bin.pol.social

Stopthatgirl7, do games w What are y'all buying on the steam sale?
@Stopthatgirl7@lemmy.world avatar

I’m looking at Disco Elysium.

dsemy,

It’s a good game, but you should know ZA/UM (the studio behind the game) was sold under suspicious cirucmstances; the lead designer and other major memebrs are no longer part of the studio (they sued, but it didn’t go anywhere). Personally I wouldn’t give them any money.

ActionHank,

I really don’t understand. Can someone divulge the circumstances or is this all just hearsay? IP law really isn’t all that complicated. Its been in practice for a long time, and generally things only need to go to court when one of the parties didn’t do some basic homework. If the court didn’t rule in the author’s favor I find it hard to believe the author didn’t legitimately give up their rights to that IP.

dsemy,

Four prominent members left at once, including the lead designer and the game’s artist. They claimed the studio was acquired through a fraudulent purchase and went to court (and the suit was dismissed). There are many more details, look it up if you want to know more.

The studio has since laid off 25% and cancelled a standalone expansion to Disco Elysium and and its sequel.

ActionHank, (edited )

People Make Games did a 2.5 hour deep dive on it. youtu.be/JGIGA8taN-MI’m blown away by the amount of work they put into it. Just finished watching it. What a mess. I’m going to need some sleep while I process all of that.

eventually …

So after having watched that, I’m convinced that Robert Kurvitz and Aleksander Rostov were defrauded. I take what the studio employees are saying with a grain of salt. I mean, they are still employed so how can they possibly be trust worthy. Even if Argo wrote Cuno (god bless him). If Kurvitz was difficult to work under, it has nothing to do with the alleged theft of his share in the company. That People Make Games really leaned into his toxicity at the end of this doc kinda ticked me off. Like yeah he shouldn’t have to answer to that. That’s not the story. That’s a distraction. If the Estonian court doesn’t rule in Kurvitz’s and Rostov’s favor, they better have a damn good explanation.

Nacktmull,
@Nacktmull@lemmy.world avatar

That game is a true gem and you should definitely play it, just … don´t buy it.

Deceptichum,
@Deceptichum@quokk.au avatar

Pirate it, don’t give the thieving publishers a cent.

UnfairUtan,

If you’re looking for context about why the other commentors recommend pirating it : www.youtube.com/watch?v=JGIGA8taN-M

wide_eyed_stupid,
@wide_eyed_stupid@lemmy.world avatar

It’s… without a doubt one of the best games I’ve ever played. Just hope you won’t buy it, publishers don’t deserve it.

LiveLM,

Huh. Me too.
Guess the comments below just answered my question.

ser, do games w What are the best indie games you've ever played?

Prince of Persia (1989). Designed and implemented by 1 person. Hours and hours of fun and frustration.

Patches,

Mostly Frustration.

I could never make it to the second level despite hours of playing.

Okami_No_Rei, do games w What are the best indie games you've ever played?
@Okami_No_Rei@lemmy.world avatar

Outer Wilds and Hollow Knight share the spotlight for greatest games of all time. Both are as close to perfect as it gets.

Bastion gets an honorable mention. Not sure if SuperGiant Games is considered indie anymore, especially now that Hades hit big, but I love their early work.

Maven,
@Maven@lemmy.world avatar

Bastion was definitely indie when it was made so it counts

Patches,

Don’t forget about Transistor and Pyre.

Has Super Giant ever made a flop? Just all outstanding games all around.

Hypx, do games w Death Stranding UI is fucking horriffic.
@Hypx@fedia.io avatar

The game is not for everyone. The UI is basically designed with inventory management as its main focus.

Hadriscus, do games w What are the best indie games you've ever played?

I played A Short Hike recently, and I was transported. It’s a painterly little adventure in which you walk and glide your way through an archipelago, meeting people and solving small puzzles, mostly around platforming. It’s amazingly soothing. First game my wife actually enjoys too, and she’s not into games at all.

SzethFriendOfNimi, do games w What are y'all buying on the steam sale?
@SzethFriendOfNimi@lemmy.world avatar

Outer Wilds. For a few friends who don’t have it yet. I’ve already bought it a couple times.

I already own it… but it’s just that good. So good I vicariously try to relive the game by watching livestreams and Eelis’ recaps of other live-streamers.

