bin.pol.social

corytheboyd, do gaming w Let's discuss: Slay the Spire
@corytheboyd@kbin.social avatar

I enjoy it, started playing recently! All the fun for me is in trying to find good loadouts completely on my own. I don’t want to watch some YouTuber show me the absolute maxed out best loadout, because that’s the entertainment to me. Progress is slow, I still haven’t cleared the game lol, but when I do, I know it will be my own choices that got me there. No shame in researching how to win if that’s your thing, I just love diving into games like this blind.

astrionic, do gaming w Let's discuss: Slay the Spire

One of my favourite games! I’ve got over 400 hours on Steam and some more on mobile. Did all achievements but I’m still struggling with A20 Heart kills so I haven’t gotten tired of it yet. My favourite class is probably the Silent. I also like the Watcher a lot, but she’s a bit too easy and her decks can feel a bit too similar. The Ironclad has grown on me since I’ve realised that the exhaust cards are good actually. And that he’s not really focused on attacks. Defect is my least favourite but I do play all four. My favourite way to win is with Snecko Eye! Getting an early Snecko Eye and then picking all the expensive cards is a lot of fun.

I’ve been meaning to play a few similar games like Monster Train or Wildfrost but so far I’ve always felt like I need to get back to StS to improve a bit more instead.

For people looking to improve I’d recommend jorbs and Baalorlord on Twitch and YouTube, they’re chill and very good at the game.

SeeJayEmm,
@SeeJayEmm@lemmy.procrastinati.org avatar

A similar game I really enjoy is Beneath Oresa.

WeLoveCastingSpellz, do gaming w Weekly “What are you playing” Thread || Week of February 18th

Slay the Princess, it is a pretty awesome game and Lies of P which just got cracked,I pirated it out of spite cause I felt betrayed when they added denuvo just before release (I don’t buy denuvo games)

dj1936, do wolnyinternet w Jaki VPN w 2024?
!deleted2556 avatar

Oho, podbijam pytanie! Jaki polecacie darmowy - choćby z małą ilością danych? Jeśli płatny, to jaki?

PS. Tu podobny wątek szmer.info/post/2327016

chloyster, do gaming w Let's discuss: Slay the Spire

I absolutely love this type of post! If there is interest I would definitely be down to make this another weekly stickied thing alongside the other thread. Anyone feel free to chime in if they want to see that

knokelmaat,

I was hoping to get some conversation going and it seems to have worked out well! I would love to help out / keep posting these kinds of things regularly. People could dm possible candidates for the next post or put them at the end of their comments. I’m also interested to do this for games that I know are popular but that I don’t play, always fun to hear people being passionate about stuff :).

Nilz, do gaming w Let's discuss: Slay the Spire

I love Slay the Spire. It’s been a while since I played it on PC but nowadays I play it on my phone or tablet every now and then. I backed the Slay the Spire boardgame on Kickstarter that will be shipped some time soon and I can’t wait to try it out.

I think the max I got was Ascension 6, I’m not that good at deck builders I think. The Silent and Ironclad are my favourites and I play whatever fits my mood. Getting insane high block together body slam is just as much fun as getting insanely high poison stacks. I never once made it through act 4 sadly.

The music is also something I really enjoy, it fits the game so well! Sometimes I listen to it while driving or working.

knokelmaat,

You can totally do act 4, I believe in you! Just make sure to remove weak cards (strikes) whenever you can. And try to get enough card draw (an upgraded Pommel Strike does damage and draws 2 cards for example).

memfree, do gaming w Let's discuss: Slay the Spire

I prefer more casual games, but I do like Slay the Spire. I don’t think I’ve tried to get past A4. I got bored with it a while back and downloaded expansions. I LOVE Downfall and kinda like PackMaster, too. If I am feeling lazy, I will do a custom run and pick my starting cards, and choose ‘slow’ and ‘big game hunter’ options as well. It makes me overpowered, but – again – is enjoyably casual for a change.

knokelmaat,

Hey, games are supposed to be fun. So if you’re able to modify it in a way that makes it more enjoyable to you than that is 100% valid!

I’ll check out downfall!

somas, do gaming w Let's discuss: Slay the Spire
@somas@kbin.social avatar

This is the game I play on my Steamdeck the most. Great for five minutes or 45. I’m at ascension 14 or so.

knokelmaat,

Haha the same, thanks to my deck it became over half of my total steam game time :D

Xariphon, do gaming w Let's discuss: Slay the Spire

If you haven't played StS: Downfall yet you should.

knokelmaat,

Ok I’ll try it out soon! Thanks for the recommendation.

notfromhere, do gaming w Let's discuss: Slay the Spire

I could never really get into this one. Too much to try to remember with the cards and just not my style overall. Seems like a great game for the genre just not my cup of tea.

knokelmaat,

I found it one of the only ones that did click for me, because all effects are explained on the screen itself (or behind a hover). So I was glad I didn’t need to remember every mechanic to get started with the game.

