I’m pretty sure there’s a lot more gaming pcs now days, too. Consoles have been loosing out on the gaming market share since the 90’s. PC overtook consoles in both popularity and profits a bit over a decade ago.
Disheartening enough though, is that as far as profits are concerned, mobile games make $ more than pc and console combined.
Many fans of RTS and Halo swear on Halo Wars when it comes to RTS on a console. Apparently, they really figured out how to do it right, but I haven’t played it myself.
I guess you’re just playing the wrong ones, really. The Age of Empires games (specifically 2 remake) have been celebrating a decent comeback and AoE4 was released to critical acclaim. Of course Blizzard won’t release anything worth your time anymore, but not everyone is Blizzard. As for turn based RPGs: They’re more popular than ever and I genuinely don’t know what you’re talking about. Turn based JRPGs are hugely popular and even CRPGs can be hugely popular if done right.
There’s this open-source, Diablo-like game/engine, called FLARE, which I find interesting in that regard, because the basic gameplay is there. My monkey brain is having fun with it, i.e. getting an endorphine rush, because big numbers go brr.
But they obviously don’t have the budget of Blizzard, to try to hide that that’s what it’s doing.
I think, around 4 times throughout the campaign, you get the same spider model, but this time it’s five levels stronger than last time. 🙃
Not op, but I’ve been playing the series (just finished the sixth game, Cold Steel), and I’d suggest not starting from a later point in the series, as every game references the previous ones in some way. Although even if they didn’t, I’d still suggest starting from Sky, then playing Zero and Azure, as they are really good (and imo much better games than CS).
You can play Cold Steel 1&2 as your first if you want a more modern introduction to the world and like the persona style school setting stuff, but CS3 is when the stories of all the previous games start merging together, so it’s very highly recommended to have played Sky, Zero and Azure before that or you will miss a lot of it.
Also there is a 3D remake of the Sky trilogy coming, starting sometime next year with the first game. Though so far it seems to be Switch exclusive.
If you don’t mind gacha games, I’ve been enjoying Honkai: Star Rail. The battles are turn based, some of the puzzles and events are a bit reaction time dependent, but not difficult generally.
For RTS I can highly recommend Beyond All Reason (BAR). It’s very similar to Total Annihilation or Supreme Commander and runs on a very performant custom engine. And the best thing: it’s free and open source, even though its still in active development it already has quite a stable playerbase and is extremely polished with a ton of qol features.
HoMM is a turn-based strategy game, not RPG (with the notable exception of HoMM IV where you had real hero development). That said, there was a genre of RPG’s, which used to be very popular in the 80s and 90s, and which all but disappeared. Those were party-based first-person RPG’s with turn based (or close to it) combat. Popularized by Wizardry, and followed by Might and Magic, they inspired other series like the Ishar Trilogy. Other games employed real-time combat, but slow enough or pausable, to mimic turn-based. Popular series were Eye of the Beholder, Lands of Lore, Dungeon Master, and others. Nowadays, I occasionally see one of these games from independent projects, but it seems that the golden age of this sub-genre has passed.
While it definitely felt to me like turn-based RPGs were looked down on for a time, particularly when Final Fantasy abandoned its roots, I'd say the pendulum has been swinging back in the other direction for quite some time now.
Persona 5 was a smash hit, Fire Emblem is doing quite well, Dragon Quest is still going. Bravely Default and Octopath Traveler were solid mid-budget titles carrying on FF's roots where actual FF won't. Mario & Luigi is getting a revival. Over in the indie space, Sea of Stars and Chained Echoes have done well. And then you have tons and tons and tons of classics that have been getting remasters or even full remakes lately.
Oh yeah, and then there's a li'l game called Undertale that seems to have been fairly well received.
I started replaying the original ffVii on my steam deck, now. Using several 7th Heaven mods that really make the game look and sound like it didn’t come from the PS1 Era. It’s a slow start, but so far it’s still shaping up to be the great game I remember playing 25+ years ago.
Plus, unlike the remake, it’s all one game instead of 3+ take your money releases across two or three console generations.
The allure to me is the economy. If it doesn’t have free trading, especially difficult trading (requiring an out-of-game web site like D2JSP), it’s not exciting for me to just get items that only affect me. Diablo II and D2R are the only ARPGs that feel super exciting for me to find something rare, because there’s actually a sense of value to the items.
Been playing lots of The Finals Lately, and recently jumped back into Titanfall 2. Really enjoying the creative gameplay of the Finals, and Titanfall is just so damn good.
Yeah always around 2k online. There was a jump to 5k lately because it was super on sale on steam. I can usually always find a match (anecdotally for me on steam anyways)
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Aktywne