People are getting pretty spicy with the responses. OP was just underwhelmed by a game getting a lot of hype. Like lots of people are going to like it, but not everyone. I think theyre just trying to generate discussion, not say “everyone who likes starfield is an CHUMP!!” or something.
I’ve noticed plenty of torrents that don’t work right if you require encryption in your torrent client. If the client you used on Arch has encryption disabled by default but the Mint client has encryption mandated by default, this would explain the difference.
A lot of people liked it. I'll probably beat it because I bought it, but I'll throw it on the heap of other Fromsoft titles that I find to be lacking. I don't see myself wasting time on NG+ as the first playthrough has been less than satisfying.
I found ER to be pretty polished on ps5. When i bought it in pc to do the seamless coop with my friends i was shocked by the stuttering that i couldn’t get to stop. So I’d say it depends heavily on platform
Glad you like what we do. Some observations: there generally is no unpacking, we use an archiving system which enables users to play without populating their drives with the extracted files.
Also glad that you find them safe. We started including a scanning result from ClamAV (open source cross platfrom malware scanner) to each new torrent as well as instructions to scan it yourself. And a blake3 checksum for authenticity.
Wouldn’t using an additional virtual layer for storage affect performance during load/save and normal asset streaming? I guess this might work for older games, but for newer games I don’t see how performance won’t be hit.
99% of the games tested are perfectly playable. In cases where its not we can relax the compression settings. And we use zstd which is super fast. Try for yourself and see.
I obviously can’t verify if you are a jc141 member but I’ll believe it, I think it’s sicc that you’re adding an antivirus scan to the gamefiles and that the games don’t require extraction.
You definitely can! I'm using Yuzu on Linux with an jurassic 1050Ti and it works perfectly. I basically play Mario Kart 8 and BotW (for now, TotK in the queue) and never touched an actual Switch in person (seriously! I'm Brazilian and these things are hell expensive here).
This link may be useful for you. If the stuff listed in the link doesn’t work, then your library may not have Libby unfortunately. In that case, pirate then.
I usually use what’s available, and has the best file size for the quality. h265 is usually the best in this regard, but I look forward to more av1 encoded content. My Jellyfin server runs on my old school computer, whicj I could buy cheaply from my school, but since it has a sub-1080p screen, it works best as a server with built in UPS for me. It also has quicksync, so I’ve never had to think about which codecs my clients support.
For what it's worth, I'd say Bloodborne is like Dark Souls but with less variety. There are a bunch of play styles you can utilize in Dark Souls and Elden Ring, but Bloodborne really only lets you use one.
What did you hate about it? That series is great for the people it clicks with and fans are very vocal about it, so I totally understand.
I went the opposite direction in that it took Bloodborne for the series to click with me. The other games (this was pre DS3) didn’t resonate until after Bloodborne.
I guess I sucked at it. I played for 10-12 hours and didn’t beat a single boss. Graveyard Werewolf Dude and Weird Bridge Monster would just wreck me on the rare occasion I could actually make it to them.
After giving up, I learned online that shooting your gun is not actually a range weapon, but it’s meant to parry. Stuff like that – unintuitive mechanics you’d only know about if you were nuts-deep in “the community” – I have little patience for.
And mostly, I’m not playing videogames to prove myself to anyone. I want to have fun – not torture myself.
One thing to know about FromSoft games if you ever try again is they really want you to pay attention. They don’t baby you with telling you what to do, but there are hints all around. For the bird on the bridge you can use fire for a ton of damage (molotovs are dropped by enemies in the area). I’m pretty sure item descriptions tell you, but also it tells you in the environment. In the street going towards that bridge there’s a beast tied to a post that’s being burned, for example.
The games really aren’t that hard (except Sekiro), but they do ask you to participate. You have a lot of options to make them easier though, like using their weaknesses that are normally told to you, or summoning other players, or leveling up, or many other tools.
Subnautica, because lots of people said it was a great game and there were things that could be spoiled, so that indicated a neat story. The beginning was freaking awesome! But I hate crafting survival games, so I didn’t play for very long.
The grind and particularly the inventory management make me never want to play Subnautica games again despite loving the first one. I hope they sort this out for the next game in this style if they do it again. The base needs to have a shared inventory that it pulls from when crafting, and preferably stacks of items are shown instead of individual items.
That said, I don’t know if they’ll do another survival game again. They made Natural Selection before it (which is awesome and still has a community) and have made Moonbreaker now. They tend to jump around to a ton of different styles of games.
No, any sufficiently advanced A.I can and will outclass humans. For example: there are chess A.I’s that have beaten GM’s as good as Magnus Carlsen on multiple occasions. The better an A.I gets at something the tougher it becomes to counter it. This is one of the biggest risks of A.I development that one day we might make something that makes us seem obsolete. On the positive side that day is really really far.
i have my own opinions on ai, but all of that doesnt matter in relation to cracking denuvo because humans can and do crack it.
i bet everyone with the skills to reverse engineer it has a nice job in cybersecurity (like working at denuvo), instead of cracking video games for some donations.
