It’s fun to fire up every now and then and check out what’s new. I mostly play indie games, deckbuilders, etc., so I don’t care about graphics so much.
I will say they did monetization right - free to play with absolutely no pay to win elements.
I signed up, happy to try it out and give feedback. No idea what my average number of steps is because I don’t super care about that, but I’d expect it to go way up if I suddenly did care (through a gamified app).
I’m actually dumb and my Garmin tracks my steps, so I DO know exactly how many I take (27,689 weekly). Damn I need to use my treadmill desk more consistently. That’s low.
I saw in other comments wearables don’t work. That’s kind of a bummer. I like to leave my phone charging on my desk and let the watch track.
Doesn’t work as of now, but this feature is something we’re well aware a lot of people need, and high in our priority. We’re just waiting for Google to get their tech together so we can start supporting it.
Got into the beta before this one, like a week 1/2 ago, and it’s so addicting. Can’t wait for combat and other stuff but I’m having a blast in just the traveling/jobs/crafting I can do already.
Thank you so much, and awesome to hear you’ve been enjoying it! We’re moving to combat and trading after we ship the next update (Quality of Life update)!
Since there is a server with this, will there eventually have a list of other players in locations, and will there be trading/selling items in private shops? A player economy here would be awesome
List of players at a location was supposed to ship already in this update, but we didn’t have enough time for it. Trading is planned to be added before the end of the year (our second dev, myzozoz, will start working on it after Party system is completed)
Sweet, is there anyway for me to submit bugs? I walk around 15-20k steps a day but a lot of the times it’ll not register my steps, no clue why. This morning alone I’ve walked a few miles, checking fences, and I get inside to make breakfast and check the game and…no steps registered :( even though the game was on in the background. I’m guessing it’s my older phones (note10+).
Especially on some older devices, it’s best to shut down the game entirely while walking. There’s some issue if it’s on the background where steps might get lost if your internet connection changes (for instance, from wi-fi to cellular).
Bugs can be reported either on our Discord (which has a dedicated channel for step recording issues) and on Portal to the bugs category.
Walked another 2 miles and it registered all steps with the game completely closed out. Seems this is the way to go.
Also for whatever reason trying to join the discord doesn’t work from the link in the profile. It just brings up discord in mobile but then never registers the server in my list.
The Discord link is sometimes quite buggy, and I don’t know why exactly. I think our channel can now be searched for in the communities, maybe give that a shot? Or try this one: discord.com/invite/8F5CWpUc
What’s the logic behind saved steps? I figured I could use them whenever like they’re banked, but it seems I have to walk and then they are spent. So if I forget to periodically get my character to do something, then they build up but might max out and then I’m not able to use them until I’m walking again. Is this by design or am I bugged?
This is by design. You don’t lose your steps, but you’ll need to walk to consume them. When you walk with saved steps, you gain 2 steps every step you take, taking one out from the saved steps.
I’ve been using it for the last few weeks, applied at the last post and just got in. Right now there is basically nothing to do in the app. I’ve heard there are plans for combat that you can do in the app. But I’d love the option to plan your next things. Like a to-do list. There are jobs and I’d like to go and cut 214 Birch trees. Not more, not less. Currently I’m sitting at 17 stacks of birch logs (each 25) since I was walking for a long time without time for the app. I didn’t need as many and it seems like my steps were wasted. I’m still super low level but there are items that are worth 0 copper, others are worth 1 copper and processing 2 of them (costing steps) results in an item worth 2 copper (wasted steps). However to get to another area I need 4.5k so that seems somehow punishing. Regardless of those nitpicks it is really nice, got me moving way more than I would have (started walking while on calls during work) it’s definitely an incentive but I’d really like to plan my steps ahead. “Go here, gather x amount of an item, process said item or collect another…” You probably understand where I’m going otherwise shoot me a PM I love the game, recommend signing up and once I’ve seen a little more than walking cutting trees and then planks I would consider a one time purchase. (Or maybe a stylish shirt or cool tattoo only available through mtx. Once p2w is in I’m out
And there are quite a lot of things to do in the game already. I recommend to explore the starting area, and there’s nothing stopping you from planning things you want to do. If you’re feeling a little bit lost (which I totally get, the game is still lacking a proper tutorial and starting quests) I recommend to check the wiki. There are guides there also how to make money. The NPCs don’t pay pretty much anything for early game unprocessed materials, but there are several ways of gaining coins. You can also get past the Fort of Permafrost by going under water and skipping paying for the toll entirely, for which you’ll need to find Diving Gear.
Have you thought about putting in a scheduling system? Like being able to queue up a bunch of stuff to do? Then the game telling you the # of steps required and then you can go on about your day?
Any chance I could get in on the beta? I have some health concerns that has docs telling me I need to go for walks and I’ve had a hard time staying focused on it. (Applied in the portal )
Edit: if it doesn’t happen, hopefully it is released soon. Also walkscape.app/home gives a 404. Removing the home seems to work out fine though
That's not the original trilogy. The first Prince of Persia was 1989. But all I can tell you is that Sands of Time was awesome on the PS2. I don't imagine it would've felt as satisfying without a controller if you didn't have one on the PC back in the day. The combat mechanics seemed made for it.
I enjoyed it like 3-5 years ago, but since then it shifted significantly towards kids and that was probably a morally respectable move given how many kids are playing but I don’t like it anymore. Graphics is top-notch, don’t confuse your subjective dislike of the style with it being unfinished or underdeveloped.
I am not a fan of the genre. But a friend I met playing EverQuest back in 99 started to play it because his 6 year old son wanted to play, so I started playing. I enjoyed playing with them, then my own son started to play with us too.
Were this not the case, I would never have played. My friend died in ‘22 and I mostly stopped playing. His son still calls me to play. But other than that I play other games.
If you like the genre, it is a good game. You can play 100% for free unless you needs skins (there are a number you get for free)
Wizardry was great. I’ll never understand how I lived in one of those ultra religious eighties homes that wouldn’t let me play D&D but wizardry, Ultima, and bards tale were just fine.
It amazes me the stuff that flys under the radar with them. Close to the time they were boycotting the last temptation of christ piers anthony wrote a book where a woman takes over for god.
bin.pol.social
Aktywne