bin.pol.social

somerandomperson, do games w Native Arch Linux Games - Share Your Favorites

Rhythm Doctor. Sadly it needs XWayland ;(

bjoern_tantau, do games w RPGs that are optionally pacifist?
@bjoern_tantau@swg-empire.de avatar

Not an RPG, but in the Thief series the hardest difficulty usually means that you aren’t allowed to kill anyone. Many people even try to play the games as a ghost. Meaning the only sign of their presence after leaving is the stuff they stole. Every door has to be closed and locked again. Keys stolen from guards have to be returned (in lieu of a game mechanic for this you have to lay it on the ground behind them).

People do challenge runs of the Gothic games as pacifists. So it isn’t part of the games but doable with some shenanigans.

JASN_DE, do games w RPGs that are optionally pacifist?

Kingdom Come: Deliverance has an achievement for a main quest line pacifist run. There is one NPC you have to kill for story reasons which apparently doesn’t count towards that achievement.

Agent_Karyo, do games w RPGs that are optionally pacifist?
@Agent_Karyo@lemmy.world avatar

The Deus Ex series often have pacificist playthroughs (3rd one definitely does, you can play a pacificist playthrough of the OG game with a few exceptions).

The Age of Decadence has a mostly skill check and conversation playthrough. I forget if it’s fully pacifict though.

moonleay, do games w Native Arch Linux Games - Share Your Favorites
@moonleay@feddit.org avatar

I’m gonna throw the rythm game Osu! into the ring. The lazer client works natively on linux and is available in the AUR. (The -bin version is required for score submission).

Project repo on GitHub

afansfw, do games w Junk Store 2.0 has released

Why use it over Heroic? Heroic seems to be doing everything and is constantly improving as well, and there is no subscription to pay

Lukather,
@Lukather@feddit.it avatar

I’m a FOSS enthusiasts (and not because it’s free, I pay a lot of FOSS devs to support them) and this software is a no-go in every way.

anamethatisnt, do games w Junk Store 2.0 has released

I’m not really sure what they’re offering that Heroic Games Launcher, Lutris and Bottles aren’t already offering for free?

AbsolutelyNotAVelociraptor,

They offer a sub! Ever dreamed of paying monthly to use an alternative launcher that does the same stuff than the already FOSS existing launcher? Now you can! 🤦

victorz,

Yikes. They gotta have some sort of unique selling point, otherwise… 💀

daniskarma,

You can be rewarded with the honor of paying a monthly subscription.

burgerpocalyse, do games w Junk Store 2.0 has released
Railcar8095, do games w Junk Store 2.0 has released

Months ago I predicted it was going to be a subscription and I was downvoted to hell.

Thanks but no thanks.

slimerancher, do games w Day 374 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

Are you playing the remake or the original one? Or is there only one on PC?

lazycouchpotato,
@lazycouchpotato@lemmy.world avatar

Only the remake is available on PC.

slimerancher,
@slimerancher@lemmy.world avatar

Ah, okay, thanks!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It’s the remake, i believe that’s the only one available for PC though. I may be wrong though

simple, do games w Which of theses games should i play?
@simple@piefed.social avatar

Minecraft is better and has a massive community with a huge selection of mods. Luanti is free & open source but that's about it, it's neat but is ultimately just another Minecraft clone.

TimeNaan,

Luanti also has much better and more complex mods all installable in a few clicks.

It’s an engine that can run completely different games other than minecraft. Check out Glitch for example

Eldritch,
@Eldritch@piefed.world avatar

Yep, luanti can do *Minecraft. And much much more. Luanti has the potential to become a platform more like roblox.

PlzGivHugs, (edited )

While Luanti is much more accessible for modding, isn’t it more limitted? Maybe the documentation was just out of date or that, but I was trying to look into custom shaders as well as optimization mods (since I was getting suttering on block updates) a year ago or so, but from what I saw at the time, there wasn’t any way to modify these.

Edit: Was trying to find any information to confirm this, or see if its changed. I did find a couple recemt refrences to custom shaders (although they seemed very limitted). That said, there was no official documentation, nor refrences to it on any official page, so I have no idea how functional or supported it is. I found nothing at all about other methods of modifying rendering.

hisao,

Its moddability/extensibility is way inferior to Minecraft, where you can change basically everything, including rendering, networking, main menu, sound engine, etc. Check my previous comment on my profile page.

PlzGivHugs,

The comment, for convenience:

In my opinion Luanti is a living proof that top-down extensibility aka “we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side” doesn’t work well. You can’t change main menu, you can’t fix player controller (and the default one sucks), you can’t write your own renderer, etc. Because developers didn’t imagine someone would want that (actually they probably did, but they simply don’t have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.

AceFuzzLord,

ultimately just another Minecraft clone.

