I find it cool that you have such a solid group of friends to game with, it looks like you guys have tons of fun! ( I’m envious). Some 14 years ago, when I got casually into gaming; my crowd were mostly just drinking buddies, so sadly that didn’t stand the test of time…
I’ve finished BG3 4 times by myself and failed to make it past the first act in a group 5 or 6 times.
Love the game (obviously) but I found it PAINFUL to play in a group. Especially combat, having multiple people making decisions meant it was more waiting and reacting than planning. And planning is my favorite part!
Infection on Zealot has to be one of the best times in Reach PvP. Your Reach posts have made me very nostalgic, but this one might take the cake. Good job.
Absolutely. I also loved infection on that one map that’s in the same world as the forge map, it’s like a floating level over water. Can’t remember the name now, it’s been years. Then there’s also a good one that’s all indoors, sort of a fancy human building, maybe corporate or hotel originally, I can’t remember now.
Then Alexandria was awesome, there was a super cheesy spot you could get to there. Oh and then there was an outdoors map with sort of a circular building in the middle of the map, that was great for infection too. Oh and then another indoor one, all grey walls, small outdoor area where you could fall to your death.
Now that I think of it, I think I just loved that game altogether. Damn now I’m nostalgic.
The forge based maps have some really solid ones. There’s one called Asylum (I think?) that I like to play Slayer on. it’s got like this little tower in the center with bridges connecting it too two other platforms.
Finished it tonight, it’s a delight and anyone complaining about “wokeness” clearly has not played the game. Demo is free guys, rest of it plays out just like that.
Damn. Me and a friend took months to finish Halo 2 on legendary. I think I’d do a yearly replay if it wasn’t for that. I have lots of respect for you doing the replays
halo 2 is virtually unbeatable on legendary, except you use speedrun strats and cheese. i gotta admit i turn down the difficulty in h2 because it doesn’t feel like the rock-paper-scissors type gameplay the other games offer. it’s just brutally unfair. your survrival in the first second on the high charity level depends on rng… i play for fun, not to torture myself
The high charity level was unbelievable. It just tossed you in front of some needler grunts and Brutes and called it a day. To this day the line “Watch out for the Captain, it’s got a Brute Shot” is still burned into my mind because of how many times I had to hear it
I am sure anyone who played Tears of the Kingdom did that at some point, but there are those koroks little guys you’re supposed to guide to their destination, generally by designing machines to carry them there.
Of course instead you just strap them to the most absurd rocket powered contraptions and play Korok Space Program.
In GTA (the first one) we would come up with challenged like “steal a firetruck and ram 10 cars until they explode” and the other person had to do it with one life.
No shooting, you get in the Hog and wreck the other fucker out of their rig, then run them over. Frag grenades sometimes legal, depending on who you were playing with.
Played a 4 player variant where the passenger got a rocket launcher-no gunner
We tried ghosts, but they’re so much harder to tip it didn’t really work. Though the matches where someone tried a ghost vs warthog were usually pretty good.
get murked. ghost back out to your old hog, get yeeted, lure the opponent into the trap in the cave, heave a well placed grenade, and steal his hog. Murder the fuck for his troubles
And just for the record, passenger in a warthog was my FAVORITE position in the truck. In Halo 1.
Sure, it’s less effective, but it’s way more accurate. Actually feels like riding shotgun, where you can’t see everything, and you sure as shit don’t have a stable firing platform. Super fun. In game.
The number of of times the passenger with the rocket launcher murked our own damn selves was… More than one. lol
Did you know, you can basically feed the warthog rocket fuel? Unfortunately, the speed boost usually kills the occupants
In smash bros, turn the launch multiplier all the way up and turn on sudden death mode so everyone starts at 300%.
Go to one of a few levels (the underground area of Hyrule Temple works, the underground area of Skyworld is better, but it’s best if you make a custom stage)
Getting hit once will send you bouncing around the screen! You only ever die if you get unlucky. It’s hilarious, and we call it “Pinball Mode”. I’ve made a couple custom stages to improve on the experience.
We used to play a “serial killer” game in Red Dead Redemption. The goal is to kidnap a woman without getting seen by anyone. Its actually a lot harder than you would think because female NPCs are RARELY unescorted in the game. It opens up an element of planning and stealth that you (or at least I) don’t usually use in that game.
My favorite was “Halloween” in Halo 2 multiplayer, kind of a knock off “hide-n-seek” but with a twist.
No shields, no radar, the only weapons were a sword and a pistol, and you only had one life. One player was “Michael Meyers”, that player had the sword and chased down everyone else. All the other players hid while Michael picked you off one by one. Once one player was left, that person became Jamie Lee Curtis and could try to take down Michael Meyers. (To be fair that person should be Dr Loomis or Laurie Strode but it was more fun to use the actor’s name than a character.)
The twist was the music. In Halo 2, you could hear enemy team chatter through the tv speakers and it got louder as you got closer to the enemy. Using that, Michael Meyers would have the Halloween theme song playing so you knew when he was close but you didn’t know where he was. It was truly thrilling, you hear the music, you know he’s close, but not where, the music would get louder and louder as he approached….and then he would walk right by your hiding spot. Or, you’re walking around as the music builds so you know he’s close, you think you’re safe because you have an idea where he is, and suddenly he’s right behind you with a sword in your back.
I had Minecraft on the Xbox 360 when I was younger and would get up to all kinds of shenanigans with my friends, usually involving TNT. Like building the most impressive boat or castle we could, and then launching TNT at each other to see who could destroy all of the other players’ cannons first. If we had 4 players, each team would have a bowman trying to slow down the person shooting TNT.
Once creative mode was added it was a game changer, but even before that point we would dupe hundreds of stacks of TNT with a glitch I can’t remember (though I do recall it involved a furnace).
bin.pol.social
Aktywne