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JeanMichelVase, do games w Any Roguelike/Roguelite suggestions?

In the style of Slay The Spire : Griftlands, Monster Train, Wildfrost, Accross The Obelisk, Dicey Dungeons (kinda)

More action oriented : Risk of Rain Returns, Risk of Rain 2 (both games are awesome and quite different), Rogue Legacy 1 & 2, Gunfire Reborn, Spelunky 1 & 2

Unique : Balatro, Noita, Crypt of the Necrodancer, Cultist Simulator, Ballionaire, Luck Be A Landlord

Feel free to search about any of these games or ask some questions about them.

spireghost,

Would not recommend Crypt of the Necrodancer, considering barely anybody ever beats the game even by default, and then completing the full story is far too hard to not be frustrating

JeanMichelVase,

Can’t say it’s not difficult, but it’s not a reason to not talk about it. OP may be one of the 10% who could finish it.

For people who found it to difficult, Cadence of Hyrule is the same concept ported in the Zelda universe. It’s easier, more forgiving and if you die, you don’t have to start all over again. And its musics are awesome, Zelda music remixed by Danny Baranowski.

Poopfeast420, do gaming w Weekly “What are you playing” Thread || Week of January 12th
@Poopfeast420@discuss.tchncs.de avatar

I dropped Pillars of Eternity II: Deadfire for the time being. It’s good, but I just don’t feel it right now. The ship travel does suck though.

Then more coop Baldur’s Gate 3. We are now in Act 3, about to go into the city.

BG3 is part of the reason I stopped playing Pillars 2, since I got a lot more into it than I thought. That’s why I started another solo run, trying to make it through Honor Mode. So far, I died twice in Act 1. First time was the three Intellect Devourers shortly after the tutorial. Second time was to the Gnolls that siege the two dudes in a cave. That one, I could have survived, but did some dumb misplays and paid the price. The current run is going pretty good, although I had some really close moments. The Spectator fight almost took out my party, same with the Robots in the Underdark Tower. If I die again, I’ll probably change to a custom difficulty, where I can save, just to learn the game and fights more, before I try again. I severely overestimated my game knowledge.

I also beat Windblown a few more times, and moved up to the final difficulty, but barely did any attempts since then.

endeavor, do games w Are there any games like Starfield?

Elite Dangerous: Best space travel, strap on your VR, put on a virtual monitor playing star trek into your cockpit and stand in awe of how gigantic planets truly are. It has fallen under mismanagement and its mid to late game is terrible. But for the price it’s great.

X4: Space sandbox game from the legendary studio behind… the x series. Fantastic galaxy sim where you can do whatever. Hunt bounties, be poor space trader who converts all their life savings to silicon wafers only to find out nobody is buying them or become ceo of the entire space. Only negative for me is it would be the perfect game if it had open space and orbiting planets and all.

Star Sector: basically mountain blade in space. Not on steam.

Space Engineers: Build your own spaceships and do whatever. The resources are more befitting of an automation game and you can automate.

More niche games: Astrox: Even online but singleplayer. Objects in space: Abandonware that takes an interesting approach to space travel. Delta v: rings of saturn: hardest sci fi space mining simulator around the rings of saturn. Starship EVO: very early access but has the best ship building system I’ve seen so far and ring worlds.

JoMiran, do gaming w Weekly “What are you playing” Thread || Week of January 12th
@JoMiran@lemmy.ml avatar

Baldurs Gate 3

Sonotsugipaa, do gaming w Weekly “What are you playing” Thread || Week of January 12th
@Sonotsugipaa@lemmy.dbzer0.com avatar

Chromehounds, trying to squeeze as much nostalgia fun out of it to compensate not having been able to play more than three times online (as the game was intended).

chonglibloodsport, do games w Any Roguelike/Roguelite suggestions?

