I tried to get into this game but after seeing how deep the mechanics go I gave up. It’s not like Rimworld where you can enjoy the game without grasping all the mechanics, zomboid requires you to invest in it to actually enjoy it, which I’ve lacked the time for.
The Only Cure! What an immersive way to handle the dreaded “bitten” notice in the health panel. Having to retrain yourself in using tools with your prosthetic is such a great way to extend your playthrough when the inevitable happens.
Damn though, the mod scene for this game is just ever expanding. Rocking B42 myself so no multiplayer yet, but some fantastic modders have implemented some of the best mods over from B41.
I still can’t recommend Week One enough. Slayer has done a great job, and added some great scenarios to make the game a bit dicier at the start, and there’s some very active development on his Discord about the upcoming addition called The Ark.
It’s a staple of any time i play with mods. Plus i feel like it adds a bit of “lore” to the character if they lose an arm. Especially on multiplayer with friends it can build their characters “lore” too.
I’ve thought about week one, but afaik there’s no multiplayer. I love this game and the NPC mod added a lot of life to the game, but multiplayer is where i have the most fun
Yeah, sorry if I push Week One so much. I feel it’s the only way I can play Zomboid anymore as it adds so much “realism” to the start of the game. I really hope The Indie Stone hire the guy sooner than later as despite the jank in the mod (he is technically replacing zed with NPCs on a limited codebase afaik), it just works so well on the build-up from days 1-7. Not having an MP option for B42 yet also sucks. I’m primarily an SP type of person, so the MP aspect isn’t high on my list.
The only other mod I could recommend, albeit a bit OP, is the B41 version of RV Interior. It changes the gameplay loop as once you find a working vehicle, it becomes your home. Playing inventory Tetris with a base that can be as small as 3x3 tiles, up to a massive truck trailer can be fun and rewarding lol.
Fun fact: some mechanics never came back cause they got copyrighted and the studio with the copyright went “no, we’re not doing that kind of game anymore” and as soon as anyone goes “okay, can we try?” they sue them into oblivion for copyright infringement
You mean patent. You don’t choose to copyright things or not, all media is inherently copyrighted. This comment is technically copyrighted once I hit send. It sounds like your referring to Shadow of Mordor’s/War’s Nemesis system being patented.
The difference does matter. Two copyrighted games can have similar mechanics. Just look at literally any pair of games in the same genre. First person shooting isn’t patented, so anybody can make an FPS game. They patented the nemesis system. Shadow of Mordor and Shadow of War are copyrighted.
Its going to be a very interesting time with these retro handhelds when that happens. Still, its amazing to be able to play full AAA Steam & GOG games on Android before that even happens.
I’m so new to the game (and genre) but it’s been so much fun and it works on the Steam Deck!
I’m still working things out but you drop into a map with others and it’s you VS ARC robots but also VS other players. So far I’ve only been killed once or twice and most people seem quiet friendly and helpful.
The only way you can leave are through the same exits as everyone else… so your heart gets PUMPING.
Project Zomboid really does have a surprising amount of depth to it. It’s also got a really impressive modding scene. Like, in this particular instance, cutting off limbs and prosthetics are from a mod. In the vanilla game, once you’ve been bitten, you’ll die soon after no matter what you do.
The amputation was a mod, but besides that it’s all vanilla. I really like it because it feels like surviving an actual zombie apocalypse.
Honestly, i think the way it looks kind of helps all the features. If it was full on 3D like Skyrim or something i think there would be a lot less stability due to how much is going on. Plus the top down keeps me from getting overwhelmed
I couldn’t play much Sound Voltex as I didn’t have my controller with me and Demonschool, while fun, has been getting a little repetitive, so I went looking for other games.
I played 1000xRESIST during the weekend and loved it. I don’t know how to talk about it since it’s mostly story, so I’ll just say that I thought it was really well written.
Now a bit of a rant (or two): I played Ratatan and was really disappointed. I was looking forward to the game, since I fondly remember playing Patapon when I was younger, but this just isn’t good. I don’t think the roguelike/lite model fits the game (to be honest, I generally don’t like the genre and don’t understand how to have fun with it), especially how it’s implemented here: you always go through the same identical levels without any variety, fighting always the same boss at the end of each “world”. Combat against bosses is fine, but normal encounters feel entirely out of your control and just rely on stats. I know it’s an early access game, but I don’t expect these issues to be fixed, as they seem to be core to the design of the game.
Another game I played was Soulstice. This one was so average it kinda made me have a small existential crisis about how art and capitalism can’t really coexist. I heard that the story is good, although I didn’t get far enough to be able to judge it, and the core gameplay is fine but not particularly interesting, although ruined by a terrible fixed camera. I might be over thinking this, and it’s probably a bias of mine, but knowing who the developer is, I can’t help but feel like the game is more product than art. Overall the game feels soulless, it doesn’t have any original idea and what’s there is just bland. It gives me similar vibes to gacha games that uncreatively copy another game’s gameplay.
When you say this isn’t ready for most people, is that because the software needs more time, or the hardware isn’t there yet?
If I bought one of these today, could I expect to see better compatibility over the next 6 months to year with Steam games, or will it still be mostly for Android games and old system emulators?
bin.pol.social
Aktywne