Planescape: Torment is extremely replayable. I’ve been playing it every few years since I got a copy in I think like the early 2000s. It may be that this has something to do with having gotten to play it a little bit in the 90s but not having gotten to play the whole thing. There was a lot of anticipation there.
But I don’t think it’s just that. It’s incredibly responsive to choice, and it’s one of the first games I can recall with things like faction reputations and alignments. There’s a lot there to dig through, and even once you have, it’s always cool to wander around Sigil. It feels very alive.
The other one I end up replaying over and over is Shadowrun for SNES. That’s not so much infinitely repayable though as just a really great game that I’m happy to run through.
Europa Universalis 4, Crusader Kings 2 and 3, Mount and Blade Bannerlord/Warband, Star Sector, Battle brothers, Path of Exile, Last Epoch, Grim Dawn, Stellaris.
I basically 100%ed Hades over a span of 2 weeks and never touched it again. Great game, but there is little reason to continue playing when you’ve unlocked everything.
The Binding of Isaac with all the DLCs. I really mean it. It’s the most replayable game I ever played, not only that, but there’s tons of mods on the Steam Workshop too.
I don’t think any other roguelike comes close in just the sheer amount of things to do and see in this game. I’ve been playing on and off for years, have more than 500 hours and I still have challenges to complete, characters and items to unlock and item synergies to see.
I gotta get back into Ultrakill, I really wanted to start P-Ranking to get to the big boss fights.
Rally racing games; special stage rally is racing on a closed road and competitors start one at a time, competing for the fastest time at the end. These games are infinitely replayable in that you can always try for a faster time. The arguably best rally game is Richard Burns Rally, which has been kept alive by modding communities like the Rallysimfans.hu plugin, where independent developers continue to create new tracks and cars. Other fun rally games include Dirt Rally, Dirt Rally 2.0, Dakar 18, and BeamNG.drive (which has a massive modding community of its own) Special mention to the Gran Turismo series and Wreckfest, which both include rally among many other types of racing.
Rimworld would be my top suggestion, as others have noted.
I picked up Old World (excellent native Linux support BTW) during this summer sale and have not been able to put it down. If you’re a fan of Civilization style strategy games I’d highly recommend checking it out. I haven’t really enjoyed a Civ game since Civ 4, and Old World feels very similar but fresher and with less jank. it’s got a Crusader Kings style dynasty system with randomized events that adds a layer of role playing your leader and securing their dynasty through heirs you can train/influence.
As for the repeatability, Old World has tons. Each culture plays significantly differently, and each leader has different bonuses that encourage an interesting style of play. Games don’t play the same because of the mentioned event system, but also because learning new technologies is “randomized” as well. New techs are researched based off a selection of 4 drawn tech cards once you finish a previous technology. The card system makes it so you can’t just rush straight to archers and dominate the early game to snowball into a power house every game, but its not truly random so you can “game” the system in your favor to get the techs you want with the tools the game gives you through either unique leader powers, or specific governor roles for example.
The game is super deep while not being off puttingly complex.
I think factorio is one, even when you launch your rocket (I have more than 100 hours and I don’t think…) you still can restart in a new generated world and try do to it again in a better way.
dude, after you launch the rocket is where the real game begins. You either go for a megabase or you start a overhaul mod. Restarting vanilla from scratch doesn’t really make much sense.
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