You owe it to yourself to try some traditional Roguelikes:

  • Caves of Qud (Just released 1.0 a month ago. Amazing game. Unique science fiction world full of weird and wonderful characters, complex tinkering crafting system, crazy mutants and really cool cybernetics. Huge amounts of lore and a rich detailed world. I can’t stop playing it!)
  • Shattered Pixel Dungeon (Really awesome game with a friendly developer who posts on Lemmy. Extremely well balanced classes: 5 main classes with a 6th in development. Cool character customization and equipment upgrade system. Super deep alchemy system. Probably the best mobile roguelike but amazing on PC too, with a great UI for every platform)
  • NetHack (old school, developed since 1987 and still active, very tough game, might not want to try this one first. Incredibly rewarding once you learn it! Absolutely crazy amount of interactions between items, characters, and features in the dungeon. Takes its “verb-based action system” much farther than any other game, including text adventure games)
  • Dungeon Crawl: Stone Soup (very complex but not as brutal and spoilery as NetHack. Extreme replay value due to the huge number of species, backgrounds, skills, and gods)
  • Tales of Maj’Eyal (not as many races as DCSS but still a huge variety of character builds. Great music as well)
OfficerBribe, do games w Any Roguelike/Roguelite suggestions?

Slice & Dice is really good. If I play something on phone it is either that or Slay the Spire.

Squirrelanna,
@Squirrelanna@lemmynsfw.com avatar

Seconding this. There’s so much to do and so many ways to customize how you wanna play while still unlocking new things to play with. Great, we’ll designed little game that I’ve been playing for years.

otp, do games w Are there any games like Starfield?

There’s the game that inspired them from the early 90s, Star Control 2.

It’s free on Steam as Free Stars: The Ur-Quan Masters, but the best way to play it today is Ur-Quan Masters Mega Mod. So many QoL features!

The game also had some sequels, including Star Control Origins, which is a more modern game, but the story isn’t quite as good.

Star Control 3 exists, but sucks.

And then there’s the series from the 80s that inspired this one, Starflight. That one was too dated for me to get into, though.

Klanky,
@Klanky@sopuli.xyz avatar

The original creators are working on a sequel! ‘Children of Infinity’

otp,

I forgot to mention that part – yeah, the series is still alive, and fans have been waiting for that sequel from the original creators for what, 30 years now?

A game that meaningful should always be given a look, even if it can feel a bit “dated” in some ways.

Thanks for bringing that up!

winety,

I often see Star Control 2 mentioned as an inspiration for Mass Effect. How does Star Control compare to Mass Effect? Is there a set story or is it more of an emergent narrative?

daddy32,

IMO KotOR was an inspiration for Mass Effect - it may be worth a look.

otp,

There’s a set story, but it’s discovered. The world is wide open, and the player can go anywhere right at the start of the game. There’s minimal railroading at any point.

Unless I misunderstood what you meant by emergent narrative. The progression through the game requires the player to learn what to do by interacting with aliens and also exploring a bit. There is an in-game hint system (an alien dialogue tree with prices), but there are often multiple solutions to each “problem”. The player can even get through the game being good or evil – whatever they choose!

The game plays very differently than ME, but you’ll probably find the dialogue trees very familiar. And I think SC2 actually does them better than ME.

Contramuffin, do games w Any Roguelike/Roguelite suggestions?

Sounds like you might be into top-down roguelites. Enter the Gungeon, Binding of Isaac, and Nuclear Throne come to mind.

As for games that I would recommend because I just like them, I would recommend checking out Noita, which is a physics simulation/falling sands roguelite. It’s pretty hit-or-miss, but if you like tinkering, you might like it. I’m also pretty partial towards Crypt of the Necrodancer, which is a rhythm/full roguelike genre mash. The full roguelike nature of the game makes it harder to get into initially but once you get the hang of it, it’s pretty fun

dubyakay,

Eeeeeeeeenter the Gungeon

Nuclear Throne’s low fps was off putting for me and I could never get into Binding of Isaac’s juvenile style, personally.

Crypt of the Necrodancer is an amazing game.

Dome Keeper and Runestone Keeper are also fun.

InternetCitizen2, do games w Any Roguelike/Roguelite suggestions?
@InternetCitizen2@lemmy.world avatar

Hollow Knight

jordanlund, do games w Are there any games like Starfield?
@jordanlund@lemmy.world avatar

If you’re into retro-gaming, Starflight and Starflight II were both excellent.

en.m.wikipedia.org/wiki/Starflight

…wikipedia.org/…/Starflight_2:_Trade_Routes_of_th…

Kolanaki, do games w Any Roguelike/Roguelite suggestions?
!deleted6508 avatar

If you can still download the legacy version of Dwarf Fortress from Bay12Games website, Adventure Mode is the best rouge like I’ve ever played. It’s not yet in the Steam version, though.

