DualSense is the best right now IMO due to the features. If you don’t believe me, actually play Astro’s Playroom.
But I love the Steam Deck’s layout (so I guess I’d probably like the Steam Controller as well). A lot of that has to do with Steam Input being fucking awesome, but it’s also possible to get relatively good at using the touchpads as mouse, and the “touch right stick to enable gyro” is an awesome feature that has made FPS games playable on console for me.
I had a dualsense before, bought it thinking of those features. Turns out that a few games had support for it on PC, and most were shooters so I wouldn't play using a controller.
The battery was abysmal too, it would barely last 4 hours. I've heard on some places that it was due to the touchpad being polled for input all the time, draining the battery.
Moved over to a 8bitdo ultimate Bluetooth with Hall sticks and couldn't be happier
I haven’t used mine with PC (I usually just use an X-Box One controller, which was my fav prior to DualSense probably), but it’s a shame that more games don’t use the adaptive triggers and haptic feedback. It’s used relatively often and pretty well on PS5, and for me it’s a borderline killer feature. If more games utilized it in the way Astro’s Playroom did (yes I know it’s a tech demo but that’s kind of the point), it would be far and away my favorite for any system.
Haven’t had issues with battery life, but taht could be because I’ve updated firmware, or maybe the PS5 is just better at managing the DSs’ battery since they’re made for eachother. I also got the official brand charging dock, so perhaps that has something to do with prolonging battery life? Couldn’t tell you.
Of the 17 games I’ve played over the past 9~ months since installing mint Linux and steam proton, only 2 base games have had issues and 2 games I’ve had trouble modding. I think it’s a discussion worth having so let me go through the few issues I’ve had in regards to games on Mint Linux (Ubuntu based). 2 problems were resolved without issue, 1 was a qualified success, and one I gave up on trying to mod.
To be clear this is all on an intel Intel 7700HQ CPU and nvidia GTX1060 GPU. It’s not the newest or top of the line anymore but it’s still plenty capable.
Foxhole: there was a week about a 2 months ago where I had to launch it through lutris because proton was having an issue with loading in to the map. As far as I could gather, the devs had updated shaders or some libraries to fix a glitch with small trains hovering at max map height, and this caused issue with proton being unable to load shaders. Using lutris (which I think uses wine?) fixed the issue and the devs fixed the issue with proton about a week later.
Helldivers 2: extremely bad frame rates and straight up locking up the computer part way through the intro or tutorial. I think it was an issue with the graphics card memory just getting filled up and not clearing. I don’t remember exactly what I did to fix it, but it involved caping the FPS at 60 FPS. It works now but only with low settings and I still get a bad frame rates when the map gets crowded.
Then there was modding games that had some issue. Both of them were older games that relied on patchers.
Vampire the Masquerade: Bloodlines: Worked great as the base game. The patcher for the unofficial fan patch was a .exe though, so I added it to steam and ran it with proton, it couldn’t find the game files and I had to manually direct it to the files in proton’s mock windows file structure, but after that it patched and worked fine from there.
Fallout: New Vegas: The base game ran flawlessly (well as flawlessly as base game New Vegas can run), same procedure as above, opened patcher and mod manger by adding to steam and opening with proton, directed them to the weirdly placed files, but this time they didn’t recognize the game files and refused to patch. I fiddled with it for a bit, but gave up because I didn’t care that much.
Again I want to emphasize that these are 4 out of 17 games, only one of which had persistent issues, and one that I gave up on trying to mod. None straight up wouldn’t run and none were unplayable after a bit of tinkering. This is about the same rate of tinkering I was doing back in windows to get things running the way I wanted with games.
There is a lot of work left to do here, but playing games on Linux is absolutely doable even if you’re not particularly tech savvy. if you don’t have the patience to trouble shoot, you will be fine 9 times out of 10. I’m more tech savvy than the average bear, but I don’t work in tech nor do I have a formal education.
Linux and nvidia have a strained relationship. There are a couple nvidia specific distros that might do you better. I am on Pop_OS and so far have had zero issues. The only game we have in common is Helldivers 2, and it runs perfect. Granted I have a 2080, so that might have something to do with it, but the gap is mostly ray tracing. Bazzite also has an nvidia specific version, but I have not used it. I have heard it is great, though.
Yah, I had to manually install the driver in mint for the nvidia card, and had to change a setting in the bios to get the system to even see the card. But it works fine other than that. I’m considering going with an AMD card next time I get a computer, largely because I hear they work a lot better with Linux.
