I was seriously just finally starting to become interested in using them a lot more for gaming since I got some success getting it to work on my Linux install. This would make me do a full 180 though…
The great disappointment of the Miyoo family has been the Flips! Even the new V2 version looks to be a bit of a mess, though as always with these - YMMV!
I adore my Miyoo, every time I look at alternatives I just can’t bring myself to replace it!
I’m planning on getting a flip v2 in August. I’m really hoping it will be better than what some say.
I want more ports! Stardew on a small console like that is a dream.
Although the work the devs (and a tiny bit myself) have put into onion os makes the MMP and MM so good to play. And 3d printed handles make the MMP easier in my hands!
The horse archers in civ 6 are so pathetically lame that the only reason to build even one is to get 3 points toward a golden age. The computer builds swarms of them, of course, but anything can kill them, even a recon unit.
They’re pretty easy to counter in Rome 2, you just need to remember it’s necessary and not all-in on heavy infantry. Infantry skirmishers clap them right back to the steppes and there are good auxiliary cavalry options from the start available in Italy.
I definitely remember being frustrated when I first played it trying to chase them around with legionaries but the correct answer is don’t do that then.
Wasn’t it so that you could wreck them with foot archers? Even if they can’t fire further (don’t remember if that was the case) having foot archer vs horse archer shootout was always really costly exchange for the horsey bois.
I got this game for free on GOG. I’m more stoked to play it now. It sounds both depressing and thought-provoking. That’s my bread and butter where games are concerned. Love your review.
I got it for free too! It’s my first Prime-giveaway and the first game on GOG I have ever finished. I really wanted to try the Bioshock-inspired Close to the Sun but that game was just too heavy for my system
The previous versions of a game thing is something they took away, IIRC. They only keep the latest version and a patch to get up to it available for download, and you can only roll back to previous versions that you had already installed over time, or something like that. This is them seeing if you want to pay money to get a feature back that they used to offer, which is kinda lousy.
I’m not sure, but years ago, at least. Likely to save on server hosting fees. If you go to download the installer now, you only see the latest version, but you used to see every version.
I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like “increased cloud save storage (that’s still probably less than what Steam offers)” and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.
It's on par with Steam, I think. You get like 200 megs per product. I know because my Witcher 3 install is above that and it's annoying. That wouldn't be a dealbreaker as a subscription benefit, I don't think.
With the rest I do agree.
I can tell they're struggling and have been for a while. It isn't easy to compete with Steam, and the thing that would have done it (having DRM'd new games in the service) was voted down in a similar survey some time ago.
I would not be against some Patreon-like crowdsourced solution for behind the scenes stuff and prioritization rights. GOG, or something like it MUST exist. Steam is bad enough with their current dominant position, it can't be the sole remaining option in this market.
I would much prefer to be able to give them more money in exchange for more games, though. I am constantly frustrated by how often some indie game is only available on Steam, and I've started buying things full price on GOG but waiting for sales on Steam as a matter of policy.
Is that where it is now? I haven't looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it's not a huge concern and other services like PSN or Nintendo Online already charge for it, so... not a dealbreaker as long as the base implementation stays free.
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Aktywne