I have a lifelong friend with Addison’s and it always seemed horrible to have to constantly manage and worry about. And he was fortunate enough to not also have Diabetes!
I adore your posts and will miss them dearly, but please take care of yourself and focus on your health. Don’t push yourself, if I understand right extra stress is particularly bad.
If they’d like someone to chat to, I’m on Matrix most days (along with Revolt) and more than happy to be an ear if they need! Thanks for leaving a comment, I always appreciate you dropping by :)
Pretty sure that if you have a Dualshock 4 or 5,there should be a way to just use that! Modern controllers should work as generic Bluetooth controllers
I don’t know much about it, but it looks like something specific is required ti pair controllers with an Android phone. I can pair them just fine with my PC.
I’m mostly asking out of curiosity; a regular Playstation controller isn’t able to hold the phone.
It’s been like more than a decade but there was some script I used to mod a PS3 controller (via USB) to connect to generic Bluetooth devices. They use Bluetooth, it’s just something specific value that needed tweaked.
If you liked Skyrim, check out Enderal - it’s a total conversion mod, but in Steam as it’s own game. It’s much more linear than Skyrim - the world still feels open, but it’s much more dense, and it’s scaled more like a traditional RPG, so if you wander off the intended path too far, you’ll get your ass beat by mobs that are much higher level than you.
Side quests are meh, with a notable exception of the Rhalata line, which is kind of like a combo of thieves guild and dark brotherhood. Main quest line is fucking wild.
If you skip the vast majority of side quests, you might have an issue with scaling, since you’ll be missing out on all that xp. If you run into that and don’t want to do the quests, just use the command console to cheat some in.
look back to some of the games for the 8 and 16-bit consoles. They tended to be about fun rather than shock factors. So check out the larger games for the megadrive for example.
Also, I kinda thought borderlands was good in that it adapted to how you prefer to play and the difficulty seemed consistent.
The screen thing is really overblown. Yes, there are technical analysis that point toward issues. However most people, including myself and several of my friends, don’t notice anything wrong in real life. Maybe if you’re an absolute snob about display tech you’ll notice something is off but that’s it.
If you are planning to play docked with family then the battery life isn’t really an issue.
If you are only going to use it for Switch 2 games then there’s no hurry to buy one now. There’s hardly any. But there’s a big catalog of fun Switch 1 games you can play on it that make it viable to buy now.
I usually have a good time with isometric fantasy rpgs in the vein of Baldur’s Gate. They don’t really have grind, the world is generally well-filled with a relatively dense story and interesting quests (denser than Skyrim at least), and if the game becomes too hard you can turn down the difficulty. Though you do need to actually be interested in the combat mechanics (which are much more complicated than e.g. in Elder Scrolls games) to really enjoy these games, IMO. One downside is that these types of games are usually really long; I’ve dropped a couple of them halfway because they overstayed their welcome.
Some examples:
Baldur’s Gate 3 (don’t really need to have played 1+2 to enjoy this one, though they’re still very good)
Divinity: Original Sin 1+2
Pillars of Eternity 1+2 (2 has much better combat, but the first one is pretty important to understand the world)
Tyranny (this is a relatively short one)
Pathfinder: Kingmaker 1+2
For more Skyrim-style games, I really enjoyed the Gothic series. I think their level of grind is about the same as Skyrim (probably a little less, but it’s been a while), and if you can get past the outdated graphics of the early titles they’re quite fun. Especially the dialogues, they aren’t as serious as Skyrim’s.
Oh, and I just remembered the old Thief games. They had pretty consistent difficulty. At least for the first two. I cannot remember if that was retained with the third because it was a little more open in terms of what you acquired in the hub world and took on missions. And we don’t talk about the fourth (which was a reboot nobody wanted, not even the dev team).
Lots of people just hate it (because blizzard or microtransactions or whatever) and can’t understand that people like different things. Ignore the numbers, you got some decent discussion!
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