It really is something you have to experience blind. Since the entire game progression is knowledge based and pulling threads on the mysteries until the mosaic of the story and experience unfolds is truly something you can experience once.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.ca avatar

I thought you meant The Outer Wilds, and spent a solid two minutes on a routine sanity check. Hadn’t heard of this game though, so we’ll call it even 😸

Balinares,

If you are considering picking up Outer Wilds, by god, go in blind. It’s all about finding out.

echodot,

It was a bit of a slow burner on release so I’m not surprised you didn’t hear about it. People had access to the beta years before the official release, so when it came out essentially nothing really changed and there wasn’t this big announcement.

gt5,

How is the dlc? I had a tough time with outer wilds. At the time I played it, I found it to be very frustrating. I needed a spoiler to get past two or three major points. But in hindsight I think it’s really an impressive game. I’m thinking about picking up the dlc, but I’m not sure about it and I don’t want to search about it to avoid spoiler.

SzethFriendOfNimi,
@SzethFriendOfNimi@lemmy.world avatar

It’s really good. Amazingly fits inside the first games story seamlessly.

It can be challenging sometimes too and I’m happy to help with soft hints if you ever find you need them

frank,

It started off a little slow, but imo it was better than the main game. It’s both a little more streamlined and better story-wise. You probably should play the main game first

UnfairUtan,

It was too spooky for me, I couldn’t finish the DLC… :(

frank,

There’s a setting to make it less scary in the menus now!

UnfairUtan,

Yea… I enabled it before even trying 😬

pelletbucket, do gaming w Need advice for android gaming

I use mine for pac-man, tetris, and space invaders. Anbernic. I played a little GoldenEye too

jjjalljs, do games w What are the best indie games you've ever played?

Untitled Story was by the person who made Celeste. It’s old and looks like it was made in mspaint, but it was such a good metroidvania.

Blackmist, do games w What are the best indie games you've ever played?

Because nobody else has mentioned it yet: Dust: An Elysian Tail.

Made almost entirely by one person, and that honestly makes it all the more impressive.

Okami_No_Rei, (edited )
@Okami_No_Rei@lemmy.world avatar

Dust is great, but it’s deeply flawed.

The art is phenomenal, but the writing is cringeworthy. I loved it as a teenager but I have a hard time taking it seriously now. I wish I never replayed it so I could have kept my nostalgia.

The combat mechanics are fun and feel amazing when played as intended, but they’re massively unbalanced. IIRC with two exceptions (enemies that require a parry to enter a vulnerable state) every single fight can be won flawlessly by spamming Dust Storm even on the highest difficulty.

It’s a remarkable game, all the more so since it was only one dev. I 100%'ed it, and it sits in a place of honor in my collection, but it’s not one I’ll ever return to.

Blackmist, (edited )

From memory I do remember things getting ludicrously easy if you levelled Fidget right up. And I don’t recall the writing at all. Likely just nonsense to move the plot along while opening up new areas.

But as a one man effort, it’s incredible. Especially the art style, which normally falls into the pixel art or just plain ugly when it comes to the 1-2 man indie games.

Okami_No_Rei,
@Okami_No_Rei@lemmy.world avatar

Agreed. The art looks straight out of an anime, and Dust’s combat animations are really smooth and satisfying. I think the cutscenes looked really good, too, but it’s been long enough that I don’t remember.

Blackmist,

I had a quick look on YouTube and they’re not bad at all. It’s hardly Baldur’s Gate 3, but it doesn’t look out of place next to most of the AA Ubisoft 2D games that had dozens of people working on them.

bungle_in_the_jungle, do games w What are the best indie games you've ever played?

Stardew Valley by a long shot.

Hollow Knight is up there too.

haui_lemmy,

I recently bought stardew valley and its fun but the farming grind feels kinda forced, no? I feel like I need to pay attention to not loose myself in the game which defeats the purpose.

What is your experience there?

cmbabul,

The grind is fun for me, but once you get through a few seasons there’s also so much time to explore and talk to the villagers

haui_lemmy,

Got it. Thanks for chiming in.

I can imagine it gets better but the grind is kind of not for me. The mining and farming grind in minecraft I understand and the grind in factorio as well. Maybe its heightened due to the saving cycle that seems to want you to keep going.

MrScottyTay, (edited )

I used to find it kinda stressful until i realised there was no time limit to the game like the usual harvest moons so once I realised that, I never find myself rushing around or overextending my ability to farm to grind more and just focused on what I was enjoying in the game which was a bit of everything.

haui_lemmy,

Can relate. It’s the same for me but I have to constantly remind myself of the fact which is why I cant relax, sadly.

smeg,

There is sort of a time limit though, you get your “review” at the end of the second year (at which point no new events happen). Also getting things planted in time for when the seasons change etc is kind of time-limiting.

