My friends and I have been exhausting our current library of games and are looking for suggestions. It tends to be pretty hard for us to all meet at the same time. Usually we prefer to do stuff that we can finish in one session on the weekends because one person might have to leave as another person joins. Don’t mind if its...
I’m too early in the game to know this well, but I feel the lack of mod support. This feels like a game that would really thrive with community support, but they have no plans on supporting mods or open sourcing it. They are currently working on a new project that they haven’t elaborated on yet.
Still, I got this game for $14 and if I can find some people to play with I’m absolutely going to get my money’s worth - this kind of game just doesn’t exist with this level of depth. I love the technical detail of how the ship works on and how the systems interact with each other.
To yes-and this: procedural content in general. No Man’s Sky is a snore-fest for me, big, empty, meaningless. Missions in Elite Dangerous and X4 are similarly pretty boring, though the former is more fun the first time around. There has to feel like there’s some world-affecting point to what you’re doing. IMO
Multiplayer Co-op games
My friends and I have been exhausting our current library of games and are looking for suggestions. It tends to be pretty hard for us to all meet at the same time. Usually we prefer to do stuff that we can finish in one session on the weekends because one person might have to leave as another person joins. Don’t mind if its...
What are some of your LEAST favorite game mechanics? angielski
The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?