Ya, whole show was kind of a let down, TankRat, from the Beginning no less, was the only one that really cought my eye. Oh well, at least Expedition 33 got its due & EVERYTHING ELSE SOMEHOW.
I really should play it already, if even the notoriously AAA subordinate Jeffy K. had to acknowledge those French people’s game so hard.
Was that just so you could get a pint of blood from the cats? And then the cats die of alcohol poisoning because you have a secret vampire cat and they normally hit the bottle pretty hard, but with not enough blood disorder they get wasted too easy and thus die.
I always hear about Dwarf Fortress being the spiritual progenitor of Rimworld; “It walked so Rimworld could Run” kind of thing. But honestly everything I’m reading in the comments makes it sound even MORE fucked up than Rimworld (in the best kind of way).
The factory building part in Factorio is way way deeper and far more complex. And if you add Space Age, five times so.
Mindustry is mainly a tower defense, and the factory part serves this mechanic.
You still need to mine resources and build stuff and bring the ammo to the turrets using conveyor belts and all that good factory things.
It’s a pretty fun game and you can play it even on mobile.
You have one of, if not the best starting points for Final Fantasy in the whole series on this system with X. Just play it. There’s no mainline numbered Final Fantasy game that ties together. They’re all separate stories. A few share a common setting with Ivalice, but that’s about it. Hop on X now. I know there’s a PC version, and that’s probably the recommended way to experience that game at this point, but I don’t really care how you start it. If you ever wanna experience Final Fantasy, FFX is the one a loooooooooooooooooooooooooooooooooooooooooooooooooooot of people will say start with.
Radiata Stories - a looker even for a PS2 game.
NFL 2K5 - the greatest NFL game ever made.
Jak and Daxter - This console’s Crash Bandicoot.
Rachet and Clank - I actually have the same problem you have with Final Fantasy with this series. Just pick one.
Need For Speed Underground 2 - One of the best arcade racing games ever made.
Burnout 3 Takedown - Same as above except you crash the cars instead of pimp them out.
SSX3 - Some say Tricky is better, I like them both but usually give 3 the edge.
Soul Calibur II - Best Soul Calibur game IMO
Dragonball Z Budokai 3 - Played the shit out of both this and Budokai Tenkaichi 3
Probably the best list imo. I remember picking Radiata Stories up, at random, for my birthday. It blew me away. The story, combat and recruitment mechanic are different from everything else I experienced at the time.
And a few suggestions also:
Def Jam: Fight for NY. Lowkey my favorite fighting game, with 4-players simultaneously beating the crap of each other.
Battle Stadium D.O.N… Fighting/smash bros style game with the biggest jump stars at the time (Dragon Ball, One Piece, Naruto).
Dokapon Kingdom. Board/rpg game with a lot of fun mechanics.
Fuck yes, Fight for NY was amazing. I love the idea of a fighting game where you have to end the fight, not just knock the other guy’s health bar down to zero so he falls over. So satisfying to put your opponent down with a haymaker or chucking him in front of a subway train
Re: Final Fantasy games not tying together or having continuities.
Yes. Except, ironically, specifically Final Fantasy X, which had a direct sequel in X-2. Final Fantasy XIII also managed to have a direct sequel in Lightning Returns. Thankfully, if you care to think of it that way, it was crap and can be safely ignored.
Anyway, have an upvote for not blithely suggesting that everyone start with VII.
Yes and they’re all neatly contained in their numbered entry which is why I say no mainline numbered games tie together. And all the 2s are optional IMO. Especially X-2, which always seemed like a cash grab to capitalize off of X’s success to me. As much as I love, love, love X, I’ve never touched X-2 and probably never will.
Link special character was best special character… because… it was a great meming time when people realized there were what appeared to be the silhouette of his tower and bases visible during certain moves.
That’s the thing. PS2 at one time was the best selling system of all time. I forget if that record still holds up. I know the DS oversold it, but thats not a tv console.
Point is, with any console that had that big of an impact on gaming, it’s going to have a ton of bangers that still hold up 20+ years later.
And boy howdy if that ain’t true!
I’m honestly surprised there aren’t independant projects releasing new PS2 games today, in the same way you see occasional new releases for NES and Game Boy Color.
Jak and Daxter are better played via OpenGoal - a modern open source engine implementation that runs natively on Steam Deck and includes fixes, graphics improvements, proper widescreen, etc.