But that’s all detail, it’s great that people can enjoy it without time pressures!

MrScottyTay,

Really? That sucks I’m sure I’m on year 3 and I’ve had events happen

smeg,

Were they things that don’t usually happen in years 1 and 2? I guess they could just be stuff that was added since I last played!

MrScottyTay,

I only really played early on, not dabbled with it properly in years but I do remember things happening. It’s not like I could only get things to happen in the first two years in game

CileTheSane,
@CileTheSane@lemmy.ca avatar

You can also get a new “review” whenever you want after that.

smeg,

Well that’s probably a good thing for playing casually. I think end of year 2 is the earliest though, so that’s kind of a “soft” deadline.

variants,

For me the game only became fun when I started playing with the wife, we split up tasks and got a lot more done and was much funner

haui_lemmy,

Neat, thanks for the info.

MacedWindow,
@MacedWindow@lemmy.world avatar

I usually put off doing too much farming until I have a decent sprinkler setup.

ColeSloth,

There are ways to play (besides mods) where you barely have to grow crops. Unless you’re trying for all the achievements there’s not really a wrong way or a time limit to play.

ColeSloth,

Don’t forget minecraft was originally just one guy. 15ish years ago. In Java.

Now over 600 people work on it.

darthelmet, do games w What are the best indie games you've ever played?
  • Slay the Spire: I don’t just think it’s the best deck building roguelike, I think it’s the quintessential deck building roguelike. It’s such a complete exploration of the design space of the genre in terms of the options it gives the player to build their deck and the challenges it puts those decks up against. Not that there aren’t any other fun games in this genre, but they all still feel like STS, but worse and with a gimmick that doesn’t add much.

-Will edit with more in a bit.

ABCDE,

Balatro has taken that mantle for the moment (over a hundred hours in under two weeks). Other similar games would be Cobalt Core (finished with all characters, don’t feel the need to go back though) and… Monster Train (it’s okay, not as tight as the others).

Pra,

I’m in love with balatro, but do you think it’s better than slay the spire? I think slay the spire just feels… More of a game than balatro I guess? Maybe I feel that way just because there’s not really a story set up against balatro, and slay the spire at least has you fight an entity that you feel good about.

ABCDE,

StS doesn’t really have a story, but yes, it has characters instead; I don’t really mind either direction, Balatro’s fight-against-the-game is essentially the same thing.

They are different, and I do enjoy them both in their own ways. Balatro’s heavy focus on combinations (and regular stores) means decks can shape quite quickly into something very unique. It’s also more accessible as the games are shorter; StS can be an hour if successful, if not more. My comment is more that Balatro is newer and has at least satisfied the itch which - after being out for years - StS has perhaps not been able to do in such a way for a while.

jacksilver,

I picked up Balatro because of this thread and I agree, it’s a great game and something a little fresh, but slay the spire is still probably the best.

I agree about the “more like a game” element. Baltoro feels more like playing cards than playing a video game. I think it’s cause I’m using the same odds/play styles as when I play real life card games.

Bombastion,

Yeah, StS really ruined me for other deckbuilders, and I’m still chasing that high. Some pretty good ones have been Power Chord and Banners of Ruin. They’re both team-based games where cards are tied to certain characters, and I think that particular mechanic adds enough that it took me a while to crack the code on them.

jacksilver,

Wildfrost is a really good one. It’s got a lot of different play styles and has a pretty big learning curve.

Also on android there is Pirate Outlaws. It feels like a slay the spire clone, but has a good amount of content and does enough different to be worth mentioning.

Not exactly the same cause it’s not a deck builder, but has a similar feel is dicey dungeons (both steam and android). It’s a lot simpler and luck is a larger factor, but it’s got a decent gameplay loop and being able to play on Android helped scratch that itch on the road.

rigatti,
@rigatti@lemmy.world avatar

I liked Wildfrost, but it didn’t have that much replay value after 30 or so hours, whereas I have 500+ in StS. They have updated it since I last played though, so maybe there’s a bit more to do now?

jacksilver,

They’ve definitely added things to it over the year or so it’s been out. Not sure if enough to make it worth it for you. It’s also possible I’m just bad at it, as I haven’t beaten it (although only 12hrs on it).

rigatti,
@rigatti@lemmy.world avatar

It’s definitely a tough game. The only thing easy about it is taking your turn, missing something important, then dying.

cafuneandchill,

Wildfrost mention, hell yeah

I’m not too into deckbuilders, so I played it just for that gorgeous presentation lol. The art style falls under an unusual category of “cute, but I’m pretty sure that the artist also draws naughty stuff on the side”

0xD, do games w What are y'all buying on the steam sale?