For the most part I would agree. Though there are absolutely some games on there that make it feel like a standout product. Those games being shorter games called “Glitch” and “Eyeballs”. They do a good enough job of showcasing how you could use Luanti as a legitimate game platform. But other than those, would agree that it falls into the clone category.

MyNameIsAtticus, do games w Is there a alternative platform to roblox for players and gamedevs?
@MyNameIsAtticus@lemmy.world avatar

Roblox has always struck me as being like Unity (and i suppose Godot too but i haven’t touched that for game development). Similar environments and tools. Roblox only really handles distribution, but you can easily handle that yourself with itch or gamejolt (or if you have the cash i believe steam is 100$ for a developer account). This is only really for single player experiences though

AceFuzzLord, do games w Which of theses games should i play?

As much as I don’t wanna recommend it for personal gripes, I’d say go with minecraft if you want more content in general due to the size of the fan base.

If you don’t care as much and just wanna play a voxel sandbox game and don’t care about having as big of a backlog of fan made content, Luanti ( formerly MineTest ) is a fine enough platform.

The drawbacks for mc, in my opinion, are pretty much things like chat verification ( assuming they actually went through with that ) for basically all messages you send, even in single player mode. And, assuming they didn’t back down and did parity on java with the bedrock version that chat and signs are censored to make sure in every single way you play, either online or single player, is child friendly by replacing all characters with asterisks. I personally left over both of those because I prefer not being treated like a child and having parental controls forced on me.

Also, drawback for mc bedrock is how they, still, after years have bugs where you’ll just randomly start taking damage or will be placing blocks that will not actually place, causing you to die from falling if you are high enough or other similar bugs. Works in single player, too, as far as I’m aware. Rubber banding kind of issues that I don’t know if they’ve actually fixed yet. I’d hope they have, but I doubt it. There’s a reason I’ve heard that version be called “bugrock” many times before in the past. Besides that, the bedrock version is also home to a marketplace where you have to use purchased in-game currency. Just something to keep in mind, despite it not being something you have to ever use. Also, that version doesn’t have access to basically any of the mods the java version has.

The drawbacks with Luanti are the fact that there’s a much more limited amount of content available in comparison to the behemoth mc. You have some games like VoxeLibre ( formerly MineClone2 ) and Age of Mending that are getting updated, but there are a lot more games not being updated because they’re either already completed or abandoned. You’ll also have some trial and error if you turn on a lot of mods for your save in any of the games because even if they say they’ll work in a game because dependencies are met, you still might have mods that instantly crash your save and give you an error that they won’t work for some reason or another. If you know lua you might be able to fix the errors, but do you really want to spend all that time fixing errors and getting a mod to work or would you rather just play without them? Same sort of problem, depending on the game, applies if you apply mods like Unified Inventory or any other Just Enough Items type inventory changing mods, like if you try on VoxeLibre. Haven’t figured out how to get Unified Inventory to work on there.

On the subject of specific games, for VoxeLibre ( one of the games trying to be a Luanti parity of minecraft ), you’ll probably be updates upon updates behind minecraft for a really long time or until the devs either quit or are forced to quit by macrohard/mojangles sending a cease and desist letter or something similar. Features that work just fine on mc, like redstone, might be buggy or don’t work the exact same on voxelibre. For example, due to differences in TNT explosion physics ( I assume ), TNT cannons don’t work despite the redstone for basic ones working just fine. Also, as a fault of Luanti in general, if you look in controls, your “Aux1” key is the sprint key in voxelibre, but absolutely nothing tells you that.

lazycouchpotato, do games w Day 373 of posting a Daily Screenshot from the games I've been playing
@lazycouchpotato@lemmy.world avatar

I was hesitant about all the remasters and remakes the game has gotten but damn it looks pretty.

Have you watched or plan on watching the TV show?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

The number of remakes and remasters is crazy lol. I’m saving the TV Show for after the game though. It feels right

C8r9VwDUTeY3ZufQRYvq,

That’s the right approach, for sure. My wife and I watched it, me having played the game, and her having tangentially seen me playing bits and pieces but basically knowing nothing about the plot. It was interesting comparing her reactions with mine, but I think I got more out of the show being able to compare to my memory of the game.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It’s how i always try to approach movies when they’re based on a game (sometimes books too). Still, i can’t say it did me a lot of good with how mixed bags some adaptations are (looking at you OG Mario movie and Uncharted)

comfy, do gaming w A game, or series of, you believe belongs in a museum?
@comfy@lemmy.ml avatar

Just to avoid repeating the other suggestions here, Pathologic, less for historical significance or enjoyability and more for artistic significance for the time it was created. (note: I have not played it and probably never will)

Crash Bandicoot (the game) for technical achievements.

And I’m just going to mention Marble Marcher (play the community edition), a game with fractal-based physics (as opposed to basically every game ever).

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