You don’t need to add the exe of whatever mod tool to Steam, use Steam Tinker Launch. It lets you add an exe to run instead of the game, concurrent with the game, or injected after the game is up, and it will run in the same prefix that Proton uses for that game. It also has tools for installing and using several mod managers, and generally a ton of good features for tinkering with the game.
The main issue I haven’t solved is getting something like the Nexus mods “open in manager” to work. My guess is I might have to install, run, and configure a web browser inside the prefix, but that sounds really annoying so I haven’t tried it.
I’ll second that STL will make FNV work on Mint, I’ve made many comments extolling how much better it runs that way than it ever did on windows
that being said RED ALERT:
You need a version of YAD not from the stone age (so not the distro software manager version) to install STL. The instructions for making your own YAD from the GitHub assume you’ve done it before and can understand what phrases like “do the usual” mean. It’s not hard but it took me 45 fucking minutes to find a comment 5 months ago on Reddit that said “do this exact command” and made it all go smooth. If you’re familiar with GitHub and the make command: you’re good homie.
If you have any issues with FNV you can PM me as I finished my playthrough recently and did everything you can do in modding to it, LoD and all, no issues. Ok, that’s a lie, but the issues were my fault, not the system.
I mean, base game FNV ran fine for me. Which is kind of funny because my friend who was playing it for the first time was having a bunch of issues with it constantly crashing while playing on windows 10 and I had to walk them through getting fan patches and the like running.
Windows also does not have 100% compatibility. Try playing something like age of wonders 1 on current windows. I could run in out of the box on steam deck but not on my pc that at the time had windows 10. I think Windows no longer has compatibility with win 98 and lower but i might be misremembering.
I mean we have tons of anticheat games working on Linux. More than people realize. Elden Ring, The Finals, Overwatch 2, CS2, Apex Legends, xDefiant and more that I can’t remember right now. It’s not that bad even as a multiplayer gamer. The ones that don’t work R6S, Val, LoL, Fortnite, CoD and Destiny pretty much.
Yeah, quantity over quality right here. If my favourite game doesn’t run on Linux, Linux is dead to me. Even if I had 5 favourite games and 1 doesn’t work, it’s still dead.
So for a lot of people it’s either 100% or it might as well not exist.
A few games listed as gold for me ran fine on the Deck, but I was unable to play them because of unreadable font sizes. Some of these could be tweaked and there is always the magnifying glass tool, but I prefer them on the PC, which is still Windows.
Destiny 2 is not supported for play on the Steam Deck or on any system utilizing Steam Play’s Proton unless Windows is installed and running. Players who attempt to launch Destiny 2 on the Steam Deck through SteamOS or Proton will be unable to enter the game and will be returned to their game library after a short time. Players who are not accessing Destiny 2 through Windows and attempt to bypass the SteamOS/Proton incompatibility will be met with a game ban.
I completed the Steam 100% achievements for Dark Souls 2 and 3 so decided it was time to try Dark Souls Remastered. So far I think I’m spoiled by the other two games because DSR feels so tedious without bonfire warp. I’m trying to keep my first playthrough mostly blind, but this game does not really seem designed to make that possible. Luckily spoiled the part about going to Tomb of Giants too early and having to backtrack, but I did wander far into Catacombs right after the Gargoyles fight. It’s becoming more enjoyable as I level up and have switched main weapon to Great Scythe, though. Hoping I warm up to it more like I did with DS2 after the initial difficulty.
I’ve also been playing Fae Tactics. It’s surprisingly unique and satisfying with some combo mechanics and customizability. Definitely worth checking out if you like tactics style games.
Slowly coming to the end of Pacific Drive, which has been mostly great. I think I’ll wrap it up at the perfect time, because I’m not quite tired of it but can feel my interest beginning to wane.
I have also been playing Sea of Stars. I had one foot fully over the edge to give it up during its painfully slow opening, but I just barely made it long enough to get through the first dungeon and found myself beginning to admit that it was becoming fun. I can’t remember the last time my feelings for a game pivoted so hard, because once it opens up it is a ton of fun. I’m glad I was able to stick with it.
I watched a friend play Sea of Stars and really enjoyed it! I hope it’s a good adventure for you the rest of the way.
Something to note if you’re in it for combat, the difficulty plateaus a bit towards the middle/end. And if you like this one, their other game, The Messenger, is tied to it lore wise, although it’s a different genre.
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Aktywne