I like that it’s another genre fitting for the “Silent badass treated as a lethal legend by other characters”, similar to Doom’s Doomguy. It almost makes sense - there was such a gap in skill between the common and the best pilots in wars, it’s somewhat practical to have “stories of caution about a plane with a certain decal”.
I hate capped internet accounts. As the dad, I’d have to police the kids especially not to blow the monthly cap, and eventually I switched to a lower bandwidth but unlimited option and there was finally peace in the family.
I don’t remember it costing much more and the kids seemed relieved to not incur my wrath on a monthly basis. And not long after, my ISP increased the speeds on all accounts, so it more or less got us back to where we had been anyway.
Incidentally, if you’ve been with a particular ISP for years, it’s worth talking to a person when you change your account. They may have some discretionary power to give you say an introductory rate on a better plan to reward your loyalty?
I had an idea of a game where you played as a photojournalist documenting the brutality of a near-future totalitarian regime. There would be elements of stealth because you’d have to evade the police to take your photos and you have pretty much no combat ability. You’d use your earnings from selling the photos to gradually upgrade your equipment, maybe starting off with a shitty cell phone camera and working your way up to professional quality full frame SLRs. I’d want it to simulate the workings of a real camera… f-stop, shutter speed, ISO, etc., so you’re challenged with getting good, usable photos in difficult conditions.
You know, that sounds sick actually. Especially if it was more sandboxy than linear, and also had some kind of survival system (pay for food/rent) to add tension and encourage risk taking when snooping around.
This is more or less what I wish Beyond Good And Evil had been. The combat in that game wasn’t good but I liked the idea of having to photograph evidence and getting photos of wildlife on the side to earn some money. It wasn’t nearly as fleshed out as your idea though.
Vampire: The Masquerade - Bloodlines
Vampire: The Masquerade - Redemption
Vampire: The Masquerade - Coteries of New York
Vampire: The Masquerade - Shadows of New York
Vampire: The Masquerade - Swansong
Vampire: The Masquerade - Night Road
Vampire: The Masquerade - Heartless Lullaby
Wraith: The Oblivion - Afterlife
Werewolf: The Apocalypse - Heart of The Forest
Blood Omen: Legacy of Kain
Vampyr
Sonic Frontiers
Milk Inside A Bag of Milk Inside A Bag of Milk
Milk Outside A Bag of Milk Outside A Bag of Milk
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Half Life: Alyx
Yakuza: Like A Dragon
Dark Souls
Hi-Fi Rush
I’ve not played any other VtM games, but I loved bloodlines. I played it a couple of Christmases ago and my friend who introduced me to World of Darkness watched me play it and it is one of my favourite memories. I played a Malkavian
It’s genuinely my favorite game of all time, I only found out about it this year and I’m on my fourth playthrough (only finished twice, abandoned my brujah and am saving it for later cuz I wanted to play Malkavian, now I’m on Nosferatu).
If you like WOD lore on its own, check out Coteries of New York, Shadows of New York, and Werewolf: The Apocalypse - Heart of The Forest. They’re incredible visual novels that I found captivating.
Redemption is a mess, but great if you love WOD/VTM and can deal with Doom ripoffs from that era, but it’s genuinely frustrating to play a lot of the time. I admit I only love it because I’m a huge nerd more dedicated to the lore than I am interested in actual gameplay.
Swansong is buggy and badly animated, but the story was very enjoyable for me, and I think a lot of the problems people have with it are more… Let’s say, things to complain about in a YouTube video, than issues actually worth being upset about as a fan.
The rest are basically text adventure novels, they’re great but it’s ultimately just reading a book in which you make choices about the direction (which Coteries and Shadows also are, but accompanied by absolutely gorgeous artwork and dynamic backgrounds).
Wraith: The Oblivion - Afterlife is incredible if you have VR 🤩
They will delete it if they get a DMCA takedown request, as required to avoid liability under US law. They don’t however proactively look for copywriten content. As long as the music owner doesn’t care or doesn’t notice it will be fine.
Sea of Thieves. I’ve had so many great interactions with other pirates, and the freedom the game gives me allows fights/battles to go in some very interesting ways. I’m not sure I’ve played another game that lets me outsmart my opponent in so many ways, and the ability to speak to other pirates can provide for some very interesting or funny moments. The other day I was attacked by a reaper ship, once they knocked down our mast I started swimming with a gunpowder barrel towards their ship. They swam right past me while looking for me, unfortunately I was killed just feet from their ship. But they had no idea about my second gunpowder barrel and started sailing closer to my ship. As it sunk, the barrel was freed from the chains of gravity and hit their ship, killing most of their crew. We all had a laugh in the ferry of the damned after that. They were pouting that we had no treasure so we teased them with how we just sold a giant pile of it when they started chasing us.
Another time we were about to log off so me, in a sloop, approached some random galleon to give them all our supplies. We were really lucky with finding them and had an absolute fuckton of supplies. The first words from them as we approached were “They’re here” and they all jumped on our deck ready to attack. We told them we come in peace, with gifts, and gave them our supplies. In return, they gave us a key to one of our chests, which had three items we needed inside of it, that we would have otherwise missed out on. Got like 5 achievements out of that interaction.
Because most people’s experience with mouse acceleration is horrific. Usually the default Windows version that’s impossible to control. Gave the whole technology a bad name.
KovaaK (legendary Quake player) wrote a tool to bring Quake Live’s mouse acceleration to the masses, for example.
I would be very interested in those Tarkov modes/mods you have, OP. I got into it a bit but would just get mangled by well geared groups of players too often that it made it quite frustrating.
E: disregard, I found your other comment with the details.
As for memorable games, I played all the Quantic Dream games recently after seeing someone play Detroit: Become Human on stream. The story(s) in each one are amazing and unique in their own ways. They make you feel emotion and you’re immersed in the character’s experience. Their facial mocap really takes the games to the next level. The emotions just feel so real, which I find many games fail to do with only janky animated expressions.
In theory, could do that with EfT too, but, EfT doesn’t work on Linux, so that doesn’t count :/ (And, with the recent changes, I feel EfT became too much of grindfest, while Hunt feels… chill at times. Which I love.)
Additionally, many newer games use Denuvo which is known for making your games run slower. Sometimes the pirated copies not only take up less space, but also perform better.
bin.pol.social
Aktywne