NFS Underground 1 is better than the sequel IMO. The open world is empty and tedious filler vs just loading directly into the tracks.
Best NFS on the PS2 is Hot Pursuit 2 however. Made by Black Box, it’s vastly superior in every way to the other console versions and the PC version made by a different company despite sharing assets.
Great list! I totally agree with FFX being a fantastic starting point for the Final Fantasy series. It’s such a solid entry that so many people love. Also, Jak and Daxter and NFS Underground 2 are classics!
I also wanted to throw in a game I recently came across called Naruto Senki. It’s a fun Naruto-themed mobile game where you can engage in 3v3 battles with characters from the anime. It’s not as big as the others on your list, but it’s definitely a great choice if you're a fan of Naruto and want something casual and action-packed. Thought it’d be worth mentioning if you’re looking for something new to try from here !
Dwarf Fortress bug reports are incredible. Since this is lemmy I’m sure people have heard of the alcoholic cats but it’s a fun reread
I just can’t beat the drunken cat bug… That was the one where the cats were showing up dead all over the tavern floor, and it turned out they were ingesting spilled alcohol when they cleaned their paws.
I think that bug explains very well just how deeply complex Dwarf Fortress really is. Drinks can be spilled. Some drinks have alcohol. If cats step in something it sticks to their paws. Cats clean their paws, causing them to ingest what’s on them. Enough alcohol will kill a cat. Put together: dead drunken cats.
I vaguely remember that part of the problem was the game didn’t differentiate between licking a small amount of ale and drinking a whole glass. So the cats were basically chugging a beer each time they cleaned their paws
Yeah, no, it’s ridiculously, nonsensically complex. In the most delightful and unexpected ways. Like, it’s not necessarily complex in the ways that you think it is or should be complex. It’s complex in ways that you never even would’ve imagined. For no real reason. Just because.
I’m digging rimworld and have df owned but odd sometimes the names of things are “fuzzy” to my eyes. maybe font, coloring, whatever … I just can’t find myself connecting to the names. I’ll keep trying though.
You can give them nicknames in game if that makes it easier. You can also change the pool of names or even the entire dwarven language if you want, it’s all text files (at least in the ascii version, not sure about Steam)
Check your resolution and scaling settings if it’s literally blurry. If you’re not using an integer multiple of your monitor’s native resolution, fonts can become hard to read because they don’t scale evenly into the pixels available. Sometimes games launch for the first time with weird defaults for resolution, so worth having a look if you haven’t already.
I’ve seen and picked up describing Rimworld as Dwarf Fortress for babies (positive). Sometimes I want a baby game! Like, 1000+ hours of a baby game. Don’t judge me.
Tarn mentioned a couple of his favorite bugs in this interview:
My favorites are the one where the farmer walked over to the furniture stockpile, grabbed a bed, walked over to his farm and planted it, and the one with the injured hammerer. The hammerer is the dwarven executioner. When both of his arms were broken and he was unable to hold his hammer to administer Dwarven Justice, he still went ahead with the punishment, but he bit his victims. This included shaking his head vigorously and tearing their arms off, which he then held in his mouth for years.
When I read “injured hammerer” I initially read hammer, which made me think of an ARK Survival Evolved bug from years back. This was more unhinged though.
Regardless; vehicles, I believe, are basically just dinosaurs without a lot of the dinosaur-ish abilities, as far as the code is concerned. At least that used to be the case. When rafts were initially implemented, they’d forgotten to disable the hunger functionality on them, because over time your raft would starve to death.
IIRC, the devs re-used code for dwarves blinking, which resulted in cats licking their beer-soaked paws at the same rate as blinking. Even a small amount ingested per lick at that rate led to alcohol poisoning.
Tarn once explained it in more detail: the game’s code is object oriented, and the small amount of beer on a cat’s paw inherited all the variables of a full mug of beer. And the game uses a creature’s body size + amount of alcohol ingested to calculate/simulate drunkenness (all the way to alcohol poisoning and death).
Good luck bit you won’t be able to dive in blind, it’s far to complex to do it without tutorials and so on. It’s a bit hard to get into it initially as the learning curve is steep and the UI clunky. (I played several years ago though so hopefully it improved) Also just for people to know the game is open source and free (like in free beers) if you don’t want to buy it on steam. On Steam you support the developers though
Did you play BS F-Zero? It was only available as a streaming service in Japan in the 90s, but someone managed to put a rom together a couple years ago. It mostly just feels like a remix of the first game, but it’s still some new content
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