Inscryption. What a masterpiece!

Rai,

Play The Hex next! Go in blind, and don’t mind the graphics—they’ll make sense.

It’s by the creator of Inscryption and I think it’s his finest work yet.

0xD,

Hah, I even got the pack with Pony Island because it was a few cents cheaper lol! Will check it out, thanks :D

Rai,

Pony island is a hoot! I knocked it out in a couple hours.

I SAVORED The Hex though. After 50-some hours of Inscryption I thought there’s no way The Hex could compare… I have a lot more play time in Inscryption, but overall I thought The Hex was fucking brilliant. Hard recommend to anyone who likes Mullins’ games.

Sterile_Technique, do games w What are y'all buying on the steam sale?
@Sterile_Technique@lemmy.world avatar

Xcom 2 has been on my list for years… hit 97% in this sale, figured it’s finally time.

vasus,

I recommend getting the bundle with all the DLC, slightly more expensive but very worth it esp. for the big content expansion War of the chosen.

Sterile_Technique,
@Sterile_Technique@lemmy.world avatar

That’s the one!

$3.88, only about $0.50 more than just the standalone game. If the reviews are any indication, this is a damn steal!

SuperSynthia,

Holy smokes what an incredible deal. I loved the first XCOM (which I believe is actually a remake). Gonna have to pull the trigger

Cethin,
RampageDon,

I would say that’s a steal. I love that game, it has tons of replay ability, and a huge modding community.

AFallingAnvil, (edited )
@AFallingAnvil@lemmy.ca avatar

I envy you greatly right now, you’re about to embark on a beautiful journey. Xcom2 is one of my favorites, especially once mods factor in, of which there are thousands covering so many franchises and ideas you can’t possibly play them all.

I wish you nothing but an excellent time and lots of dead aliens.

TheCannonball,

If you don’t get War of the Chosen then you will be missing out on one of my most played games of all time.

EitherEther,

There is an XCom joke in there: 97% to hit… and you missed.

Cethin,

Xenonauts 2 is 30% off also. It’s a modern version of classic X-COM, which is quite different from modern XCOM. It’s still in early access, but it’s very good. I’ve done one playthrough (to the end of what was available) and I’m waiting for release to do another. It’s much better than what XCOM has become in my opinion though.

hybridhavoc, do games w What are the best indie games you've ever played?
@hybridhavoc@lemmy.world avatar

Spiritfarer. Probably one of the most touching games I’ve ever played. What Remains of Edith Finch. Stardew Valley. Firewatch.

FireRetardant, do games w What are the best indie games you've ever played?

FTL and to a lesser extent their second game Into The Breach.

RNG heavy strategy games with lots of micromanaging.

glimse,

I loved both FTL and Into The Breach but I think I preferred the latter. What makes you like FTL more? (not arguing, just interested)

FireRetardant,

I had a harder time getting good at and staying interested in ITB. I still really enjoy a playthrough every now and then.

With FTL I guess it just feels more replayable and “on edge” to me. There is just something special about ftl runs, be it overpowered, under powered. There are so many ships, weapons, systems, and crew combinations that no run really feels the same.

The same could be said about ITB and their different mech teams but I guess it just doesn’t have the same feel. ITB feels like I’m selling my services to big corporations with saving people as an after note. FTL feels like a suicide mission for the fate of the galaxy and I think that feeling is what really makes me come back to FTL.

glimse,

Interesting! Thanks for sharing, I don’t really disagree with any of your points. Maybe I just liked the style of ITB more…I do love isometric tactics games

SupraMario,

FTL is the modern Oregon trail in space. It’s just so good.

CileTheSane,
@CileTheSane@lemmy.ca avatar

Personally one of the aspects I enjoy a lot in FTL is managing my power levels mid-fight (Do I need my oxygen powered right now? I could probably turn it off until the fight is over…) I don’t know if any other game that has you shuffling around power like that.

glimse,

Oh yeah I forgot about that!

I redownload ITB after this thread and have been playing it. I might bust out FTL next because I apparently forgot how to play it lol

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