Azimuth is a metroidvania game, and something of an homage to the previous greats of the genre (Super Metroid in particular). You will need to pilot your ship, explore the inside of the planet, fight enemies, overcome obstacles, and uncover the storyline piece by piece. Azimuth features a huge game world to explore, lots of little puzzles to solve, dozens of weapons and upgrades to find and use, and a wide variety of enemies and bosses to tangle with.
It is open source and available for Windows, macOS, and Linux.
You know what, fucking Bubsy. Let’s see another one of those fuckers. Let’s give it to a dev like insomniac though. That’s what I want to see. Let’s take something that never quite pulled it together and make that shit shine! Give Bubsy his chance in the sun.
There’s a fair amount of failed mascots that had small followings or good ideas badly executed. Instead of rehashing the already beloved, let’s see some genuine attempts to redeem some of the benchwarmers.
That’s why I mentioned insomniac, or another dev of that caliber. It’s a pipe dream, but it’s fun to think about. Doesn’t even have to be Bubsy. Imagine rockstar taking a crack at Glover. What’s your dream team of failed mascot and proven dev?
Nintendo has announced they’ll release a one-time paid version of Animal Crossing Pocket Camp without microtransactions, but it’s a few months away I believe
XCOM 2 came out in 2016. Let’s get another XCOM game. Maybe humanity pushing into space and creating a colony which then comes under alien attack. You have to defend the colony, cut off from earth, and take out the alien menace.
I want to like Chimera Squad but every mission feels the same. I love the character based approach though. Also it was fun having aliens on the team for once.
Xcom 2 and Chimera Squad both had some annoying UI problems but luckily they were fixed (for the most part) by mods.
Alan Wake 2 was our GOTY last year. The story was amazing, the game was polished… I didn’t hate Baldur’s Gate 3, but we played it on couch co-op and the experience was very unpleasant (plus the Act 3 was very unfinished).
I’m so disappointed to see how successful Gamergate was in poisoning people on games journalism. The reason I know this vitriol isn’t organic is because it far outstrips the stakes.
The danger is buying a video game on bad advice and some of y’all are acting like Kotaku raped your mom.
Yeah, yeah, yeah, everyone’s waiting for a Silksong release date. I am too, if for no reason other than Fantasy Critic. I do still expect this game to release this year, given it got age rated in some territories back in February, but if it does release this year, it’s strange that it’s taken this long to get a release date. Every showcase where Silksong doesn’t have a release date is one where people are underwhelmed by any other game shown off.
As for games I’m looking forward to release dates for far more, I’d love to see them for:
Commandos: Origins (not so much the indie showcase but maybe in the partner direct)
Achron A RTS with time travel. You can actually send troops and orders in the past to change the outcome of the battle. youtu.be/b6YYWCW1wVs?si=UfuVQX0j4c8fFIkZ
It’s a shame it never got big. The time travel mechanic is awesome.
It did pop up in my feed when it was in development. I think the time travel is neat in concept but just becomes too hard to wrap one’s head around - and from what I remember, the core RTS elements were a bit lacking.
The core RTS is very standard like the first command and conquer. The visual were a bit lacking not becaus ugly but hard to differentiate between untis when in the heat of battle. The single player mission is like a large training. And I kept getting destroyed by the AI even on easy.
I might give it a try again to play with my son, now that he is old enough. It’s really the time travel that should be revived by a bigger or more experienced studio. Lots of potential in there.
bin.pol.social
Aktywne