Over 6000 hours on Dota2, I became passionate about the esports scene, only to eventually realize that multiplayer competition has little to do with art.
there are slight caveats to that data. first of all, i actually have more time spent within Terraria, since i have about 144 hours recorded in tModLoader.
and second of all, i do estimate about 250 hours spent in Fallout: New Vegas as well. but since i own it on GOG and not Steam, i do not know for sure.
I believe publishers already have good control over their prices. If they feel a game isn’t selling to the extent they wish, they lower the price. If it’s selling well, then they have no need to lower the price.
Jokes aside, imo, Skyrim, Starbound and Final Fantasy XII are great games to sink a long time. Of those, Skyrim I played the least due to life happening, but was enough to sink a few dozen hours already. Starbound easily surpassed the 600 hours for me, even if I barely use mods or played multiplayer. And Final Fantasy XII, on my first save I got to the final boss, I was nearing 300 hours already, and for a game originally on a 4.7 GB disc, it has a lot to do, so much so that, in that save, I was just starting to scratch past the surface.
I’d argue FF12’s content is primarily grinding, though. I liked the game, actually just beat it this summer. But, I was definitely ready to be done with it by the time the credits rolled. I finished with around 70 hours, I think. There are a lot of secrets and whatnot, I just wish their crafting/bazaar system wasn’t so tedious with its requirements.
Seeing how many devs ignore suggested regional pricing unless steam autofills it for them, nobody would enable this on their own, and you can’t make this sort of thing opt out.
In a perfect world, sure, but in our reality you’d just get tons of people saying they want Elden Ring for a dollar or something.
But even if it worked, it’s just games getting on sale faster. Right now, you can either pay a higher price today or wait until the game gets as cheap as you want, but it might take months or years.
As for just the information, how much people would pay for a game, that’s what market research if for I guess.
bin.pol.social
Aktywne