I'm happy with playing the Game Boy Color versions of the games (and King's Bounty on Gen/MD). Though I have to admit that Enroth is my least favorite M&M world. I still love Xeen.
Was Xeen the M&M setting with the explicit science-fantasy inclination? I’ve never played any of the straight RPGs, but I’ve trundled through enough wikis to discover some bonkers concepts in those games. Like, one ends with your party fighting through a dungeon only to discover that the dungeon is actually a buried space ship or something like that?
Yup, it's very clearly science-fantasy. Not just a buried space ship (there's another one in either 6 or 7 on Enroth). Xeen is a flat world with two sides - The Clouds and the Darkside. It was launched by the Ancients and there are two AIs / robots who are the real power players in the plot, even though they aren't as prominent.
Stopped playing when they left HOMM6 a buggy ruin. Inferno’s core racial ability didn’t even work at the beginning. And it took a while for them to patch that fix, IIRC. I still get irked seeing the list of bugs left they’ll never fix.
Ubisoft hasn’t gotten a single dime from me since, and likely won’t ever again.
Me personally the franchise peaked at HOMM5 Tribes of the East. Played a lot of that earlier this year again. Still need to give the 5.5 mod a try.
It’s interesting you are disappointed in the art style - it makes more sense, though, if you haven’t played HOMM3. Because the map art style and layout feels very HOMM3, moreso than the other 3D modernization attempt in HOMM5 (which I hated). My guess is you would have really enjoyed HOMM3, if this one plays how it looks.
Thanks for putting this on my radar, it really looks like a return to the HOMM gameplay I enjoyed.
I am certain that I would love HoMM3, but it’s just one of those games that I’ve never gotten around to sampling. As a kid, it was purely an access thing, but, as an adult, it’s a case of wanting that sweet nostalgia sauce drizzled over the meat and potatoes HoMM gameplay. Therefore, when the SRPG urge strikes, I find myself reaching for 2. I’ve heard nothing but good things about 3 though, so perhaps it’s high time to advance a little. Besides, I can only betray Roland for that sweet Archibussy so many times before it gets a little old.
My reservations about the art style aside, I think fans of the series would do well to check out the demo. I don’t pretend to be an expert, but, the price is right, and the gameplay feels very solid to me.
If you enjoyed this game, you’ll really like shadow of war. It expands on a lot of the systems introduced in mordor and I really enjoy the nemesis system in that game, especially at higher difficulties.
Yeah, it looks like a glove, but maybe it supposed to be skin folding when you hold gun on the belt/stomach level? The skin will fold similarly if you do.
One of the first “aha” design moments I ever got was the Doom plasma gun. There was a kid’s toy version of the American M-60 Light Machine gun that I had. The back half was pretty cool on its own, the typical thumper machanism to make noise, but it also had secondary triggers in the stock and a little gear that would advance a belt of soft plastic ammo. Didn’t do anything except move, but the effect was cool.
The front actually came off, and was a pretty decent quality suction-dart shooter. However, if you turned it around and used the the mating surface as the “muzzle…” BOOM! (or “ZAP” I guess… lol) Doom plasma gun, down to the exact number of ridges.
The trick was to start at the grave, kill everything on your path, without saving on a bench (as it respawns enemies), and then do the exact reverse route. It is the easier way to do it as you only have to care about the platforming and not needing to dodge foes on top of that.
I love these posts and don’t mean to complain but atleast for me it seems every image except the initial one is broken. It’s only able to load the first image.
bin.pol.social
Aktywne