But I totally understand you, I’ve also bounced of certain well regarded games.

chahk, do gaming w Weekly “What are you playing” Thread || Week of February 18th

Recently finished my very first play through of all 3 Mass Effect (Legendary Edition) games. Started Mass Effect: Andromeda, but for some reason it triggers horrible motion sickness after 30 minutes of playing. As in, “I need to have a barf bucket nearly, and then lie down for the rest of the day” kind of bad.

conciselyverbose, do gaming w Let's discuss: Slay the Spire

I wish there were more cards.

I have played it a decent amount, but I probably wouldn't still play it if it wasn't also on my iPhone (there's a "plus" on Apple Arcade that looks identical, too).

I like Monster Train better mechanically for the reason that it does feel like there's a lot more variety, though I dislike how short the runs are to build a deck with. (I'd like Slay the Spire to go longer on a good run, too).

I haven't been too far on ascensions. I don't think they're really more entertaining. I mostly do the daily runs because at least there's variety there.

Noxar,

Sure there aren’t that many cards but those cards are so well balanced. Every single card has its uses so you’re constantly presented with interesting decisions. It feels like almost every other roguelike has dead time where you’re just going through the motions whereas in slay the spire you’re making decisions from floor 1.

AbelianGrape,

I find there’s a lot less variety in my monster train runs. Most classes have a distinctly best strategy and the artifacts generally also funnel you towards that strategy. For example, I can’t remember the last time I played an Umbra run that didn’t set up a morsel engine behind a warden or alloyed construct - as far as I’m concerned, those are the same strategy, it doesn’t feel different. The only other build I think is viable is just “play Shadowsiege,” which rarely happens early enough to build for it.

Every class in STS has at least three viable archetypes and almost every run within those archetypes still feels different to me.

anamethatisnt, do games w Are there any games like Diablo but not Diablo because Diablo?

Path of Exile, Titan Quest, Grim Dawn, Torchlight 2

toxicbubble, (edited )

this is the definitive list.

path of exile is most popular but has optional mtx(?)

titan quest and Torchlight are on multiple consoles. titan quest has a sequel in production

grim dawn is by the titan quest team, has a small file size, and runs well on older pcs.

glitches_brew,

Does Last Epoch belong on this list too?

toxicbubble,

I’ve only heard good things but haven’t tried it yet, probably does belong!

glitches_brew,

Ive had a ton of fun playing it!

PlantJam,

Yes it absolutely does belong! It’s officially launching on February 21, but it’s currently available in beta/early access.

Thorry84,

Yes! As a die hard Grim Dawn fan I can say Last Epoch is awesome. Grim Dawn is still better imho, but Last Epoch comes close. Both are excellent games one could easily put 100+ hours in and have a blast.

Croquette,

I just wish that I could start at a higher difficulty on Grim Dawn with the appropriate scaling. I don’t want to do the campaign 3 times just like old days.

Ketram,

Didn’t they just change the game with the last patch (still being updated, my God the devs are GOATed) so they you can play to 100 in any difficulty? I still imagine you get pasted in elite and ultimate if that’s your issue though.

Croquette,

I don’t know, haven’t played with that feature. The campaign with expansion is long enough that it was a pain to go through it to get to endgame.

It’s a good thing that you can skip that.

Ketram,

Yeah I’m hoping so as well, haven’t played since that patch. I got really burnt out spamming the story over and over too.

darth_helmet,

Path of exile charges for inventory QoL and with the ludicrous amount of different stuff that drops, it’s arguably kind of mandatory if you’re trying to complete seasonal objectives

bisby,

Its also free to play.

Or as some streamers say: its a $60 game with an incredibly generous free trial.

sadbehr,
@sadbehr@lemmy.nz avatar

For PoE you consider 30gb installed (on PS5 mind you) a large file size? Yes it has mtx, but it is not once pushed or advertised to you, and none of it is required for anything. They does improve the QoL of the game however.

CoD + WZ is around 240gb I think. Most modern AAA games are usually 90gb minimum.

toxicbubble,

true, I thought it was larger for some reason

sadbehr,
@sadbehr@lemmy.nz avatar

Some years ago they pretty much rewrote the entire base game code (or some parts of it) and tidied it up, reducing the overall size. It may be larger installed on PC (I’m on PS5) but I can’t imagine there being too much of a difference.

TheLugal,
@TheLugal@lemmy.world avatar

The MTX for PoE are within the “nice” ones. There’s extra stash tabs, but you don’t need to consider that until after the campaign. And then there’s cosmetics. No pay to win. And the MTX are on your account, so they will be on PoE2 as well.

GraniteM,

How is the couch co-op for Titan Quest? My SO and I spent a ton of time on Diablo 3 together and I might consider trying that again.

anamethatisnt,

No couch coop on PC, so I don’t know.
There is 2 player local coop for Playstation, XBox and Nintendo though
www.co-optimus.com/game/334/pc/titan-quest.html

ampersandrew, do gaming w Weekly “What are you playing” Thread || Week of February 18th
@ampersandrew@kbin.social avatar

I played a bit more Hellblade: Senua's Sacrifice ahead of the sequel in a few months. There are a few major components to the game's core loop, and the one I'm not thrilled with is its hidden object puzzles, but the rest of it is working for me.

