I always need the dev console in Max Payne because I like setting the bullet time speed to half of what it normally is so it’s more Matrix-like.
And of course I have to have the plaza shootout level and kung fu construct (for the kung fu mod) from the film, too.
Sidenote: Altering the bullet time affects cutscenes. So, like, the part where the door blows off in the subway can actually kill you cuz the cutscene ends before the door is actually moving. But it also makes catching one of the bosses that you have to chase around the rooftops so much easier because he’ll still be monologuing when you get control after the cutscene.
I almost added the Kung Fu mod, but this is also my first playthrough with the adaptive difficulty patched so I decided to keep it. Plus I saw footage for the first time the other day, and while it was cool, I think it was just a tad too flashy for my taste
This really hammers home how naff the rats in Dishonored were. They’re slightly prettier than these but with eleven years of additional technological progress my expectations were a smidge higher.
My guess is just that the rat making industry didn’t have much of a reason to grow until we got to like 1080p (internal resolution I mean). I suppose you don’t need to worry about that when you don’t usually see the rat
Do it! The story and writing is still great and the gameplay holds up surprisingly well for such an old game (not that it will feel modern, but it’s not a chore to play).
Just checked my steam library, I have all three games. 2001, 2003, and 2012.
I still remember seeing the demo on a pcgamer demo disc, back when coconut monkey was still a thing. I remember thinking that the game seemed fun, but probably relied on the matrix mechanic too much. And have wanted to play it, but haven’t been strongly driven to for many years now.
Man, old paper magazine PC Gamer… Strong nostalgia overload. Getting a copy was always the highlight of the month, that era of like 1995-2009 was really the golden age of PC gaming.
It definitely is time for Max Payne! Well, unless you want to wait for the RTC Remix mod. And it’s the first step into the wonderful Remedyverse too, culminating in the fantastic Alan Wake 2!
Both MP 1&2 are honestly amazing, and they are very short games too so not really a huge commitment compared to some modern titles. The comic book style slideshow used instead of cutscenes was also ingenious as it has let the game age incredibly gracefully.
Remedy are doing a connected universe, kind of like the Marvel Cinematic Universe. People are calling it the Remedyverse. They’ve started blending their IPs into each other, even IPs they no longer own like Max Payne and Quantum Break (where they just change the names pretty much so “Alex Casey” becomes “legally distinct Max Payne”). It’s very cool and really comes to its head in Alan Wake 2, which really is enhanced quite a bit by playing the other Remedy games in order first.
Max Payne 3 isn’t bad at all - it’s a very tight 3rd person shooter. It’s just that it was made by Rockstar and not Remedy (Rockstar had bought the IP after Max Payne 2). So Max Payne 3 doesn’t really “feel” like a Max Payne game. It’s still a good game though, I just kind of wish it was independent of the Max Payne franchise.
I think it mostly just didn’t feel like a Max Payne game because of the setting. Not New York? Not Max Payne.
Gameplay wise, it was definitely on the right track; and in a way - I remember it fondly as was the last time Rockstar seemingly experimented with game mechanics ahead of incorporating them into the next GTA game.
I could see the movement bothering some people, idk it feels more realistic to me than people vibrating all over the place in cod 🤷♂️ especially considering your character is walking around with a backpack full of about 50 lb of loot
I got it and I was really excited to play it but I’m not sure if my microphone is working? It kinda led to me running around yelling “CAN YOU HEAR ME?! CAAAAN YOU HEAR ME? I’m not sure about my microphone let me see… CAN YOU HEAR WHAT I’M SAYING?!” Constantly while people stared then I’d aggro the strongest arc I saw and die so I could go back to the settings and try something else…
Also I don’t have very many friends who play that kind of game so…
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Who cares? Because in the end you all will most likely buy it anyway. No matter how shitty it will be, it will sell millions and then micro transactions.
Those 5 or 6 people who actually try to vote with their wallet have long become absolutely irrelevant. And the raised base price of those AAA games does the rest.
If this is AI, this is the newest example of “so good I can’t tell” territory. One of my usual checks is font consistency and this is super crisp throughout. Odd it doesn’t show up anywhere else on the Internet though.
Modern internet sucks to try and figure out what was and wasn’t made passionately by a human.
Edit: I’m getting a decent amount of downvotes here presumably because the AI image had convinced me it wasn’t AI. I’m not sure why trying to determine skeptically if it’s AI is controversial. I’m not saying I like the art.
It’s gotten a lot better at big bold text. Look at the stuff in the box, though, and the newspaper print. Also, a lot of the figures are in nearly identical poses. That’s something image gen does a lot.
Also look at the „GTA VI ?“. All the parts have different sizes, the VI is weirdly placed to the right and the question mark is placed in a super weird way. The letters don’t even look like a cohesive typeface. That‘s textbook AI.
I am so far below the average level in FPS games that despite SBMM, I am systematically the worst or second worst player in the match, so I get relentlessly stomped on with no chance to improve.
I was so out of practice when I picked up Arc Raiders I got constantly stomped. I just ran free loadouts until I realized was getting competitive in PVP.
To be fair, I game on a 2011 TV with 25ms latency. The rest of my hardware is really good and fast, but the screen probably hurts my performance a bit ; I’m looking into a replacement.
haha yea i feel ya, got the same from a different game last night. the soundtrack was looping in my head and driving me mad.
classic tetris effect.
you can likely prevent this when you stop playing an hour before you go to bed and occupy yourself with reading or anything that is not as mentally demanding.
One can only assume they would have gotten a release bonus which is why they held back the release date and fired 30+ devs before it actually makes an appearance.
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Aktywne