It’s definitely a fun time. It can be a bit awkward when you’re starting off or if someone doesn’t play along with the improv, but once everything starts moving smoothly it’s a fun time
That’s the advice i’ve always given friends who are shy about this kind of stuff. Everyone will just forget about it in like a few days. Usually minutes. It’s better to kickback and relax and let that part of yourself have some fun.
Find a popular multiplayer shooter that you like and play that.
You’re not going to get any sort of “deep gunplay” against bots, no matter the game. The technology just isn’t there yet. Sorry but you’re going to have to put up with humans if you want a good, deep experience that doesn’t become repetitive and predictable.
The price is insane. No way I’m touching it until it’s about $50 cheaper. It doesn’t even have regional pricing for my country which makes it extra expensive by comparison.
A lot of it reads as lazy DLC meant to satisfy investors that want “value-adds” without taking a lot of development time. I’d imagine only obsessive fans (admittedly, there are many) would be considering them.
But the fact that it’s a remake of a 20 year old game doesn’t seem like it would affect the value. For reference, the old one was top down with prerendered chibi sprites. The new one is fully 3D with voice acting. It’s a pretty sizable change in appearance, even how the combat functions. $60 is probably normal, though it makes sense that for anyone unsure about it, either play the demo or just wait for it to go on sale.
No… no that’s impossible… fuck. 14 years, huh? I remember it was 11/11/11 and there were ads for it on city buses, and I thought “wow i guess video games are mainstream now”
Yeah, that is crazy to me. I understand them wanting to make other games in between and that making those games takes a few years each. Rationally, I’m on board with the decision-making and the math that leads to this.
But that the result is a generation who didn’t have an Elder Scrolls part released in their childhood, that still feels like far too grand of a concept.
If you don’t get it from the original developers before the closure, then there is always a little bit of risk getting malware filled builds. So I would be highly cautious. That’s why you should build either from source, or archive before its shut down. If you search the web, there are many sources, sites and users offering the executable for either Windows or other operating systems. I personally wouldn’t download and execute random executables like that.
That’s the reason why I don’t give links, because I can’t guarantee its free from malware. Really, the best is you build from source. I know most people don’t do that, but this is the best.
search for “yuzu” on archive.org should give lot of interesting results. There are source codes and latest builds available. I can’t be sure if even the sources are not tempered with. Use at own risk.
I think the latest Yuzu version from the original developers is “1733”. I have the version “1731” (2024-03-01) only 2 days before the shutdown. I had archived everything that day when reading about NOntendo going after Yuzu.
The flathub manual installation via command line still works. Unless flathub has been hacked (which there is currently no evidence that they have), it’s the same Yuzu. Seems to be version 1734.
flatpak install flathub org.yuzu_emu.yuzu
The response from the server indicates this is the same Yuzu.
<span style="color:#323232;">Info: app org.yuzu_emu.yuzu branch stable is end-of-life, with reason:
</span><span style="color:#323232;"> This application is no longer maintained. See https://yuzu-emu.org/ for details.
</span><span style="color:#323232;">Required runtime for org.yuzu_emu.yuzu/x86_64/stable (runtime/org.kde.Platform/x86_64/5.15-23.08) found in remote flathub
</span>
That’s interesting! I didn’t know Yuzu was still available on Flathub (don’t remember to have checked it). There is also Ryujinx (the other big Switch emulator that was available alongside Yuzu) still available on Flathub. Its less performant and Tears of the Kingdom had early after 7 hours or so a game breaking bug hindering progress, that made me to play on Yuzu. Then I stayed on Yuzu. But I have it installed too, just in case. :-)
Yuzu works great, but I did not test with newest games. You also need Firmware and prod keys (I’m not sure if the keys are actually needed in Yuzu). Some games could require a minimum Firmware version. I’m not sure if its allowed to post links here, so I’m leaving it to you for home exercise.
I’m still salty that Rockstar seemingly broke GTA V for Linux on purpose. I poured hours into Online and loved the Community I found, so it’s a real shame they shut out Linux and Steam Deck users for good by adding BattleEye without Linux support. I was pretty much done with the game by then, but that move solidified my personal boycott of Rockstar.
Online ist dead. 5 mins in and I’m getting headshots from a guy across the map with a K:D of 3000:1. Everything online costs real money or endless grind. Waiting for 15 mins in a lobby, only that the host logs out 2 mins into the mission.
Man I remember this photo. Bought V for 360, beat it and haven’t touched it since. After Gay Tony and The Lost and Damned I waited for a story expansion that never came.
I bought it, played a little, but was working 60 hour weeks.
Housemate starting playing on my savegame, so when I next got back to it, I had no idea what was going on.
Haven’t gone back to it since, though I have nearly finished IV a few times now.
bin.pol.social
Aktywne