Second: until today, the so called Artificial “Intelligence” were only capable of, by consulting a human made big catalogue of many things humans did, reproduce some parts of it or resume a little, what is not that difficult if you have a good synonyms dictionary and tons of human people training you on what is a decent resume and what isn’t. In resume, A.“I.” doesn’t do anything that people didn’t did before, and, when it comes to write texts, it does something objectly worst, in a self-help level of writing. A."I. isn’t creative.
Third: still, there are objectly a bunch of works that are under attack by A.“I.”. The thing about this works is that: or they were obviously possible to be automated before, or they are pointless, or they’ve been doing automatically (a.k.a. alienabally) by the workers, or all the above.
Fourth: the big guys who are trying to sell everyone the idea that A.“I.” will “outclass all of us” want to believe that there’s no need for human work to generate income, what’s is materialistically and economically not true at all. They say they dream of a world without hard work, actually they mean a world without us, working class people. But they’re wrong, they are still depending on our existence as a class and always will be until the day there will be no classes anymore.
I don’t know if AI is technically better it’s just different and doesn’t play like a human. Humans hate lossing pieces but AI doesn’t care as long as the outcome is a win.
Newsflash: Humans also sacrifice pieces in chess. Chess engines are mathematical beasts that are designed for these things only. But what is more important: Chess engines also needs to be made by humans.
AI absolutely plays like a human as it’s trained by humans. The only difference is, AI will do the most optimal move, while humans might hesitate. That’s also the reason why it’s bad to put AI into fighter or bomber jets. The AI has a clear goal but a human might struggle to fire at an unknown target. Because the human has to life with the consequences.
how so? ignoring mathematically unbreakable things like encryption, given enough time, i think pretty much anything could be reverse engineered and cracked, its just a matter of how much time it would take
DRM already only does check for validity every other frame or even minute. There’s no use in a game that just closes because it recognized a violation. You do know what causes Denuvo fps spikes? It’s whenever it checks. Of course the software got better by now so it’s less of an issue but it’s still there.
all im saying is that, if I own the CPU that runs the game, there are incredible advanced techniques for reverse engineering, and given enough time and effort i think it would always be possible.
encryption isnt exactly the same thing here, because encrypted data just sits there until its unencrypted, but it NEEDS to be unencrypted for your CPU to run it.
the CPU has to read code that it can execute, and if you can get that code, its probably impossible to have an uncrackable game. that doesnt apply to video game cracking, but I’m sure the NSA could crack denuvo if they wanted to, and could crack any game DRM.
at the very extreme, if i know the state of all of the transistors and etc inside my computer, nothing is uncrackable. thats all I’m trying to say. yes denuvo will likely get too complicated for anyone to try to crack it, but given enough time and resources, it would be cracked.
Current AI is not smarter than humans. It needs supervised training, and then acts according to that. That’s inherently incompatible to novelty and correct exploration.
AI is good in doing complex things but bad at doing easy things. Supervision is required at first for learning of course, there’s no AI that works out of the box.
That assessment entirely depends on what you consider “complex” and “easy”.
What do you mean by it’s bad at doing easy things but good at doing complex things? I don’t see how something complex would work better than something easy.
Look up what AI does good right now, like finding complex solutions to mathematical issues a human couldn’t. Calculate stuff very fast, replicate natural language etc.
Look up what AI struggles with at the moment, like drawing hands or recognizing objects or driving a car.
This statement is only valid in this current state, as AI is advancing faster than most peoples mind by now. Most people have yet to understand LLM or generative AI models.
That’s what I’m talking about. If you look at the process required to crack Denuvo, then you’ll notice that there’s a lot of guesswork done, something the AI is good at if learned properly. The amount of people who know how to and are willing to spend time cracking Denuvo is shrinking by the day. The amount of software DRM encrypted is rising every day. We need automation soon.
AI will soon be mandatory for software security as malicious actors will use AI to find zero day exploits and you want an AI to protect you from those real time threats. Anti Virus software already work somewhat into that direction by now but there’s still much room.
This problem seems like the sort of thing machine learning could be good at though. You have some input binary code that doesn’t run, you want an output that does, you have available training data of inputs and correct matching outputs.
If you live in a place where you can buy anonymous SIM cards and USB modems, that’s a safe way to make sure no IP information can be traced back to you.
It’s probably a bit overkill for this but if you’re not Edward Snowden, you can use that setup for a long time and don’t have to discard it.
Thanks for answering, I’m not trying to circumvent these sites rules, but to actually better understand em.
I get it that they are probably defending themselves from attackers, abusers, or who knows what else. I just fear that needing people’s real IP at time of registration (and even accumulating data that links this ip to the future use of the site) can become a big problem in the future, if something bad happens to them. I mean, they can even be forced to handle their users data, some sites have done that already, using it as “bail”/negotiation when pressured (Torrent Freak has some examples).
So I thought that since the problem could be some user causing harm to their sites, maybe having some other static ip address route (not a shared vpn address) could suffice. But I don’t know if that’s the case.
Thanks for your suggestion, are they ok with that or would it be considered cheating?
bin.pol.social
Aktywne