For a more action-oriented rogue like, I find Returnal to be fun as hell. Roguelike bullet hell 3rd person shooter, with a pretty intriguing story line if you manage to actually get all of it (finding story bits is as random as everything else).

Edit: Er… They’re on PC, though. DF could run on pretty much anything; returnal might need a decent gaming rig (or a PlayStation).

Timecircleline,

I was never able to get into Dwarf Fortress, but that’s awesome that there’s a rogue like mode coming out!

I actually own Returnal on PS5 but never gave it much of a thought. It sounds like it’s worth trying though!

Rigal,
@Rigal@lemmy.world avatar

They are releasing adventure mode in the steam version on the 23rd.

kayzeekayzee, do games w Are there any games like Starfield?

Escape Velocity: Nova is hands-down one of the best space rpgs ever made, and it’s a real shame that almost nobody talks about it.

moncharleskey,

Endless Sky is a solid spiritual successor in my opinion.

chonglibloodsport,

Wow you aren’t kidding! I was expecting some 3D modern graphics thing but it’s literally a new Escape Velocity game without the EV name!

Thanks for this. Wishlisted!

Edit: oh it’s actually free!

moncharleskey,

It’s a great game, and reeeeeally scratches that itch. There is a solid port for android as well.

verdigris, do games w Are there any games like Starfield?

Star Citizen is the only modern game that I’ve got any hope for. It’s still years from being a proper game, but in the meantime you can have a surprising amount of fun in the persistent universe, assuming you can run it at acceptable framerates.

It gets a ton of hate, which I think is pretty unjustified given that it’s the single most ambitious gaming project ever, and the progress they’ve made with in-house tools is frankly amazing. Just don’t go dropping hundreds on ships and you won’t have anything to regret.

voracitude,

I believed in Chris Roberts because of Freelancer and backed it on Kickstarter, and have watched from the shadows as the story has unfolded. I occasionally dipped my toes in to see how it was coming along, but the performance was awful on midline hardware so I put it back down and waited. Now that the turmoil at the top has come out and people are leaving, I don’t hold much hope for the future of the game.

I think the reason it gets a ton of hate is that Roberts had gone and proven that Microsoft were absolutely right to take Freelancer away from him so it could get finished. They weren’t shackling a maverick genius, they were mitigating losses from his poor leadership.

Maybe check out Starsector by fractalsoftworks.com. It’s written in Java so it runs on basically anything, and it’s 2d top-down but the detail on the ships is great. I love this game very much because it scratches most of the itches I was hoping for from Star Citizen.

Passerby6497,

Store Citizen has a lot of promise

Lol

verdigris,

Classic no-thought throwaway line that dismisses the massive accomplishments already made. Literally, you can go play the game right now and it’s better than Elite Dangerous, for a lower price.

Passerby6497,

Feel free to stop by the store and purchase a thought out response for only $420.69, and it might be released in a few years.

Agrivar,

mmmmmmmn

Delicious copium.

NuXCOM_90Percent, do games w Any Roguelike/Roguelite suggestions?

Just as a bit of a counter to all the Isaac love (and, don’t get me wrong, I love Isaac):

BoI is probably the best roguelite… from the early 2010s. The gameplay is ridiculously solid but the upgrade design and drop system has too much in common with the roguelikes of old where you would often lose a run because the purple potion was instant death on this run.

There are just so many upgrades and synergies that you might become completely unkillable on floor 2 of one run and then have your entire build ruined on floor 5 of a different run. I STRONGLY encourage playing with the wiki or tboi.com open on a second device/display to avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.

On PC there are mods that integrate this into the game (and I think you can use it with achievements after your first matricide?). And I think Edmund has said he wants to add that to the base game sooner than later?

But contrast that with games like Hades where basically every single upgrade is a pure upgrade and you have good item descriptions before you pick anything up (so it is mostly a case of deciding what damage types you want to spec for). Or Dead Cells where you can easily swap out a weapon if you decide you didn’t like it. But in Isaac? You are basically chugging mystery potions on every floor.

spireghost,

avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.

The stupid behavior of X item sucks is part of the fun of the game and why it’s so great, though. You pretty much forget all those broken runs you got, but I’ll never forget the times I found Plan C or used the Bible on Satan. I also think you’re missing that repentance modernized all this and there’s even fewer bad items than before. At this point there are only a handful of truly bad items.

Hades is great and holds your hand, but the fact that every upgrade is more-or-less the same type of skill addition to your build is also boring.

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