When I've got some podcasts to get through, Palworld has proven to be a great second screen game. There are some things I'd like to see them tweak about the progression, but they're very small complaints thus far. Ultimately, this game is working for me in a way that Pokemon hasn't in about 20 years.

I thought I would take a break from Pillars of Eternity after finishing the first game, because it did become quite exhausting late in the game, but after a discussion with some friends, I ended up excited to jump right into Pillars of Eternity II: Deadfire, and so far, it's answering nearly all of my issues with the first game. For one, more quests can be resolved by being clever and avoiding combat, plus when the combat does happen, it's far more readable. As a blessing from the gods themselves, the quest log also lets you know if a quest is too high level for you, so you know which content is intended for your current level without checking it out early and dying to an enemy mob in a few seconds.

Ahead of Combo Breaker, I'm also back on the Skullgirls grind. My Black Dahlia mix and setplay are weak, and I'm giving my opponents too many opportunities to take their turn back, so I need to tighten that up.

Coelacanth,
@Coelacanth@feddit.nu avatar

I played through Hellblade recently and mostly loved it. I do however, agree that the quality of the hidden object puzzles vary a lot and there are a few too many of them. Sometimes it feels more like padding than enjoyable content.

I also wish the combat was slightly more demanding and involved. They have an amazing foundation with fantastic animations and a surprisingly robust combo system that just never actually demands you to explore its depths and nuances. The focus mechanic is also a little too powerful, which again doesn’t encourage you to utilise the combo system. More enemy/boss variety and more refined enemy movements would also be preferable, but they were working on a small budget so it’s understandable. It feels like they were so close to something amazing, and that makes me very hopeful for the sequel.

ampersandrew,
@ampersandrew@kbin.social avatar

Yeah, I haven't seen any combo system. Following up a light with another hit is always that same jumping spin slash. If there's more depth there, the game didn't want to tell me about it. Likewise, when they had that developer direct, they said they were improving the combat system but with no description of how they were doing so; just a lot of fluff talk that was kind of about nothing. As for the puzzles, I like the ones that aren't just finding the symbols in the environment. Those puzzles can actually be reasoned out, as opposed to the symbols where plenty of things look like those shapes and they just picked one that they felt was the best fit for it, so I mostly just end up waiting for the game to inform me whether I'm hotter or colder as I get close to the magic spot.

This game also does something that I haven't seen many games do that always seemed like a natural evolution of story-driven games. The industry, operating at this level of production value, for the most part ended up going open world, even and especially for games that were better off being smaller and linear, and that's a real bummer. If you keep things small and linear, you can start loading the next scene while the current one is still playing, and then you can seamlessly cut to the next scene much like a movie would, but you get all the benefits of rendering the game in real time. This shouldn't be so rare, but the industry's obsession with being "bigger" made it rare.

Coelacanth, (edited )
@Coelacanth@feddit.nu avatar

Yeah the game never even hints at any combo system, though to be fair they never explain any mechanics (I guess in pursuit of immersion).

This video is not completely exhaustive, but goes through a fair amount of combos. In general, you can always interrupt a combo after the 1st, 2nd or 3rd attack with the melee button to punch/kick and follow up with a different two-attack combo. The finisher where Senua impales the enemy and pushes off with her foot can also be interrupted and extended by pressing light attack three times (which I don’t think the video covers).

I didn’t completely hate the find-the-symbol puzzles but they were definitely not particularly interesting. I think moments like the >!blind trial!< were where the game really shone. >!Navigating purely off of sound and controller vibration and avoiding the monsters in the dark!< is an experience that will stay with me for a while.

Completely agreed about the linear structure, I always thought it was the success of Witcher 3 that started an open-world craze, but regardless of where it came from it definitely ended up negatively impacting some games.

In general I think Ninja Theory did an amazing job at hiding the budget constraints. Another great example is the use of superimposed footage of live action instead of attempting to render characters and doing it poorly. The overall length of the game is also a part of this; they didn’t attempt to stretch too far and spread too thin but instead just made something brief but with the best quality they could. The game is short, but it didn’t feel too short. It felt perfectly measured for the story they were trying to tell.

ampersandrew,
@ampersandrew@kbin.social avatar

Careful with the spoilers. I've only done one trial so far, and it wasn't that one.

Coelacanth,
@Coelacanth@feddit.nu avatar

Ah shit, sorry! I’ll edit in a spoiler tag for anyone else.

feoh, do gaming w Any interest in a Lemmy gaming Steam group?

@peternile@Metallinatus@lemmy.ml do you think it would be appropriate to link this somewhere? Thank you for doing the hard work of running this group in any case!

peternile,

Hmm. I’m not sure that it fits with the philosophy of this sub.

feoh,

You’re very VERY late to this party, but as the person who created it I’m happy to remove it.

Would you be willing to expand on what you mean please? What is the philosophy of this sub?

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