenshots as a way to introduce newcomers to each game; give them a little intro to the plot and gameplay so they’d be interested in trying it out for themselves. Or to remind previous players of a great game they hadn’t played in a while.
By the time I started writing long-form blog entries on video games, I already had a bit of a series going and I didn’t want to suddenly change the title of my numbered posts. So they are “random” screenshots of my games, but they’re also a spoiler-free in-depth exploration of each game.
One day, I plan to go back and re-do some of my earlier posts so I can actually have in-depth discussion on those games too.
I’ve also been archiving my posts on a personal blog, in case any of them get taken down or blocked here for any reason. If anyone’s interested in checking out my history of posts, it’s a bit easier to review the archive at that link.
The best part starts at the train rails all the way to the canyon level and waking up in a processing plant. It’s a huge chunk of the single player mode that was full of action.
Anytime I can pet a cat in a game I usually take a 10-15 minute break (or just stop playing) to pet my cats irl. Something about petting a digital cat triggers me to appreciate my real cats right then and there.
Ja się cieszę, że wreszcie do pewnych głów dotarło, że pozwalanie na wyprowadzanie danych osobowych poza kraj jest złe. Poza tym jakoś niespecjalnie korzystałem z usańskich produktów, bo nigdy nie wydawał mi się ten kraj jakoś mocno przyjazny.
Tzn. wiele alternatywnych rozwiązań i tak wyprowadza dane osobowe poza kraj. Może bardziej chodzi o to, że nie należy dopuszczać do koncentracji tych danych w jednym kraju, w tylko kilku największych big techach. Bo amerykańskie rozwiązania same w sobie nie są złe, ale złe jest stawianie wszystkiego na jedną kartę (tu: USA), a w Europie, czy też w samej Polsce, mamy wiele wartościowych rozwiązań.
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